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1 | =begin comment |
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2 | |
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3 | *** |
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4 | *** WARNING: |
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5 | *** This file resides in both CFPlus/pod/ and server/pod/ |
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6 | *** Only ever edit the version in CFPlus/pod/ and run |
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7 | *** ./copy_pod inside server/pod/ to update that copy. |
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8 | *** |
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9 | |
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10 | =end |
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11 | |
1 | =head1 Crossfire+ Command ListingX<command_help> |
12 | =head1 Crossfire+ Command ListingX<command> |
2 | |
13 | |
3 | =head2 accept-invitation |
14 | =head2 accept-invitation |
4 | |
15 | |
5 | Accepts an invitation previously issued by another player using the invite |
16 | Accepts an invitation previously issued by another player using the invite |
6 | command. This will transfer you to the location you were invited to. |
17 | command. This will transfer you to the location you were invited to. |
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24 | -a Always applies the object |
35 | -a Always applies the object |
25 | -u Always unapplies the object. |
36 | -u Always unapplies the object. |
26 | |
37 | |
27 | These two options disable the toggling feature. |
38 | These two options disable the toggling feature. |
28 | |
39 | |
29 | =head2 applymode (nochoice|never|always) |
40 | =head2 X<applymode>applymode (nochoice|never|always) |
30 | |
41 | |
31 | Applymode controls what happens when you are equipping something that would |
42 | Applymode controls what happens when you are equipping something that would |
32 | require something else to be unequipped. |
43 | require something else to be unequipped. |
33 | |
44 | |
34 | The options are: |
45 | The options are: |
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65 | |
76 | |
66 | If your character is currently wearing a suit of armor, and you try to |
77 | If your character is currently wearing a suit of armor, and you try to |
67 | equip another suit, both B<nochoice> and B<always> will cause the new suit |
78 | equip another suit, both B<nochoice> and B<always> will cause the new suit |
68 | to get equipped. |
79 | to get equipped. |
69 | |
80 | |
70 | See L<apply>. |
81 | See L<apply|command/apply>. |
71 | |
82 | |
72 | =head2 body |
83 | =head2 body |
73 | |
84 | |
74 | Shows how much you are wielding on certain bodyparts. For example as |
85 | Shows how much you are wielding on certain bodyparts. For example as |
75 | fireborn, you have 4 fingers to put rings on. If you have 3 rings on it will |
86 | fireborn, you have 4 fingers to put rings on. If you have 3 rings on it will |
76 | say: "on your finger 3 1", meaning you have 3 fingers full and one free. |
87 | say: "on your finger 3 1", meaning you have 3 fingers full and one free. |
77 | |
88 | |
78 | =head2 bowmode (normal|threewide|spreadshot|bestarrow|.*) |
89 | =head2 X<bowmode>bowmode (normal|threewide|spreadshot|bestarrow|.*) |
79 | |
90 | |
80 | Bowmode controls how you will fire arrows and bolts. |
91 | Bowmode controls how you will fire arrows and bolts. |
81 | |
92 | |
82 | The options are: |
93 | The options are: |
83 | |
94 | |
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119 | |
130 | |
120 | =head2 chat |
131 | =head2 chat |
121 | |
132 | |
122 | chat <message> |
133 | chat <message> |
123 | |
134 | |
124 | Sends a message to all players on the server that have L<listen> level |
135 | Sends a message to all players on the server that have |
125 | B<10> or higher. |
136 | L<listen|command/listen> level B<10> or higher. |
126 | |
137 | |
127 | =head2 cast |
138 | =head2 cast |
128 | |
139 | |
129 | You use the cast command to set your range-weapon to the spell you |
140 | You use the cast command to set your range-weapon to the spell you |
130 | want. Example: |
141 | want. Example: |
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137 | |
148 | |
138 | It is helpful to bind string like B<cast burning hands> to keys. |
149 | It is helpful to bind string like B<cast burning hands> to keys. |
139 | |
150 | |
140 | See B<range> for more information on range weapons. |
151 | See B<range> for more information on range weapons. |
141 | |
152 | |
142 | =head2 drop (all|unpaid|cursed|unlocked|.*) |
153 | =head2 X<drop>drop (all|unpaid|cursed|unlocked|.*) |
143 | |
154 | |
144 | drop [number] name |
155 | drop [number] name |
145 | |
156 | |
146 | B<name> is the name of the item(s) to drop. It may match multiple items. |
157 | B<name> is the name of the item(s) to drop. It may match multiple items. |
147 | The name is matched against the start of the objects in your inventory. |
158 | The name is matched against the start of the objects in your inventory. |
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193 | =item B<weapons> |
204 | =item B<weapons> |
194 | |
205 | |
195 | Drops weapons, bows, and arrows. |
206 | Drops weapons, bows, and arrows. |
196 | |
207 | |
197 | =item B<armor> (armour) |
208 | =item B<armor> (armour) |
198 | |
209 | |
199 | Drops armor, shield, and helmets. |
210 | Drops armor, shield, and helmets. |
200 | |
211 | |
201 | =item B<misc> |
212 | =item B<misc> |
202 | |
213 | |
203 | Drops horns, books, girdles, amulets, rings, cloaks, boots, gloves, |
214 | Drops horns, books, girdles, amulets, rings, cloaks, boots, gloves, |
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281 | |
292 | |
282 | Shows a list of the highest level players in the game. |
293 | Shows a list of the highest level players in the game. |
283 | |
294 | |
284 | =head2 ignore |
295 | =head2 ignore |
285 | |
296 | |
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297 | ignore list |
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298 | |
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299 | Lists all players that you currently ignore. |
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300 | |
286 | ignore <player> <tell|shout|all> [timeout] |
301 | ignore <player> <tell|shout|all> [timeout] |
287 | |
302 | |
288 | This command ignores the specified messages (B<tell> ignores tells, |
303 | This command ignores the specified messages (B<tell> ignores tells, |
289 | B<shout> ignores chat and shout and all ignores everything from the given |
304 | B<shout> ignores chat and shout and all ignores everything from the given |
290 | user). |
305 | user). |
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293 | expires. The default is 24 (one day). The reason why all ignores expire |
308 | expires. The default is 24 (one day). The reason why all ignores expire |
294 | after a day by default is that most troublemakers stop soon after they are |
309 | after a day by default is that most troublemakers stop soon after they are |
295 | being ignored. |
310 | being ignored. |
296 | |
311 | |
297 | To revoke an ignore, use the B<unignore> command. |
312 | To revoke an ignore, use the B<unignore> command. |
298 | |
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299 | =head2 ignore list |
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300 | |
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301 | Lists all players that you currently ignore. |
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302 | |
313 | |
303 | =head2 inventory |
314 | =head2 inventory |
304 | |
315 | |
305 | Lists all items in your inventory along with their locked/applied/wielded |
316 | Lists all items in your inventory along with their locked/applied/wielded |
306 | status. Example: |
317 | status. Example: |
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392 | |
403 | |
393 | 'help traps for help with finding |
404 | 'help traps for help with finding |
394 | and disarming traps |
405 | and disarming traps |
395 | |
406 | |
396 | =head2 killpets |
407 | =head2 killpets |
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408 | |
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409 | killpets [name] |
397 | |
410 | |
398 | The killpets command is a quick and convenient way |
411 | The killpets command is a quick and convenient way |
399 | to get rid of all your pets when they are no longer |
412 | to get rid of all your pets when they are no longer |
400 | useful or are getting in the way. Any equipment |
413 | useful or are getting in the way. Any equipment |
401 | they had will be left behind, but you will get no |
414 | they had will be left behind, but you will get no |
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407 | but not bees. If a number is specified, the pet |
420 | but not bees. If a number is specified, the pet |
408 | corresponding to that number is killed. |
421 | corresponding to that number is killed. |
409 | |
422 | |
410 | =head2 listen |
423 | =head2 listen |
411 | |
424 | |
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425 | listen <listen-level> |
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426 | |
412 | Listen, sets the level of messages you will hear. |
427 | Listen sets the level of messages you will hear. |
413 | Priorities are defined as follows: |
428 | Priorities are defined as follows: |
414 | |
429 | |
415 | 0 - Nothing, not even "You punch kobold." or "You say: hi". |
430 | 0 - Nothing, not even "You punch kobold." or "You say: hi". |
416 | 1 - Only messages that have to do with yourself. |
431 | 1 - Only messages that have to do with yourself. |
417 | 2 - Emergency calls from other users |
432 | 2 - Emergency calls from other users |
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624 | |
639 | |
625 | Damage done by area effect attacks like cone spells, explosive |
640 | Damage done by area effect attacks like cone spells, explosive |
626 | detonations, fireballs, poisons, cloud or swarm attacks, runes or disease |
641 | detonations, fireballs, poisons, cloud or swarm attacks, runes or disease |
627 | are not modified by peaceful/hostile mode. |
642 | are not modified by peaceful/hostile mode. |
628 | |
643 | |
629 | =head2 petmode (normal|sad|defend|arena) |
644 | =head2 X<petmode>petmode (normal|sad|defend|arena) |
630 | |
645 | |
631 | B<petmode> controls how your pets (charmed monsters) will behave. |
646 | B<petmode> controls how your pets (charmed monsters) will behave. |
632 | |
647 | |
633 | The options are: |
648 | The options are: |
634 | |
649 | |
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689 | |
704 | |
690 | The same as cast. Usage: |
705 | The same as cast. Usage: |
691 | |
706 | |
692 | prepare <spell> |
707 | prepare <spell> |
693 | |
708 | |
694 | =head2 quests (|finished|.*) |
709 | =head2 X<quests>quests (|finished|.*) |
695 | |
710 | |
696 | The quests command lists the quests you are doing or have completed. |
711 | The quests command lists the quests you are doing or have completed. |
697 | |
712 | |
698 | Parameters are: |
713 | Parameters are: |
699 | |
714 | |
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720 | bow-and-arrow, a rod, or a wand, to name a few. |
735 | bow-and-arrow, a rod, or a wand, to name a few. |
721 | |
736 | |
722 | Your range weapon is fired when you press SHIFT-direction, and will be |
737 | Your range weapon is fired when you press SHIFT-direction, and will be |
723 | fired in that direction. |
738 | fired in that direction. |
724 | |
739 | |
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740 | =head2 ready_skill |
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741 | |
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742 | ready_skill <name of skill> |
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743 | |
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744 | Readies the given L<skill|pod/skill_help> by putting it in your L<range |
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745 | slot|glossary/range slot>. Some skills are used automatically when |
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746 | readied, some need to be actively used by "firing" them. |
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747 | |
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748 | If you just want to invoke a skill once, leaving your range slot |
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749 | untouched, use L<use_skill> instead. |
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750 | |
725 | =head2 rename |
751 | =head2 rename |
726 | |
752 | |
727 | Changes the custom name of an item. |
753 | Changes/removes the custom name of given item (or the marked one). |
728 | |
754 | |
729 | rename <item name> to <new name> |
755 | rename oldname to newname |
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756 | rename "old item name" to "new item name" |
730 | |
757 | |
731 | (Note: the angle brackets (<>) are mandatory and part of the syntax) |
758 | If either of the names contain spaces, you have to use the C<">-form, |
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759 | otherwise you can just write the name as-is. If you omit the old name, the |
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760 | marked item will be used instead. |
732 | |
761 | |
733 | If '<item name>' is omitted, defaults to marked item. |
762 | If the new name is empty (i.e. C<"">), then the custom name will be |
734 | |
763 | removed from the item. |
735 | If 'to <new name>' is omitted, clears the custom name. |
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736 | |
764 | |
737 | Note: maximum allowed name length is 127 characters. |
765 | Note: maximum allowed name length is 127 characters. |
738 | |
766 | |
739 | =head2 reply |
767 | =head2 reply |
740 | |
768 | |
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804 | |
832 | |
805 | =head2 shout |
833 | =head2 shout |
806 | |
834 | |
807 | shout <message> |
835 | shout <message> |
808 | |
836 | |
809 | Sends a message to all players on the server that have L<listen> level |
837 | Sends a message to all players on the server that have |
810 | B<10> or higher. It is mainly useful for emergency messages ("I am trapped |
838 | L<listen|command/listen> level B<10> or higher. It is mainly useful for |
811 | on xxx, can somebody help me?") and should not be used for general |
839 | emergency messages ("I am trapped on xxx, can somebody help me?") and |
812 | chat. Use L<chat> instead. |
840 | should not be used for general chat. Use L<chat|command/chat> instead. |
813 | |
841 | |
814 | =head2 showpets |
842 | =head2 showpets |
815 | |
843 | |
816 | showpets <number> |
844 | showpets <number> |
817 | |
845 | |
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956 | |
984 | |
957 | unignore <login> |
985 | unignore <login> |
958 | |
986 | |
959 | Cancels all ignores set for the specified login. See B<ignore>. |
987 | Cancels all ignores set for the specified login. See B<ignore>. |
960 | |
988 | |
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989 | =head2 uptime |
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990 | |
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991 | Tells you something about the time the server was started and how long ago |
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992 | that was. |
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993 | |
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994 | =head2 use_skill |
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995 | |
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996 | use_skill <name of skill> |
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997 | |
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998 | Uses the given L<skill|pod/skill_help> immediately, once. See also |
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999 | L<ready_skill>. |
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1000 | |
961 | =head2 usekeys (inventory|keyrings|containers) |
1001 | =head2 usekeys (inventory|keyrings|containers) |
962 | |
1002 | |
963 | The B<usekeys> option determines the behaviour of using keys. |
1003 | The B<usekeys> option determines the behaviour of using keys. |
964 | |
1004 | |
965 | Values are: |
1005 | Values are: |
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996 | Tells you some historical information on the region you are currently in. |
1036 | Tells you some historical information on the region you are currently in. |
997 | |
1037 | |
998 | =head2 who |
1038 | =head2 who |
999 | |
1039 | |
1000 | Shows what players are playing in the world and where they are. It may also |
1040 | Shows what players are playing in the world and where they are. It may also |
1001 | show their levels and race or title. (See the L<title> command) |
1041 | show their levels and race or title. (See the L<title|command/title> command) |
1002 | |
1042 | |
1003 | B<who> optionally takes an argument that limits the players shown to |
1043 | B<who> optionally takes an argument that limits the players shown to |
1004 | the specified region, e.g. B<who brest> will show all players playing |
1044 | the specified region, e.g. B<who brest> will show all players playing |
1005 | somewhere in Brest. |
1045 | somewhere in Brest. |
1006 | |
1046 | |