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646 | Goldcoins have a value density of 66, |
646 | Goldcoins have a value density of 66, |
647 | |
647 | |
648 | Density 10 will pickup silver, gold, rings, wands, books, and scrolls. |
648 | Density 10 will pickup silver, gold, rings, wands, books, and scrolls. |
649 | Artifacts are also picked up. |
649 | Artifacts are also picked up. |
650 | |
650 | |
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651 | |
651 | =head2 prepare |
652 | =head2 prepare |
652 | |
653 | |
653 | The same as cast. Usage: |
654 | The same as cast. Usage: |
654 | |
655 | |
655 | prepare <spell> |
656 | prepare <spell> |
656 | |
657 | |
657 | =head2 X<quests>quests (|finished|.*) |
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658 | |
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659 | The quests command lists the quests you are doing or have completed. |
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660 | |
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661 | Parameters are: |
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662 | |
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663 | =over 4 |
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664 | |
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665 | =item no arguments: displays current quests. |
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666 | |
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667 | =item B<finished>: displays finished quests; |
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668 | |
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669 | =item anything else: displays details for quests (finished or not) with name containing the given string. |
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670 | |
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671 | =back |
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672 | |
658 | |
673 | =head2 quit |
659 | =head2 quit |
674 | |
660 | |
675 | Deletes your character from the server. If you want to quit the session |
661 | Deletes your character from the server. If you want to quit the session |
676 | without deleting your character, you must use a I<Bed to Reality>. Find a |
662 | without deleting your character, you must use a I<Bed to Reality>. Find a |
677 | bed (probably in a building close to where you entered the game), get on |
663 | bed (probably in a building close to where you entered the game), get on |
678 | top of it, and apply it using B<Tab> ro the B<apply> command. |
664 | top of it, and apply it using B<Tab> ro the B<apply> command. |
679 | |
665 | |
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666 | |
680 | =head2 range |
667 | =head2 range |
681 | |
668 | |
682 | Your range weapon can be one of several weapons, a spell you cast, a |
669 | Your range weapon can be one of several weapons, a spell you cast, a |
683 | bow-and-arrow, a rod, or a wand, to name a few. |
670 | bow-and-arrow, a rod, or a wand, to name a few. |
684 | |
671 | |
685 | Your range weapon is fired when you press SHIFT-direction, and will be |
672 | Your range weapon is fired when you press SHIFT-direction, and will be |
686 | fired in that direction. |
673 | fired in that direction. |
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674 | |
687 | |
675 | |
688 | =head2 ready_skill |
676 | =head2 ready_skill |
689 | |
677 | |
690 | ready_skill <name of skill> |
678 | ready_skill <name of skill> |
691 | |
679 | |
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693 | slot|glossary/range slot>. Some skills are used automatically when |
681 | slot|glossary/range slot>. Some skills are used automatically when |
694 | readied, some need to be actively used by "firing" them. |
682 | readied, some need to be actively used by "firing" them. |
695 | |
683 | |
696 | If you just want to invoke a skill once, leaving your range slot |
684 | If you just want to invoke a skill once, leaving your range slot |
697 | untouched, use L<use_skill> instead. |
685 | untouched, use L<use_skill> instead. |
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686 | |
698 | |
687 | |
699 | =head2 rename |
688 | =head2 rename |
700 | |
689 | |
701 | Changes/removes the custom name of given item (or the marked one). |
690 | Changes/removes the custom name of given item (or the marked one). |
702 | |
691 | |