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574 | 'help traps for help with finding |
574 | 'help traps for help with finding |
575 | and disarming traps |
575 | and disarming traps |
576 | |
576 | |
577 | =head2 output-count |
577 | =head2 output-count |
578 | |
578 | |
579 | output-sync controls how often information is sent to the screen. Each |
579 | output-count [lines] |
580 | buffer has its own time value, and will be flushed independantly. The |
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581 | default value is 16 ticks (about 2 seconds). |
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582 | |
580 | |
583 | output-count sets after how many messages of the same type, they are |
581 | output-count sets after how many messages of the same type, they are |
584 | then printed out. If the value was 10, then after killing ten orcs, the |
582 | then printed out. If the value was 10, then after killing ten orcs, the |
585 | message '10 times you kill orc' would be printed out. The default value is |
583 | message '10 times you kill orc' would be printed out. The default value is |
586 | 1 - this means that all messages get printed out as they are requested - |
584 | 1 - this means that all messages get printed out as they are requested - |
587 | buffering is disabled in this regard. |
585 | buffering is disabled in this regard. |
588 | |
586 | |
589 | See also L<output-sync>. |
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590 | |
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591 | =head2 output-sync |
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592 | |
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593 | output-sync controls how often information is sent to the screen. Each |
587 | output-sync controls how often information is sent to the screen. Each |
594 | buffer has its own time value, and will be flushed independantly. The |
588 | buffer has its own time value, and will be flushed independantly. The |
595 | default value is 16 ticks (about 2 seconds). |
589 | default value is usually less than a second. |
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590 | |
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591 | See also L<output-sync>. |
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592 | |
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593 | =head2 output-rate [bytes per second] |
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594 | |
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595 | Show the current setting of the output-rate, or set it to the provided |
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596 | value. The server will try not to send (much) more than this many bytes |
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597 | per second to your client. If the rate is exceeded, the server tries to |
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598 | hold back less important information (such as new images), to increase |
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599 | responsiveness. The server-side default is usually quite high, around |
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600 | 100000, so if you have a slow link and want to be able to control your |
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601 | character even when downloading faces, set this to a lower value, such as |
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602 | 7000 (for ISDN). |
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603 | |
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604 | =head2 output-sync |
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605 | |
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606 | output-sync [seconds] |
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607 | |
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608 | output-sync controls how often information is sent to the screen. Each |
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609 | buffer has its own time value, and will be flushed independantly. The |
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610 | default value is usually less than a second. |
596 | |
611 | |
597 | output-count sets after how many messages of the same type, they are |
612 | output-count sets after how many messages of the same type, they are |
598 | then printed out. If the value was 10, then after killing ten orcs, the |
613 | then printed out. If the value was 10, then after killing ten orcs, the |
599 | message '10 times you kill orc' would be printed out. The default value is |
614 | message '10 times you kill orc' would be printed out. The default value is |
600 | 1 - this means that all messages get printed out as they are requested - |
615 | 1 - this means that all messages get printed out as they are requested - |