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Comparing deliantra/Deliantra-Client/pod/command_help.pod (file contents):
Revision 1.17 by root, Tue Jul 3 01:01:55 2007 UTC vs.
Revision 1.19 by root, Sat Jul 14 06:41:34 2007 UTC

256 256
257=head2 help 257=head2 help
258 258
259Gives you online help for the command or help topic specified. 259Gives you online help for the command or help topic specified.
260 260
261=head2 hintmode [show|mark|hide] 261=head2 hintmode (show|mark|hide)
262 262
263 hintmode show|mark|hide 263 hintmode show|mark|hide
264 264
265Sets the I<hint mode> to the given value: Throughout the game you can find 265Sets the I<hint mode> to the given value: Throughout the game you can find
266hints that sometimes help you to solve a puzzle or manage a situation 266hints that sometimes help you to solve a puzzle or manage a situation
447emergency save), at most 20 seconds of gameplay are lost. 447emergency save), at most 20 seconds of gameplay are lost.
448 448
449=item Reset: the minimum number of seconds the map will stay as is (will not reset). 449=item Reset: the minimum number of seconds the map will stay as is (will not reset).
450 450
451Most maps will not reset as long as players are on it, and usually the 451Most maps will not reset as long as players are on it, and usually the
452reset counter only starts going down when all players left the map. 452reset counter only starts going down when all players left the map. Some
453maps will never reset in the common sense, these are usually marked with a
454very high number (sucha s C<1e+99>).
453 455
454=item Path: the name that uniquely identifies the map, can be used for goto etc. 456=item Path: the name that uniquely identifies the map, can be used for goto etc.
455 457
456=back 458=back
457 459

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