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Comparing deliantra/Deliantra-Client/pango-render.c (file contents):
Revision 1.2 by root, Tue Jul 4 23:44:23 2006 UTC vs.
Revision 1.13 by root, Wed Dec 26 10:34:23 2007 UTC

35 35
36struct _PangoOpenGLRenderer 36struct _PangoOpenGLRenderer
37{ 37{
38 PangoRenderer parent_instance; 38 PangoRenderer parent_instance;
39 float r, g, b, a; // modulate 39 float r, g, b, a; // modulate
40 GLuint curtex; // current texture 40 int flags;
41 rc_t *rc; // rendercache
42 rc_key_t key; // current render key
43 rc_array_t *arr;
41}; 44};
42 45
43G_DEFINE_TYPE (PangoOpenGLRenderer, pango_opengl_renderer, PANGO_TYPE_RENDERER) 46G_DEFINE_TYPE (PangoOpenGLRenderer, pango_opengl_renderer, PANGO_TYPE_RENDERER)
44 47
45typedef struct 48typedef struct
146} 149}
147 150
148typedef struct glyph_info { 151typedef struct glyph_info {
149 tc_area tex; 152 tc_area tex;
150 int left, top; 153 int left, top;
154 int generation;
151} glyph_info; 155} glyph_info;
152 156
153static void 157static void
154free_glyph_info (glyph_info *g) 158free_glyph_info (glyph_info *g)
155{ 159{
160static void 164static void
161draw_glyph (PangoRenderer *renderer_, PangoFont *font, PangoGlyph glyph, double x, double y) 165draw_glyph (PangoRenderer *renderer_, PangoFont *font, PangoGlyph glyph, double x, double y)
162{ 166{
163 PangoOpenGLRenderer *renderer = PANGO_OPENGL_RENDERER (renderer_); 167 PangoOpenGLRenderer *renderer = PANGO_OPENGL_RENDERER (renderer_);
164 glyph_info *g; 168 glyph_info *g;
165 float x1, y1, x2, y2;
166 169
167 if (glyph & PANGO_GLYPH_UNKNOWN_FLAG) 170 if (glyph & PANGO_GLYPH_UNKNOWN_FLAG)
168 { 171 {
169 glyph = pango_opengl_get_unknown_glyph (font); 172 glyph = pango_opengl_get_unknown_glyph (font);
170 173
172 glyph = PANGO_GLYPH_UNKNOWN_FLAG; 175 glyph = PANGO_GLYPH_UNKNOWN_FLAG;
173 } 176 }
174 177
175 g = _pango_opengl_font_get_cache_glyph_data (font, glyph); 178 g = _pango_opengl_font_get_cache_glyph_data (font, glyph);
176 179
177 if (!g) 180 if (!g || g->generation != tc_generation)
178 { 181 {
179 Glyph bm; 182 Glyph bm;
180 font_render_glyph (&bm, font, glyph); 183 font_render_glyph (&bm, font, glyph);
181 184
185 if (!g)
186 {
182 g = g_slice_new (glyph_info); 187 g = g_slice_new (glyph_info);
183 188
189 _pango_opengl_font_set_glyph_cache_destroy (font, (GDestroyNotify)free_glyph_info);
190 _pango_opengl_font_set_cache_glyph_data (font, glyph, g);
191 }
192
193 g->generation = tc_generation;
184 tc_get (&g->tex, bm.width, bm.height); 194 tc_get (&g->tex, bm.width, bm.height);
185 195
186 g->left = bm.left; 196 g->left = bm.left;
187 g->top = bm.top; 197 g->top = bm.top;
188
189 if (renderer->curtex)
190 {
191 glEnd ();
192 renderer->curtex = 0;
193 }
194 198
195 glBindTexture (GL_TEXTURE_2D, g->tex.name); 199 glBindTexture (GL_TEXTURE_2D, g->tex.name);
196 glPixelStorei (GL_UNPACK_ROW_LENGTH, bm.stride); 200 glPixelStorei (GL_UNPACK_ROW_LENGTH, bm.stride);
197 glPixelStorei (GL_UNPACK_ALIGNMENT, 1); 201 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
198 glTexSubImage2D (GL_TEXTURE_2D, 0, g->tex.x, g->tex.y, bm.width, bm.height, GL_ALPHA, GL_UNSIGNED_BYTE, bm.bitmap); 202 glTexSubImage2D (GL_TEXTURE_2D, 0, g->tex.x, g->tex.y, bm.width, bm.height, GL_ALPHA, GL_UNSIGNED_BYTE, bm.bitmap);
199 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0); 203 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
200 glPixelStorei (GL_UNPACK_ALIGNMENT, 4); 204 glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
201
202 _pango_opengl_font_set_glyph_cache_destroy (font, (GDestroyNotify)free_glyph_info);
203 _pango_opengl_font_set_cache_glyph_data (font, glyph, g);
204 } 205 }
205 206
206 x += g->left; 207 x += g->left;
207 y -= g->top; 208 y -= g->top;
208 209
209 x1 = g->tex.x * (1. / TC_WIDTH );
210 y1 = g->tex.y * (1. / TC_HEIGHT);
211 x2 = g->tex.w * (1. / TC_WIDTH ) + x1;
212 y2 = g->tex.h * (1. / TC_HEIGHT) + y1;
213
214 if (g->tex.name != renderer->curtex) 210 if (g->tex.name != renderer->key.texname)
215 { 211 {
216 if (renderer->curtex)
217 glEnd ();
218
219 glBindTexture (GL_TEXTURE_2D, g->tex.name);
220 renderer->curtex = g->tex.name; 212 renderer->key.texname = g->tex.name;
221 glBegin (GL_QUADS); 213 renderer->arr = rc_array (renderer->rc, &renderer->key);
222 } 214 }
223 215
224 glTexCoord2f (x1, y1); glVertex2i (x , y ); 216 rc_glyph (renderer->arr, g->tex.x, g->tex.y, g->tex.w, g->tex.h, x, y);
225 glTexCoord2f (x2, y1); glVertex2i (x + g->tex.w, y );
226 glTexCoord2f (x2, y2); glVertex2i (x + g->tex.w, y + g->tex.h);
227 glTexCoord2f (x1, y2); glVertex2i (x , y + g->tex.h);
228} 217}
229 218
230static void 219static void
231draw_trapezoid (PangoRenderer *renderer_, 220draw_trapezoid (PangoRenderer *renderer_,
232 PangoRenderPart part, 221 PangoRenderPart part,
236 double y2, 225 double y2,
237 double x12, 226 double x12,
238 double x22) 227 double x22)
239{ 228{
240 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_; 229 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_;
230 rc_key_t key = renderer->key;
231 rc_array_t *arr;
241 232
242 if (renderer->curtex) 233 key.mode = GL_QUADS;
243 { 234 key.format = GL_V2F;
244 glEnd (); 235 key.texname = 0;
245 renderer->curtex = 0;
246 }
247 236
248 glDisable (GL_TEXTURE_2D); 237 arr = rc_array (renderer->rc, &key);
249 238
250 glBegin (GL_QUADS); 239 rc_v2f (arr, x11, y1);
251 glVertex2d (x11, y1); 240 rc_v2f (arr, x21, y1);
252 glVertex2d (x12, y1); 241 rc_v2f (arr, x22, y2);
253 glVertex2d (x22, y2); 242 rc_v2f (arr, x12, y2);
254 glVertex2d (x21, y2);
255 glEnd ();
256
257 glEnable (GL_TEXTURE_2D);
258} 243}
259 244
260void 245void
261pango_opengl_render_layout_subpixel (PangoLayout *layout, 246pango_opengl_render_layout_subpixel (PangoLayout *layout,
247 rc_t *rc,
262 int x, int y, 248 int x, int y,
263 float r, float g, float b, float a) 249 float r, float g, float b, float a,
250 int flags)
264{ 251{
265 PangoContext *context; 252 PangoContext *context;
266 PangoFontMap *fontmap; 253 PangoFontMap *fontmap;
267 PangoRenderer *renderer; 254 PangoRenderer *renderer;
255 PangoOpenGLRenderer *gl;
268 256
269 context = pango_layout_get_context (layout); 257 context = pango_layout_get_context (layout);
270 fontmap = pango_context_get_font_map (context); 258 fontmap = pango_context_get_font_map (context);
271 renderer = _pango_opengl_font_map_get_renderer (PANGO_OPENGL_FONT_MAP (fontmap)); 259 renderer = _pango_opengl_font_map_get_renderer (PANGO_OPENGL_FONT_MAP (fontmap));
272
273 PANGO_OPENGL_RENDERER (renderer)->r = r; 260 gl = PANGO_OPENGL_RENDERER (renderer);
274 PANGO_OPENGL_RENDERER (renderer)->g = g; 261
275 PANGO_OPENGL_RENDERER (renderer)->b = b; 262 gl->rc = rc;
276 PANGO_OPENGL_RENDERER (renderer)->a = a; 263 gl->r = r;
264 gl->g = g;
265 gl->b = b;
266 gl->a = a;
267 gl->flags = flags;
277 268
278 pango_renderer_draw_layout (renderer, layout, x, y); 269 pango_renderer_draw_layout (renderer, layout, x, y);
279} 270}
280 271
281void 272void
282pango_opengl_render_layout (PangoLayout *layout, 273pango_opengl_render_layout (PangoLayout *layout,
274 rc_t *rc,
283 int x, int y, 275 int x, int y,
284 float r, float g, float b, float a) 276 float r, float g, float b, float a,
277 int flags)
285{ 278{
286 pango_opengl_render_layout_subpixel (layout, x * PANGO_SCALE, y * PANGO_SCALE, r, g, b, a); 279 pango_opengl_render_layout_subpixel (
280 layout, rc, x * PANGO_SCALE, y * PANGO_SCALE, r, g, b, a, flags
281 );
287} 282}
288 283
289static void 284static void
290pango_opengl_renderer_init (PangoOpenGLRenderer *renderer) 285pango_opengl_renderer_init (PangoOpenGLRenderer *renderer)
291{ 286{
287 memset (&renderer->key, 0, sizeof (rc_key_t));
288
292 renderer->r = 1.; 289 renderer->r = 1.;
293 renderer->g = 1.; 290 renderer->g = 1.;
294 renderer->b = 1.; 291 renderer->b = 1.;
295 renderer->a = 1.; 292 renderer->a = 1.;
296} 293}
297 294
298static void 295static void
299prepare_run (PangoRenderer *renderer, PangoLayoutRun *run) 296prepare_run (PangoRenderer *renderer, PangoLayoutRun *run)
300{ 297{
301 PangoOpenGLRenderer *glrenderer = (PangoOpenGLRenderer *)renderer; 298 PangoOpenGLRenderer *gl = (PangoOpenGLRenderer *)renderer;
302 PangoColor *fg = 0; 299 PangoColor *fg = 0;
303 GSList *l; 300 GSList *l;
301 unsigned char r, g, b, a;
304 302
305 renderer->underline = PANGO_UNDERLINE_NONE; 303 renderer->underline = PANGO_UNDERLINE_NONE;
306 renderer->strikethrough = FALSE; 304 renderer->strikethrough = FALSE;
305
306 gl->key.mode = GL_QUADS;
307 gl->key.format = 0; // glyphs
308 gl->key.texname = 0;
307 309
308 for (l = run->item->analysis.extra_attrs; l; l = l->next) 310 for (l = run->item->analysis.extra_attrs; l; l = l->next)
309 { 311 {
310 PangoAttribute *attr = l->data; 312 PangoAttribute *attr = l->data;
311 313
327 break; 329 break;
328 } 330 }
329 } 331 }
330 332
331 if (fg) 333 if (fg)
332 glColor4f (fg->red / 65535., fg->green / 65535., fg->blue / 65535., glrenderer->a); 334 {
335 r = fg->red * (255.f / 65535.f);
336 g = fg->green * (255.f / 65535.f);
337 b = fg->blue * (255.f / 65535.f);
338 }
333 else 339 else
334 glColor4f (glrenderer->r, glrenderer->g, glrenderer->b, glrenderer->a); 340 {
341 r = gl->r * 255.f;
342 g = gl->g * 255.f;
343 b = gl->b * 255.f;
344 }
345
346 a = gl->a * 255.f;
347
348 if (gl->flags & FLAG_INVERSE)
349 {
350 r ^= 0xffU;
351 g ^= 0xffU;
352 b ^= 0xffU;
353 }
354
355 gl->key.r = r;
356 gl->key.g = g;
357 gl->key.b = b;
358 gl->key.a = a;
335} 359}
336 360
337static void 361static void
338draw_begin (PangoRenderer *renderer_) 362draw_begin (PangoRenderer *renderer_)
339{ 363{
340 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_; 364 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_;
341
342 renderer->curtex = 0;
343
344 glEnable (GL_TEXTURE_2D);
345 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
346 glEnable (GL_BLEND);
347 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
348 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
349 glEnable (GL_ALPHA_TEST);
350 glAlphaFunc (GL_GREATER, 0.01f);
351} 365}
352 366
353static void 367static void
354draw_end (PangoRenderer *renderer_) 368draw_end (PangoRenderer *renderer_)
355{ 369{
356 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_; 370 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_;
357
358 if (renderer->curtex)
359 glEnd ();
360
361 glDisable (GL_ALPHA_TEST);
362 glDisable (GL_BLEND);
363 glDisable (GL_TEXTURE_2D);
364} 371}
365 372
366static void 373static void
367pango_opengl_renderer_class_init (PangoOpenGLRendererClass *klass) 374pango_opengl_renderer_class_init (PangoOpenGLRendererClass *klass)
368{ 375{

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