ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/pango-render.c
(Generate patch)

Comparing deliantra/Deliantra-Client/pango-render.c (file contents):
Revision 1.2 by root, Tue Jul 4 23:44:23 2006 UTC vs.
Revision 1.14 by root, Sun Jan 13 08:22:33 2008 UTC

35 35
36struct _PangoOpenGLRenderer 36struct _PangoOpenGLRenderer
37{ 37{
38 PangoRenderer parent_instance; 38 PangoRenderer parent_instance;
39 float r, g, b, a; // modulate 39 float r, g, b, a; // modulate
40 GLuint curtex; // current texture 40 int flags;
41 rc_t *rc; // rendercache
42 rc_key_t key; // current render key
43 rc_array_t *arr;
41}; 44};
42 45
43G_DEFINE_TYPE (PangoOpenGLRenderer, pango_opengl_renderer, PANGO_TYPE_RENDERER) 46G_DEFINE_TYPE (PangoOpenGLRenderer, pango_opengl_renderer, PANGO_TYPE_RENDERER)
44 47
45typedef struct 48typedef struct
146} 149}
147 150
148typedef struct glyph_info { 151typedef struct glyph_info {
149 tc_area tex; 152 tc_area tex;
150 int left, top; 153 int left, top;
154 int generation;
151} glyph_info; 155} glyph_info;
152 156
153static void 157static void
154free_glyph_info (glyph_info *g) 158free_glyph_info (glyph_info *g)
155{ 159{
160static void 164static void
161draw_glyph (PangoRenderer *renderer_, PangoFont *font, PangoGlyph glyph, double x, double y) 165draw_glyph (PangoRenderer *renderer_, PangoFont *font, PangoGlyph glyph, double x, double y)
162{ 166{
163 PangoOpenGLRenderer *renderer = PANGO_OPENGL_RENDERER (renderer_); 167 PangoOpenGLRenderer *renderer = PANGO_OPENGL_RENDERER (renderer_);
164 glyph_info *g; 168 glyph_info *g;
165 float x1, y1, x2, y2;
166 169
167 if (glyph & PANGO_GLYPH_UNKNOWN_FLAG) 170 if (glyph & PANGO_GLYPH_UNKNOWN_FLAG)
168 { 171 {
169 glyph = pango_opengl_get_unknown_glyph (font); 172 glyph = pango_opengl_get_unknown_glyph (font);
170 173
172 glyph = PANGO_GLYPH_UNKNOWN_FLAG; 175 glyph = PANGO_GLYPH_UNKNOWN_FLAG;
173 } 176 }
174 177
175 g = _pango_opengl_font_get_cache_glyph_data (font, glyph); 178 g = _pango_opengl_font_get_cache_glyph_data (font, glyph);
176 179
177 if (!g) 180 if (!g || g->generation != tc_generation)
178 { 181 {
179 Glyph bm; 182 Glyph bm;
180 font_render_glyph (&bm, font, glyph); 183 font_render_glyph (&bm, font, glyph);
181 184
185 if (!g)
186 {
182 g = g_slice_new (glyph_info); 187 g = g_slice_new (glyph_info);
183 188
189 _pango_opengl_font_set_glyph_cache_destroy (font, (GDestroyNotify)free_glyph_info);
190 _pango_opengl_font_set_cache_glyph_data (font, glyph, g);
191 }
192
193 g->generation = tc_generation;
184 tc_get (&g->tex, bm.width, bm.height); 194 tc_get (&g->tex, bm.width, bm.height);
185 195
186 g->left = bm.left; 196 g->left = bm.left;
187 g->top = bm.top; 197 g->top = bm.top;
188 198
189 if (renderer->curtex) 199 if (bm.width && bm.height)
190 { 200 {
191 glEnd (); 201 glBindTexture (GL_TEXTURE_2D, g->tex.name);
192 renderer->curtex = 0; 202 glPixelStorei (GL_UNPACK_ROW_LENGTH, bm.stride);
203 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
204 glTexSubImage2D (GL_TEXTURE_2D, 0, g->tex.x, g->tex.y, bm.width, bm.height, GL_ALPHA, GL_UNSIGNED_BYTE, bm.bitmap);
205 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
206 glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
193 } 207 }
194
195 glBindTexture (GL_TEXTURE_2D, g->tex.name);
196 glPixelStorei (GL_UNPACK_ROW_LENGTH, bm.stride);
197 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
198 glTexSubImage2D (GL_TEXTURE_2D, 0, g->tex.x, g->tex.y, bm.width, bm.height, GL_ALPHA, GL_UNSIGNED_BYTE, bm.bitmap);
199 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
200 glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
201
202 _pango_opengl_font_set_glyph_cache_destroy (font, (GDestroyNotify)free_glyph_info);
203 _pango_opengl_font_set_cache_glyph_data (font, glyph, g);
204 } 208 }
205 209
206 x += g->left; 210 x += g->left;
207 y -= g->top; 211 y -= g->top;
208 212
209 x1 = g->tex.x * (1. / TC_WIDTH );
210 y1 = g->tex.y * (1. / TC_HEIGHT);
211 x2 = g->tex.w * (1. / TC_WIDTH ) + x1;
212 y2 = g->tex.h * (1. / TC_HEIGHT) + y1;
213
214 if (g->tex.name != renderer->curtex) 213 if (g->tex.name != renderer->key.texname)
215 { 214 {
216 if (renderer->curtex)
217 glEnd ();
218
219 glBindTexture (GL_TEXTURE_2D, g->tex.name);
220 renderer->curtex = g->tex.name; 215 renderer->key.texname = g->tex.name;
221 glBegin (GL_QUADS); 216 renderer->arr = rc_array (renderer->rc, &renderer->key);
222 } 217 }
223 218
224 glTexCoord2f (x1, y1); glVertex2i (x , y ); 219 rc_glyph (renderer->arr, g->tex.x, g->tex.y, g->tex.w, g->tex.h, x, y);
225 glTexCoord2f (x2, y1); glVertex2i (x + g->tex.w, y );
226 glTexCoord2f (x2, y2); glVertex2i (x + g->tex.w, y + g->tex.h);
227 glTexCoord2f (x1, y2); glVertex2i (x , y + g->tex.h);
228} 220}
229 221
230static void 222static void
231draw_trapezoid (PangoRenderer *renderer_, 223draw_trapezoid (PangoRenderer *renderer_,
232 PangoRenderPart part, 224 PangoRenderPart part,
236 double y2, 228 double y2,
237 double x12, 229 double x12,
238 double x22) 230 double x22)
239{ 231{
240 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_; 232 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_;
233 rc_key_t key = renderer->key;
234 rc_array_t *arr;
241 235
242 if (renderer->curtex) 236 key.mode = GL_QUADS;
243 { 237 key.format = GL_V2F;
244 glEnd (); 238 key.texname = 0;
245 renderer->curtex = 0;
246 }
247 239
248 glDisable (GL_TEXTURE_2D); 240 arr = rc_array (renderer->rc, &key);
249 241
250 glBegin (GL_QUADS); 242 rc_v2f (arr, x11, y1);
251 glVertex2d (x11, y1); 243 rc_v2f (arr, x21, y1);
252 glVertex2d (x12, y1); 244 rc_v2f (arr, x22, y2);
253 glVertex2d (x22, y2); 245 rc_v2f (arr, x12, y2);
254 glVertex2d (x21, y2);
255 glEnd ();
256
257 glEnable (GL_TEXTURE_2D);
258} 246}
259 247
260void 248void
261pango_opengl_render_layout_subpixel (PangoLayout *layout, 249pango_opengl_render_layout_subpixel (PangoLayout *layout,
250 rc_t *rc,
262 int x, int y, 251 int x, int y,
263 float r, float g, float b, float a) 252 float r, float g, float b, float a,
253 int flags)
264{ 254{
265 PangoContext *context; 255 PangoContext *context;
266 PangoFontMap *fontmap; 256 PangoFontMap *fontmap;
267 PangoRenderer *renderer; 257 PangoRenderer *renderer;
258 PangoOpenGLRenderer *gl;
268 259
269 context = pango_layout_get_context (layout); 260 context = pango_layout_get_context (layout);
270 fontmap = pango_context_get_font_map (context); 261 fontmap = pango_context_get_font_map (context);
271 renderer = _pango_opengl_font_map_get_renderer (PANGO_OPENGL_FONT_MAP (fontmap)); 262 renderer = _pango_opengl_font_map_get_renderer (PANGO_OPENGL_FONT_MAP (fontmap));
272
273 PANGO_OPENGL_RENDERER (renderer)->r = r; 263 gl = PANGO_OPENGL_RENDERER (renderer);
274 PANGO_OPENGL_RENDERER (renderer)->g = g; 264
275 PANGO_OPENGL_RENDERER (renderer)->b = b; 265 gl->rc = rc;
276 PANGO_OPENGL_RENDERER (renderer)->a = a; 266 gl->r = r;
267 gl->g = g;
268 gl->b = b;
269 gl->a = a;
270 gl->flags = flags;
277 271
278 pango_renderer_draw_layout (renderer, layout, x, y); 272 pango_renderer_draw_layout (renderer, layout, x, y);
279} 273}
280 274
281void 275void
282pango_opengl_render_layout (PangoLayout *layout, 276pango_opengl_render_layout (PangoLayout *layout,
277 rc_t *rc,
283 int x, int y, 278 int x, int y,
284 float r, float g, float b, float a) 279 float r, float g, float b, float a,
280 int flags)
285{ 281{
286 pango_opengl_render_layout_subpixel (layout, x * PANGO_SCALE, y * PANGO_SCALE, r, g, b, a); 282 pango_opengl_render_layout_subpixel (
283 layout, rc, x * PANGO_SCALE, y * PANGO_SCALE, r, g, b, a, flags
284 );
287} 285}
288 286
289static void 287static void
290pango_opengl_renderer_init (PangoOpenGLRenderer *renderer) 288pango_opengl_renderer_init (PangoOpenGLRenderer *renderer)
291{ 289{
290 memset (&renderer->key, 0, sizeof (rc_key_t));
291
292 renderer->r = 1.; 292 renderer->r = 1.;
293 renderer->g = 1.; 293 renderer->g = 1.;
294 renderer->b = 1.; 294 renderer->b = 1.;
295 renderer->a = 1.; 295 renderer->a = 1.;
296} 296}
297 297
298static void 298static void
299prepare_run (PangoRenderer *renderer, PangoLayoutRun *run) 299prepare_run (PangoRenderer *renderer, PangoLayoutRun *run)
300{ 300{
301 PangoOpenGLRenderer *glrenderer = (PangoOpenGLRenderer *)renderer; 301 PangoOpenGLRenderer *gl = (PangoOpenGLRenderer *)renderer;
302 PangoColor *fg = 0; 302 PangoColor *fg = 0;
303 GSList *l; 303 GSList *l;
304 unsigned char r, g, b, a;
304 305
305 renderer->underline = PANGO_UNDERLINE_NONE; 306 renderer->underline = PANGO_UNDERLINE_NONE;
306 renderer->strikethrough = FALSE; 307 renderer->strikethrough = FALSE;
308
309 gl->key.mode = GL_QUADS;
310 gl->key.format = 0; // glyphs
311 gl->key.texname = 0;
307 312
308 for (l = run->item->analysis.extra_attrs; l; l = l->next) 313 for (l = run->item->analysis.extra_attrs; l; l = l->next)
309 { 314 {
310 PangoAttribute *attr = l->data; 315 PangoAttribute *attr = l->data;
311 316
327 break; 332 break;
328 } 333 }
329 } 334 }
330 335
331 if (fg) 336 if (fg)
332 glColor4f (fg->red / 65535., fg->green / 65535., fg->blue / 65535., glrenderer->a); 337 {
338 r = fg->red * (255.f / 65535.f);
339 g = fg->green * (255.f / 65535.f);
340 b = fg->blue * (255.f / 65535.f);
341 }
333 else 342 else
334 glColor4f (glrenderer->r, glrenderer->g, glrenderer->b, glrenderer->a); 343 {
344 r = gl->r * 255.f;
345 g = gl->g * 255.f;
346 b = gl->b * 255.f;
347 }
348
349 a = gl->a * 255.f;
350
351 if (gl->flags & FLAG_INVERSE)
352 {
353 r ^= 0xffU;
354 g ^= 0xffU;
355 b ^= 0xffU;
356 }
357
358 gl->key.r = r;
359 gl->key.g = g;
360 gl->key.b = b;
361 gl->key.a = a;
335} 362}
336 363
337static void 364static void
338draw_begin (PangoRenderer *renderer_) 365draw_begin (PangoRenderer *renderer_)
339{ 366{
340 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_; 367 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_;
341
342 renderer->curtex = 0;
343
344 glEnable (GL_TEXTURE_2D);
345 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
346 glEnable (GL_BLEND);
347 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
348 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
349 glEnable (GL_ALPHA_TEST);
350 glAlphaFunc (GL_GREATER, 0.01f);
351} 368}
352 369
353static void 370static void
354draw_end (PangoRenderer *renderer_) 371draw_end (PangoRenderer *renderer_)
355{ 372{
356 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_; 373 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_;
357
358 if (renderer->curtex)
359 glEnd ();
360
361 glDisable (GL_ALPHA_TEST);
362 glDisable (GL_BLEND);
363 glDisable (GL_TEXTURE_2D);
364} 374}
365 375
366static void 376static void
367pango_opengl_renderer_class_init (PangoOpenGLRendererClass *klass) 377pango_opengl_renderer_class_init (PangoOpenGLRendererClass *klass)
368{ 378{

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines