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/cvs/deliantra/Deliantra-Client/pango-render.c
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Comparing deliantra/Deliantra-Client/pango-render.c (file contents):
Revision 1.10 by root, Sat Aug 11 12:07:54 2007 UTC vs.
Revision 1.20 by root, Sun Nov 18 03:06:13 2018 UTC

38 PangoRenderer parent_instance; 38 PangoRenderer parent_instance;
39 float r, g, b, a; // modulate 39 float r, g, b, a; // modulate
40 int flags; 40 int flags;
41 rc_t *rc; // rendercache 41 rc_t *rc; // rendercache
42 rc_key_t key; // current render key 42 rc_key_t key; // current render key
43 rc_array_t *arr; 43 rc_t::array_t *arr;
44}; 44};
45 45
46G_DEFINE_TYPE (PangoOpenGLRenderer, pango_opengl_renderer, PANGO_TYPE_RENDERER) 46G_DEFINE_TYPE (PangoOpenGLRenderer, pango_opengl_renderer, PANGO_TYPE_RENDERER)
47 47
48typedef struct 48typedef struct
60 if (size > alloc) 60 if (size > alloc)
61 { 61 {
62 size = (size + 4095) & ~4095; 62 size = (size + 4095) & ~4095;
63 free (buffer); 63 free (buffer);
64 alloc = size; 64 alloc = size;
65 buffer = malloc (size); 65 buffer = (char *)malloc (size);
66 } 66 }
67 67
68 return buffer; 68 return buffer;
69} 69}
70 70
90 glyph->width = width; 90 glyph->width = width;
91 glyph->height = height; 91 glyph->height = height;
92 glyph->top = top; 92 glyph->top = top;
93 glyph->left = left; 93 glyph->left = left;
94 94
95 glyph->bitmap = temp_buffer (width * height); 95 glyph->bitmap = (uint8_t *)temp_buffer (width * height);
96 memset (glyph->bitmap, 0, glyph->stride * height); 96 memset (glyph->bitmap, 0, glyph->stride * height);
97 97
98 for (i = width; i--; ) 98 for (i = width; i--; )
99 glyph->bitmap [i] = glyph->bitmap [i + (height - 1) * glyph->stride] = 0xff; 99 glyph->bitmap [i] = glyph->bitmap [i + (height - 1) * glyph->stride] = 0xff;
100 100
159{ 159{
160 tc_put (&g->tex); 160 tc_put (&g->tex);
161 g_slice_free (glyph_info, g); 161 g_slice_free (glyph_info, g);
162} 162}
163 163
164static int apple_nvidia_bug_workaround;
165
166static void
167apple_nvidia_bug (int enable)
168{
169 apple_nvidia_bug_workaround = enable;
170}
171
172static void
173tex_update (int name, int x, int y, int w, int stride, int h, void *bm)
174{
175 glBindTexture (GL_TEXTURE_2D, name);
176
177 if (!apple_nvidia_bug_workaround)
178 {
179 glPixelStorei (GL_UNPACK_ROW_LENGTH, stride);
180 /*glPixelStorei (GL_UNPACK_ALIGNMENT, 1); expected cfplus default */
181 glTexSubImage2D (GL_TEXTURE_2D, 0, x, y, w, h, GL_ALPHA, GL_UNSIGNED_BYTE, bm);
182 /*glPixelStorei (GL_UNPACK_ALIGNMENT, 4);*/
183 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
184 }
185 else
186 {
187 /* starting with 10.5.5 (or 10.5.6), pple's nvidia driver corrupts textures */
188 /* when glTexSubImage is used, so do it the horribly slow way, */
189 /* reading/patching/uploading the full texture one each change */
190 int r;
191
192 glGetTexImage (GL_TEXTURE_2D, 0, GL_ALPHA, GL_UNSIGNED_BYTE, tc_temptile);
193
194 for (r = 0; r < h; ++r)
195 memcpy (tc_temptile + (y + r) * TC_WIDTH + x, (char *)bm + r * stride, w);
196
197 glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, TC_WIDTH, TC_HEIGHT, 0, GL_ALPHA, GL_UNSIGNED_BYTE, tc_temptile);
198 }
199}
200
164static void 201static void
165draw_glyph (PangoRenderer *renderer_, PangoFont *font, PangoGlyph glyph, double x, double y) 202draw_glyph (PangoRenderer *renderer_, PangoFont *font, PangoGlyph glyph, double x, double y)
166{ 203{
167 PangoOpenGLRenderer *renderer = PANGO_OPENGL_RENDERER (renderer_); 204 PangoOpenGLRenderer *renderer = PANGO_OPENGL_RENDERER (renderer_);
168 glyph_info *g; 205 glyph_info *g;
169 float x1, y1, x2, y2;
170 206
171 if (glyph & PANGO_GLYPH_UNKNOWN_FLAG) 207 if (glyph & PANGO_GLYPH_UNKNOWN_FLAG)
172 { 208 {
173 glyph = pango_opengl_get_unknown_glyph (font); 209 glyph = pango_opengl_get_unknown_glyph (font);
174 210
175 if (glyph == PANGO_GLYPH_EMPTY) 211 if (glyph == PANGO_GLYPH_EMPTY)
176 glyph = PANGO_GLYPH_UNKNOWN_FLAG; 212 glyph = PANGO_GLYPH_UNKNOWN_FLAG;
177 } 213 }
178 214
179 g = _pango_opengl_font_get_cache_glyph_data (font, glyph); 215 g = (glyph_info *)_pango_opengl_font_get_cache_glyph_data (font, glyph);
180 216
181 if (!g || g->generation != tc_generation) 217 if (!g || g->generation != tc_generation)
182 { 218 {
183 Glyph bm; 219 Glyph bm;
184 font_render_glyph (&bm, font, glyph); 220 font_render_glyph (&bm, font, glyph);
185 221
186 if (g) 222 if (!g)
187 g->generation = tc_generation;
188 else
189 { 223 {
190 g = g_slice_new (glyph_info); 224 g = g_slice_new (glyph_info);
191 225
192 _pango_opengl_font_set_glyph_cache_destroy (font, (GDestroyNotify)free_glyph_info); 226 _pango_opengl_font_set_glyph_cache_destroy (font, (GDestroyNotify)free_glyph_info);
193 _pango_opengl_font_set_cache_glyph_data (font, glyph, g); 227 _pango_opengl_font_set_cache_glyph_data (font, glyph, g);
194 } 228 }
195 229
196 tc_get (&g->tex, bm.width, bm.height); 230 g->generation = tc_generation;
197 231
198 g->left = bm.left; 232 g->left = bm.left;
199 g->top = bm.top; 233 g->top = bm.top;
200 234
201 glBindTexture (GL_TEXTURE_2D, g->tex.name); 235 tc_get (&g->tex, bm.width, bm.height);
202 glPixelStorei (GL_UNPACK_ROW_LENGTH, bm.stride); 236
203 glPixelStorei (GL_UNPACK_ALIGNMENT, 1); 237 if (bm.width && bm.height)
204 glTexSubImage2D (GL_TEXTURE_2D, 0, g->tex.x, g->tex.y, bm.width, bm.height, GL_ALPHA, GL_UNSIGNED_BYTE, bm.bitmap); 238 tex_update (g->tex.name, g->tex.x, g->tex.y, bm.width, bm.stride, bm.height, bm.bitmap);
205 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
206 glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
207 } 239 }
208 240
209 x += g->left; 241 x += g->left;
210 y -= g->top; 242 y -= g->top;
211 243
212 x1 = g->tex.x * (1. / TC_WIDTH );
213 y1 = g->tex.y * (1. / TC_HEIGHT);
214 x2 = g->tex.w * (1. / TC_WIDTH ) + x1;
215 y2 = g->tex.h * (1. / TC_HEIGHT) + y1;
216
217 if (g->tex.name != renderer->key.texname) 244 if (g->tex.name != renderer->key.texname)
218 { 245 {
219 renderer->key.texname = g->tex.name; 246 renderer->key.texname = g->tex.name;
220 renderer->arr = rc_array (renderer->rc, &renderer->key); 247 renderer->arr = &renderer->rc->array (renderer->key);
221 } 248 }
222 249
223 rc_t2f_v3f (renderer->arr, x1, y1, x , y , 0); 250 renderer->arr->glyph (g->tex.x, g->tex.y, g->tex.w, g->tex.h, x, y);
224 rc_t2f_v3f (renderer->arr, x2, y1, x + g->tex.w, y , 0);
225 rc_t2f_v3f (renderer->arr, x2, y2, x + g->tex.w, y + g->tex.h, 0);
226 rc_t2f_v3f (renderer->arr, x1, y2, x , y + g->tex.h, 0);
227} 251}
228 252
229static void 253static void
230draw_trapezoid (PangoRenderer *renderer_, 254draw_trapezoid (PangoRenderer *renderer_,
231 PangoRenderPart part, 255 PangoRenderPart part,
236 double x12, 260 double x12,
237 double x22) 261 double x22)
238{ 262{
239 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_; 263 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_;
240 rc_key_t key = renderer->key; 264 rc_key_t key = renderer->key;
241 rc_array_t *arr;
242 265
243 key.mode = GL_QUADS; 266 key.mode = GL_QUADS;
244 key.format = GL_V2F; 267 key.format = GL_V2F;
245 key.texname = 0; 268 key.texname = 0;
246 269
247 arr = rc_array (renderer->rc, &key); 270 auto &arr = renderer->rc->array (key);
248 271
249 rc_v2f (arr, x11, y1); 272 arr.v2f (x11, y1);
250 rc_v2f (arr, x21, y1); 273 arr.v2f (x21, y1);
251 rc_v2f (arr, x22, y2); 274 arr.v2f (x22, y2);
252 rc_v2f (arr, x12, y2); 275 arr.v2f (x12, y2);
253} 276}
254 277
255void 278void
256pango_opengl_render_layout_subpixel (PangoLayout *layout, 279pango_opengl_render_layout_subpixel (PangoLayout *layout,
257 rc_t *rc, 280 rc_t *rc,
258 int x, int y, 281 int x, int y,
259 float r, float g, float b, float a, 282 float r, float g, float b, float a,
260 int flags) 283 int flags)
267 context = pango_layout_get_context (layout); 290 context = pango_layout_get_context (layout);
268 fontmap = pango_context_get_font_map (context); 291 fontmap = pango_context_get_font_map (context);
269 renderer = _pango_opengl_font_map_get_renderer (PANGO_OPENGL_FONT_MAP (fontmap)); 292 renderer = _pango_opengl_font_map_get_renderer (PANGO_OPENGL_FONT_MAP (fontmap));
270 gl = PANGO_OPENGL_RENDERER (renderer); 293 gl = PANGO_OPENGL_RENDERER (renderer);
271 294
272 gl->rc = rc; 295 gl->rc = rc;
273 gl->r = r; 296 gl->r = r;
274 gl->g = g; 297 gl->g = g;
275 gl->b = b; 298 gl->b = b;
276 gl->a = a; 299 gl->a = a;
277 gl->flags = flags; 300 gl->flags = flags;
278 301
279 pango_renderer_draw_layout (renderer, layout, x, y); 302 pango_renderer_draw_layout (renderer, layout, x, y);
280} 303}
281 304
282void 305void
283pango_opengl_render_layout (PangoLayout *layout, 306pango_opengl_render_layout (PangoLayout *layout,
284 rc_t *rc, 307 rc_t *rc,
285 int x, int y, 308 int x, int y,
286 float r, float g, float b, float a, 309 float r, float g, float b, float a,
287 int flags) 310 int flags)
288{ 311{
289 pango_opengl_render_layout_subpixel ( 312 pango_opengl_render_layout_subpixel (
290 layout, rc, x * PANGO_SCALE, y * PANGO_SCALE, r, g, b, a, flags 313 layout, rc, x * PANGO_SCALE, y * PANGO_SCALE, r, g, b, a, flags
291 ); 314 );
292} 315}
293 316
294static void 317static void
295pango_opengl_renderer_init (PangoOpenGLRenderer *renderer) 318pango_opengl_renderer_init (PangoOpenGLRenderer *renderer)
312 335
313 renderer->underline = PANGO_UNDERLINE_NONE; 336 renderer->underline = PANGO_UNDERLINE_NONE;
314 renderer->strikethrough = FALSE; 337 renderer->strikethrough = FALSE;
315 338
316 gl->key.mode = GL_QUADS; 339 gl->key.mode = GL_QUADS;
317 gl->key.format = GL_T2F_V3F; 340 gl->key.format = 0; // glyphs
318 gl->key.texname = 0; 341 gl->key.texname = 0;
319 342
320 for (l = run->item->analysis.extra_attrs; l; l = l->next) 343 for (l = run->item->analysis.extra_attrs; l; l = l->next)
321 { 344 {
322 PangoAttribute *attr = l->data; 345 PangoAttribute *attr = (PangoAttribute *)l->data;
323 346
324 switch (attr->klass->type) 347 switch (attr->klass->type)
325 { 348 {
326 case PANGO_ATTR_UNDERLINE: 349 case PANGO_ATTR_UNDERLINE:
327 renderer->underline = ((PangoAttrInt *)attr)->value; 350 renderer->underline = (PangoUnderline)((PangoAttrInt *)attr)->value;
328 break; 351 break;
329 352
330 case PANGO_ATTR_STRIKETHROUGH: 353 case PANGO_ATTR_STRIKETHROUGH:
331 renderer->strikethrough = ((PangoAttrInt *)attr)->value; 354 renderer->strikethrough = ((PangoAttrInt *)attr)->value;
332 break; 355 break;
344 { 367 {
345 r = fg->red * (255.f / 65535.f); 368 r = fg->red * (255.f / 65535.f);
346 g = fg->green * (255.f / 65535.f); 369 g = fg->green * (255.f / 65535.f);
347 b = fg->blue * (255.f / 65535.f); 370 b = fg->blue * (255.f / 65535.f);
348 } 371 }
349 else 372 else
350 { 373 {
351 r = gl->r * 255.f; 374 r = gl->r * 255.f;
352 g = gl->g * 255.f; 375 g = gl->g * 255.f;
353 b = gl->b * 255.f; 376 b = gl->b * 255.f;
354 } 377 }

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