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/cvs/deliantra/Deliantra-Client/pango-render.c
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Comparing deliantra/Deliantra-Client/pango-render.c (file contents):
Revision 1.8 by root, Sat Aug 11 11:32:29 2007 UTC vs.
Revision 1.20 by root, Sun Nov 18 03:06:13 2018 UTC

38 PangoRenderer parent_instance; 38 PangoRenderer parent_instance;
39 float r, g, b, a; // modulate 39 float r, g, b, a; // modulate
40 int flags; 40 int flags;
41 rc_t *rc; // rendercache 41 rc_t *rc; // rendercache
42 rc_key_t key; // current render key 42 rc_key_t key; // current render key
43 rc_array_t *arr; 43 rc_t::array_t *arr;
44}; 44};
45 45
46G_DEFINE_TYPE (PangoOpenGLRenderer, pango_opengl_renderer, PANGO_TYPE_RENDERER) 46G_DEFINE_TYPE (PangoOpenGLRenderer, pango_opengl_renderer, PANGO_TYPE_RENDERER)
47 47
48typedef struct 48typedef struct
60 if (size > alloc) 60 if (size > alloc)
61 { 61 {
62 size = (size + 4095) & ~4095; 62 size = (size + 4095) & ~4095;
63 free (buffer); 63 free (buffer);
64 alloc = size; 64 alloc = size;
65 buffer = malloc (size); 65 buffer = (char *)malloc (size);
66 } 66 }
67 67
68 return buffer; 68 return buffer;
69} 69}
70 70
90 glyph->width = width; 90 glyph->width = width;
91 glyph->height = height; 91 glyph->height = height;
92 glyph->top = top; 92 glyph->top = top;
93 glyph->left = left; 93 glyph->left = left;
94 94
95 glyph->bitmap = temp_buffer (width * height); 95 glyph->bitmap = (uint8_t *)temp_buffer (width * height);
96 memset (glyph->bitmap, 0, glyph->stride * height); 96 memset (glyph->bitmap, 0, glyph->stride * height);
97 97
98 for (i = width; i--; ) 98 for (i = width; i--; )
99 glyph->bitmap [i] = glyph->bitmap [i + (height - 1) * glyph->stride] = 0xff; 99 glyph->bitmap [i] = glyph->bitmap [i + (height - 1) * glyph->stride] = 0xff;
100 100
159{ 159{
160 tc_put (&g->tex); 160 tc_put (&g->tex);
161 g_slice_free (glyph_info, g); 161 g_slice_free (glyph_info, g);
162} 162}
163 163
164static int apple_nvidia_bug_workaround;
165
166static void
167apple_nvidia_bug (int enable)
168{
169 apple_nvidia_bug_workaround = enable;
170}
171
172static void
173tex_update (int name, int x, int y, int w, int stride, int h, void *bm)
174{
175 glBindTexture (GL_TEXTURE_2D, name);
176
177 if (!apple_nvidia_bug_workaround)
178 {
179 glPixelStorei (GL_UNPACK_ROW_LENGTH, stride);
180 /*glPixelStorei (GL_UNPACK_ALIGNMENT, 1); expected cfplus default */
181 glTexSubImage2D (GL_TEXTURE_2D, 0, x, y, w, h, GL_ALPHA, GL_UNSIGNED_BYTE, bm);
182 /*glPixelStorei (GL_UNPACK_ALIGNMENT, 4);*/
183 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
184 }
185 else
186 {
187 /* starting with 10.5.5 (or 10.5.6), pple's nvidia driver corrupts textures */
188 /* when glTexSubImage is used, so do it the horribly slow way, */
189 /* reading/patching/uploading the full texture one each change */
190 int r;
191
192 glGetTexImage (GL_TEXTURE_2D, 0, GL_ALPHA, GL_UNSIGNED_BYTE, tc_temptile);
193
194 for (r = 0; r < h; ++r)
195 memcpy (tc_temptile + (y + r) * TC_WIDTH + x, (char *)bm + r * stride, w);
196
197 glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, TC_WIDTH, TC_HEIGHT, 0, GL_ALPHA, GL_UNSIGNED_BYTE, tc_temptile);
198 }
199}
200
164static void 201static void
165draw_glyph (PangoRenderer *renderer_, PangoFont *font, PangoGlyph glyph, double x, double y) 202draw_glyph (PangoRenderer *renderer_, PangoFont *font, PangoGlyph glyph, double x, double y)
166{ 203{
167 PangoOpenGLRenderer *renderer = PANGO_OPENGL_RENDERER (renderer_); 204 PangoOpenGLRenderer *renderer = PANGO_OPENGL_RENDERER (renderer_);
168 glyph_info *g; 205 glyph_info *g;
169 float x1, y1, x2, y2;
170 206
171 if (glyph & PANGO_GLYPH_UNKNOWN_FLAG) 207 if (glyph & PANGO_GLYPH_UNKNOWN_FLAG)
172 { 208 {
173 glyph = pango_opengl_get_unknown_glyph (font); 209 glyph = pango_opengl_get_unknown_glyph (font);
174 210
175 if (glyph == PANGO_GLYPH_EMPTY) 211 if (glyph == PANGO_GLYPH_EMPTY)
176 glyph = PANGO_GLYPH_UNKNOWN_FLAG; 212 glyph = PANGO_GLYPH_UNKNOWN_FLAG;
177 } 213 }
178 214
179 g = _pango_opengl_font_get_cache_glyph_data (font, glyph); 215 g = (glyph_info *)_pango_opengl_font_get_cache_glyph_data (font, glyph);
180 216
181 if (!g || g->generation != tc_generation) 217 if (!g || g->generation != tc_generation)
182 { 218 {
183 Glyph bm; 219 Glyph bm;
184 font_render_glyph (&bm, font, glyph); 220 font_render_glyph (&bm, font, glyph);
185 221
186 if (g) 222 if (!g)
187 g->generation = tc_generation;
188 else
189 { 223 {
190 g = g_slice_new (glyph_info); 224 g = g_slice_new (glyph_info);
191 225
192 _pango_opengl_font_set_glyph_cache_destroy (font, (GDestroyNotify)free_glyph_info); 226 _pango_opengl_font_set_glyph_cache_destroy (font, (GDestroyNotify)free_glyph_info);
193 _pango_opengl_font_set_cache_glyph_data (font, glyph, g); 227 _pango_opengl_font_set_cache_glyph_data (font, glyph, g);
194 } 228 }
195 229
196 tc_get (&g->tex, bm.width, bm.height); 230 g->generation = tc_generation;
197 231
198 g->left = bm.left; 232 g->left = bm.left;
199 g->top = bm.top; 233 g->top = bm.top;
200 234
201 glBindTexture (GL_TEXTURE_2D, g->tex.name); 235 tc_get (&g->tex, bm.width, bm.height);
202 glPixelStorei (GL_UNPACK_ROW_LENGTH, bm.stride); 236
203 glPixelStorei (GL_UNPACK_ALIGNMENT, 1); 237 if (bm.width && bm.height)
204 glTexSubImage2D (GL_TEXTURE_2D, 0, g->tex.x, g->tex.y, bm.width, bm.height, GL_ALPHA, GL_UNSIGNED_BYTE, bm.bitmap); 238 tex_update (g->tex.name, g->tex.x, g->tex.y, bm.width, bm.stride, bm.height, bm.bitmap);
205 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
206 glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
207 } 239 }
208 240
209 x += g->left; 241 x += g->left;
210 y -= g->top; 242 y -= g->top;
211 243
212 x1 = g->tex.x * (1. / TC_WIDTH );
213 y1 = g->tex.y * (1. / TC_HEIGHT);
214 x2 = g->tex.w * (1. / TC_WIDTH ) + x1;
215 y2 = g->tex.h * (1. / TC_HEIGHT) + y1;
216
217 if (g->tex.name != renderer->key.texname) 244 if (g->tex.name != renderer->key.texname)
218 { 245 {
219 renderer->key.texname = g->tex.name; 246 renderer->key.texname = g->tex.name;
220 renderer->arr = rc_array (renderer->rc, &renderer->key); 247 renderer->arr = &renderer->rc->array (renderer->key);
221 } 248 }
222 249
223 rc_t2f_v3f (renderer->arr, x1, y1, x , y , 0); 250 renderer->arr->glyph (g->tex.x, g->tex.y, g->tex.w, g->tex.h, x, y);
224 rc_t2f_v3f (renderer->arr, x2, y1, x + g->tex.w, y , 0);
225 rc_t2f_v3f (renderer->arr, x2, y2, x + g->tex.w, y + g->tex.h, 0);
226 rc_t2f_v3f (renderer->arr, x1, y2, x , y + g->tex.h, 0);
227} 251}
228 252
229static void 253static void
230draw_trapezoid (PangoRenderer *renderer_, 254draw_trapezoid (PangoRenderer *renderer_,
231 PangoRenderPart part, 255 PangoRenderPart part,
236 double x12, 260 double x12,
237 double x22) 261 double x22)
238{ 262{
239 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_; 263 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_;
240 rc_key_t key = renderer->key; 264 rc_key_t key = renderer->key;
241 rc_array_t *arr;
242 265
243 key.mode = GL_QUADS; 266 key.mode = GL_QUADS;
244 key.format = GL_V2F; 267 key.format = GL_V2F;
245 key.texname = 0; 268 key.texname = 0;
246 269
247 arr = rc_array (renderer->rc, &key); 270 auto &arr = renderer->rc->array (key);
248 271
249 rc_v2f (arr, x11, y1); 272 arr.v2f (x11, y1);
250 rc_v2f (arr, x21, y1); 273 arr.v2f (x21, y1);
251 rc_v2f (arr, x22, y2); 274 arr.v2f (x22, y2);
252 rc_v2f (arr, x12, y2); 275 arr.v2f (x12, y2);
253} 276}
254 277
255void 278void
256pango_opengl_render_layout_subpixel (PangoLayout *layout, 279pango_opengl_render_layout_subpixel (PangoLayout *layout,
280 rc_t *rc,
257 int x, int y, 281 int x, int y,
258 float r, float g, float b, float a, 282 float r, float g, float b, float a,
259 int flags) 283 int flags)
260{ 284{
261 PangoContext *context; 285 PangoContext *context;
266 context = pango_layout_get_context (layout); 290 context = pango_layout_get_context (layout);
267 fontmap = pango_context_get_font_map (context); 291 fontmap = pango_context_get_font_map (context);
268 renderer = _pango_opengl_font_map_get_renderer (PANGO_OPENGL_FONT_MAP (fontmap)); 292 renderer = _pango_opengl_font_map_get_renderer (PANGO_OPENGL_FONT_MAP (fontmap));
269 gl = PANGO_OPENGL_RENDERER (renderer); 293 gl = PANGO_OPENGL_RENDERER (renderer);
270 294
271 gl->rc = rc_alloc (); 295 gl->rc = rc;
272 gl->r = r; 296 gl->r = r;
273 gl->g = g; 297 gl->g = g;
274 gl->b = b; 298 gl->b = b;
275 gl->a = a; 299 gl->a = a;
276 gl->flags = flags; 300 gl->flags = flags;
277 301
278 pango_renderer_draw_layout (renderer, layout, x, y); 302 pango_renderer_draw_layout (renderer, layout, x, y);
279
280 rc_free (gl->rc);
281} 303}
282 304
283void 305void
284pango_opengl_render_layout (PangoLayout *layout, 306pango_opengl_render_layout (PangoLayout *layout,
307 rc_t *rc,
285 int x, int y, 308 int x, int y,
286 float r, float g, float b, float a, 309 float r, float g, float b, float a,
287 int flags) 310 int flags)
288{ 311{
289 pango_opengl_render_layout_subpixel (layout, x * PANGO_SCALE, y * PANGO_SCALE, r, g, b, a, flags); 312 pango_opengl_render_layout_subpixel (
313 layout, rc, x * PANGO_SCALE, y * PANGO_SCALE, r, g, b, a, flags
314 );
290} 315}
291 316
292static void 317static void
293pango_opengl_renderer_init (PangoOpenGLRenderer *renderer) 318pango_opengl_renderer_init (PangoOpenGLRenderer *renderer)
294{ 319{
301} 326}
302 327
303static void 328static void
304prepare_run (PangoRenderer *renderer, PangoLayoutRun *run) 329prepare_run (PangoRenderer *renderer, PangoLayoutRun *run)
305{ 330{
306 PangoOpenGLRenderer *glrenderer = (PangoOpenGLRenderer *)renderer; 331 PangoOpenGLRenderer *gl = (PangoOpenGLRenderer *)renderer;
307 PangoColor *fg = 0; 332 PangoColor *fg = 0;
308 GSList *l; 333 GSList *l;
309 unsigned char r, g, b, a; 334 unsigned char r, g, b, a;
310 335
311 renderer->underline = PANGO_UNDERLINE_NONE; 336 renderer->underline = PANGO_UNDERLINE_NONE;
312 renderer->strikethrough = FALSE; 337 renderer->strikethrough = FALSE;
313 338
314 glrenderer->key.mode = GL_QUADS; 339 gl->key.mode = GL_QUADS;
315 glrenderer->key.format = GL_T2F_V3F; 340 gl->key.format = 0; // glyphs
316 glrenderer->key.texname = 0; 341 gl->key.texname = 0;
317 342
318 for (l = run->item->analysis.extra_attrs; l; l = l->next) 343 for (l = run->item->analysis.extra_attrs; l; l = l->next)
319 { 344 {
320 PangoAttribute *attr = l->data; 345 PangoAttribute *attr = (PangoAttribute *)l->data;
321 346
322 switch (attr->klass->type) 347 switch (attr->klass->type)
323 { 348 {
324 case PANGO_ATTR_UNDERLINE: 349 case PANGO_ATTR_UNDERLINE:
325 renderer->underline = ((PangoAttrInt *)attr)->value; 350 renderer->underline = (PangoUnderline)((PangoAttrInt *)attr)->value;
326 break; 351 break;
327 352
328 case PANGO_ATTR_STRIKETHROUGH: 353 case PANGO_ATTR_STRIKETHROUGH:
329 renderer->strikethrough = ((PangoAttrInt *)attr)->value; 354 renderer->strikethrough = ((PangoAttrInt *)attr)->value;
330 break; 355 break;
342 { 367 {
343 r = fg->red * (255.f / 65535.f); 368 r = fg->red * (255.f / 65535.f);
344 g = fg->green * (255.f / 65535.f); 369 g = fg->green * (255.f / 65535.f);
345 b = fg->blue * (255.f / 65535.f); 370 b = fg->blue * (255.f / 65535.f);
346 } 371 }
347 else 372 else
348 { 373 {
349 r = glrenderer->r * 255.f; 374 r = gl->r * 255.f;
350 g = glrenderer->g * 255.f; 375 g = gl->g * 255.f;
351 b = glrenderer->b * 255.f; 376 b = gl->b * 255.f;
352 } 377 }
353 378
354 a = glrenderer->a * 255.f; 379 a = gl->a * 255.f;
355 380
356 if (glrenderer->flags & FLAG_INVERSE) 381 if (gl->flags & FLAG_INVERSE)
357 { 382 {
358 r ^= 0xffU; 383 r ^= 0xffU;
359 g ^= 0xffU; 384 g ^= 0xffU;
360 b ^= 0xffU; 385 b ^= 0xffU;
361 } 386 }
362 387
363 glrenderer->key.r = r; 388 gl->key.r = r;
364 glrenderer->key.g = g; 389 gl->key.g = g;
365 glrenderer->key.b = b; 390 gl->key.b = b;
366 glrenderer->key.a = a; 391 gl->key.a = a;
367} 392}
368 393
369static void 394static void
370draw_begin (PangoRenderer *renderer_) 395draw_begin (PangoRenderer *renderer_)
371{ 396{
372 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_; 397 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_;
373
374 glEnable (GL_TEXTURE_2D);
375 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
376 glEnable (GL_BLEND);
377 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
378 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
379 glEnable (GL_ALPHA_TEST);
380 glAlphaFunc (GL_GREATER, 0.01f);
381} 398}
382 399
383static void 400static void
384draw_end (PangoRenderer *renderer_) 401draw_end (PangoRenderer *renderer_)
385{ 402{
386 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_; 403 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_;
387
388 rc_draw (renderer->rc);
389
390 glDisable (GL_ALPHA_TEST);
391 glDisable (GL_BLEND);
392 glDisable (GL_TEXTURE_2D);
393} 404}
394 405
395static void 406static void
396pango_opengl_renderer_class_init (PangoOpenGLRendererClass *klass) 407pango_opengl_renderer_class_init (PangoOpenGLRendererClass *klass)
397{ 408{

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