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Comparing deliantra/Deliantra-Client/pango-render.c (file contents):
Revision 1.2 by root, Tue Jul 4 23:44:23 2006 UTC vs.
Revision 1.15 by root, Sun Jan 13 08:31:45 2008 UTC

35 35
36struct _PangoOpenGLRenderer 36struct _PangoOpenGLRenderer
37{ 37{
38 PangoRenderer parent_instance; 38 PangoRenderer parent_instance;
39 float r, g, b, a; // modulate 39 float r, g, b, a; // modulate
40 GLuint curtex; // current texture 40 int flags;
41 rc_t *rc; // rendercache
42 rc_key_t key; // current render key
43 rc_array_t *arr;
41}; 44};
42 45
43G_DEFINE_TYPE (PangoOpenGLRenderer, pango_opengl_renderer, PANGO_TYPE_RENDERER) 46G_DEFINE_TYPE (PangoOpenGLRenderer, pango_opengl_renderer, PANGO_TYPE_RENDERER)
44 47
45typedef struct 48typedef struct
146} 149}
147 150
148typedef struct glyph_info { 151typedef struct glyph_info {
149 tc_area tex; 152 tc_area tex;
150 int left, top; 153 int left, top;
154 int generation;
151} glyph_info; 155} glyph_info;
152 156
153static void 157static void
154free_glyph_info (glyph_info *g) 158free_glyph_info (glyph_info *g)
155{ 159{
160static void 164static void
161draw_glyph (PangoRenderer *renderer_, PangoFont *font, PangoGlyph glyph, double x, double y) 165draw_glyph (PangoRenderer *renderer_, PangoFont *font, PangoGlyph glyph, double x, double y)
162{ 166{
163 PangoOpenGLRenderer *renderer = PANGO_OPENGL_RENDERER (renderer_); 167 PangoOpenGLRenderer *renderer = PANGO_OPENGL_RENDERER (renderer_);
164 glyph_info *g; 168 glyph_info *g;
165 float x1, y1, x2, y2;
166 169
167 if (glyph & PANGO_GLYPH_UNKNOWN_FLAG) 170 if (glyph & PANGO_GLYPH_UNKNOWN_FLAG)
168 { 171 {
169 glyph = pango_opengl_get_unknown_glyph (font); 172 glyph = pango_opengl_get_unknown_glyph (font);
170 173
172 glyph = PANGO_GLYPH_UNKNOWN_FLAG; 175 glyph = PANGO_GLYPH_UNKNOWN_FLAG;
173 } 176 }
174 177
175 g = _pango_opengl_font_get_cache_glyph_data (font, glyph); 178 g = _pango_opengl_font_get_cache_glyph_data (font, glyph);
176 179
177 if (!g) 180 if (!g || g->generation != tc_generation)
178 { 181 {
179 Glyph bm; 182 Glyph bm;
180 font_render_glyph (&bm, font, glyph); 183 font_render_glyph (&bm, font, glyph);
181 184
185 if (!g)
186 {
182 g = g_slice_new (glyph_info); 187 g = g_slice_new (glyph_info);
183 188
184 tc_get (&g->tex, bm.width, bm.height); 189 _pango_opengl_font_set_glyph_cache_destroy (font, (GDestroyNotify)free_glyph_info);
190 _pango_opengl_font_set_cache_glyph_data (font, glyph, g);
191 }
192
193 g->generation = tc_generation;
185 194
186 g->left = bm.left; 195 g->left = bm.left;
187 g->top = bm.top; 196 g->top = bm.top;
188 197
189 if (renderer->curtex) 198 tc_get (&g->tex, bm.width, bm.height);
199
200 if (bm.width && bm.height)
190 { 201 {
191 glEnd (); 202 glBindTexture (GL_TEXTURE_2D, g->tex.name);
192 renderer->curtex = 0; 203 glPixelStorei (GL_UNPACK_ROW_LENGTH, bm.stride);
204 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
205 glTexSubImage2D (GL_TEXTURE_2D, 0, g->tex.x, g->tex.y, bm.width, bm.height, GL_ALPHA, GL_UNSIGNED_BYTE, bm.bitmap);
206 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
207 glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
193 } 208 }
194
195 glBindTexture (GL_TEXTURE_2D, g->tex.name);
196 glPixelStorei (GL_UNPACK_ROW_LENGTH, bm.stride);
197 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
198 glTexSubImage2D (GL_TEXTURE_2D, 0, g->tex.x, g->tex.y, bm.width, bm.height, GL_ALPHA, GL_UNSIGNED_BYTE, bm.bitmap);
199 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
200 glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
201
202 _pango_opengl_font_set_glyph_cache_destroy (font, (GDestroyNotify)free_glyph_info);
203 _pango_opengl_font_set_cache_glyph_data (font, glyph, g);
204 } 209 }
205 210
206 x += g->left; 211 x += g->left;
207 y -= g->top; 212 y -= g->top;
208 213
209 x1 = g->tex.x * (1. / TC_WIDTH );
210 y1 = g->tex.y * (1. / TC_HEIGHT);
211 x2 = g->tex.w * (1. / TC_WIDTH ) + x1;
212 y2 = g->tex.h * (1. / TC_HEIGHT) + y1;
213
214 if (g->tex.name != renderer->curtex) 214 if (g->tex.name != renderer->key.texname)
215 { 215 {
216 if (renderer->curtex)
217 glEnd ();
218
219 glBindTexture (GL_TEXTURE_2D, g->tex.name);
220 renderer->curtex = g->tex.name; 216 renderer->key.texname = g->tex.name;
221 glBegin (GL_QUADS); 217 renderer->arr = rc_array (renderer->rc, &renderer->key);
222 } 218 }
223 219
224 glTexCoord2f (x1, y1); glVertex2i (x , y ); 220 rc_glyph (renderer->arr, g->tex.x, g->tex.y, g->tex.w, g->tex.h, x, y);
225 glTexCoord2f (x2, y1); glVertex2i (x + g->tex.w, y );
226 glTexCoord2f (x2, y2); glVertex2i (x + g->tex.w, y + g->tex.h);
227 glTexCoord2f (x1, y2); glVertex2i (x , y + g->tex.h);
228} 221}
229 222
230static void 223static void
231draw_trapezoid (PangoRenderer *renderer_, 224draw_trapezoid (PangoRenderer *renderer_,
232 PangoRenderPart part, 225 PangoRenderPart part,
236 double y2, 229 double y2,
237 double x12, 230 double x12,
238 double x22) 231 double x22)
239{ 232{
240 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_; 233 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_;
234 rc_key_t key = renderer->key;
235 rc_array_t *arr;
241 236
242 if (renderer->curtex) 237 key.mode = GL_QUADS;
243 { 238 key.format = GL_V2F;
244 glEnd (); 239 key.texname = 0;
245 renderer->curtex = 0;
246 }
247 240
248 glDisable (GL_TEXTURE_2D); 241 arr = rc_array (renderer->rc, &key);
249 242
250 glBegin (GL_QUADS); 243 rc_v2f (arr, x11, y1);
251 glVertex2d (x11, y1); 244 rc_v2f (arr, x21, y1);
252 glVertex2d (x12, y1); 245 rc_v2f (arr, x22, y2);
253 glVertex2d (x22, y2); 246 rc_v2f (arr, x12, y2);
254 glVertex2d (x21, y2);
255 glEnd ();
256
257 glEnable (GL_TEXTURE_2D);
258} 247}
259 248
260void 249void
261pango_opengl_render_layout_subpixel (PangoLayout *layout, 250pango_opengl_render_layout_subpixel (PangoLayout *layout,
251 rc_t *rc,
262 int x, int y, 252 int x, int y,
263 float r, float g, float b, float a) 253 float r, float g, float b, float a,
254 int flags)
264{ 255{
265 PangoContext *context; 256 PangoContext *context;
266 PangoFontMap *fontmap; 257 PangoFontMap *fontmap;
267 PangoRenderer *renderer; 258 PangoRenderer *renderer;
259 PangoOpenGLRenderer *gl;
268 260
269 context = pango_layout_get_context (layout); 261 context = pango_layout_get_context (layout);
270 fontmap = pango_context_get_font_map (context); 262 fontmap = pango_context_get_font_map (context);
271 renderer = _pango_opengl_font_map_get_renderer (PANGO_OPENGL_FONT_MAP (fontmap)); 263 renderer = _pango_opengl_font_map_get_renderer (PANGO_OPENGL_FONT_MAP (fontmap));
272
273 PANGO_OPENGL_RENDERER (renderer)->r = r; 264 gl = PANGO_OPENGL_RENDERER (renderer);
274 PANGO_OPENGL_RENDERER (renderer)->g = g; 265
275 PANGO_OPENGL_RENDERER (renderer)->b = b; 266 gl->rc = rc;
276 PANGO_OPENGL_RENDERER (renderer)->a = a; 267 gl->r = r;
268 gl->g = g;
269 gl->b = b;
270 gl->a = a;
271 gl->flags = flags;
277 272
278 pango_renderer_draw_layout (renderer, layout, x, y); 273 pango_renderer_draw_layout (renderer, layout, x, y);
279} 274}
280 275
281void 276void
282pango_opengl_render_layout (PangoLayout *layout, 277pango_opengl_render_layout (PangoLayout *layout,
278 rc_t *rc,
283 int x, int y, 279 int x, int y,
284 float r, float g, float b, float a) 280 float r, float g, float b, float a,
281 int flags)
285{ 282{
286 pango_opengl_render_layout_subpixel (layout, x * PANGO_SCALE, y * PANGO_SCALE, r, g, b, a); 283 pango_opengl_render_layout_subpixel (
284 layout, rc, x * PANGO_SCALE, y * PANGO_SCALE, r, g, b, a, flags
285 );
287} 286}
288 287
289static void 288static void
290pango_opengl_renderer_init (PangoOpenGLRenderer *renderer) 289pango_opengl_renderer_init (PangoOpenGLRenderer *renderer)
291{ 290{
291 memset (&renderer->key, 0, sizeof (rc_key_t));
292
292 renderer->r = 1.; 293 renderer->r = 1.;
293 renderer->g = 1.; 294 renderer->g = 1.;
294 renderer->b = 1.; 295 renderer->b = 1.;
295 renderer->a = 1.; 296 renderer->a = 1.;
296} 297}
297 298
298static void 299static void
299prepare_run (PangoRenderer *renderer, PangoLayoutRun *run) 300prepare_run (PangoRenderer *renderer, PangoLayoutRun *run)
300{ 301{
301 PangoOpenGLRenderer *glrenderer = (PangoOpenGLRenderer *)renderer; 302 PangoOpenGLRenderer *gl = (PangoOpenGLRenderer *)renderer;
302 PangoColor *fg = 0; 303 PangoColor *fg = 0;
303 GSList *l; 304 GSList *l;
305 unsigned char r, g, b, a;
304 306
305 renderer->underline = PANGO_UNDERLINE_NONE; 307 renderer->underline = PANGO_UNDERLINE_NONE;
306 renderer->strikethrough = FALSE; 308 renderer->strikethrough = FALSE;
309
310 gl->key.mode = GL_QUADS;
311 gl->key.format = 0; // glyphs
312 gl->key.texname = 0;
307 313
308 for (l = run->item->analysis.extra_attrs; l; l = l->next) 314 for (l = run->item->analysis.extra_attrs; l; l = l->next)
309 { 315 {
310 PangoAttribute *attr = l->data; 316 PangoAttribute *attr = l->data;
311 317
327 break; 333 break;
328 } 334 }
329 } 335 }
330 336
331 if (fg) 337 if (fg)
332 glColor4f (fg->red / 65535., fg->green / 65535., fg->blue / 65535., glrenderer->a); 338 {
339 r = fg->red * (255.f / 65535.f);
340 g = fg->green * (255.f / 65535.f);
341 b = fg->blue * (255.f / 65535.f);
342 }
333 else 343 else
334 glColor4f (glrenderer->r, glrenderer->g, glrenderer->b, glrenderer->a); 344 {
345 r = gl->r * 255.f;
346 g = gl->g * 255.f;
347 b = gl->b * 255.f;
348 }
349
350 a = gl->a * 255.f;
351
352 if (gl->flags & FLAG_INVERSE)
353 {
354 r ^= 0xffU;
355 g ^= 0xffU;
356 b ^= 0xffU;
357 }
358
359 gl->key.r = r;
360 gl->key.g = g;
361 gl->key.b = b;
362 gl->key.a = a;
335} 363}
336 364
337static void 365static void
338draw_begin (PangoRenderer *renderer_) 366draw_begin (PangoRenderer *renderer_)
339{ 367{
340 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_; 368 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_;
341
342 renderer->curtex = 0;
343
344 glEnable (GL_TEXTURE_2D);
345 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
346 glEnable (GL_BLEND);
347 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
348 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
349 glEnable (GL_ALPHA_TEST);
350 glAlphaFunc (GL_GREATER, 0.01f);
351} 369}
352 370
353static void 371static void
354draw_end (PangoRenderer *renderer_) 372draw_end (PangoRenderer *renderer_)
355{ 373{
356 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_; 374 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_;
357
358 if (renderer->curtex)
359 glEnd ();
360
361 glDisable (GL_ALPHA_TEST);
362 glDisable (GL_BLEND);
363 glDisable (GL_TEXTURE_2D);
364} 375}
365 376
366static void 377static void
367pango_opengl_renderer_class_init (PangoOpenGLRendererClass *klass) 378pango_opengl_renderer_class_init (PangoOpenGLRendererClass *klass)
368{ 379{

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