ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/pod/command_help.pod
(Generate patch)

Comparing deliantra/Deliantra-Client/pod/command_help.pod (file contents):
Revision 1.16 by root, Thu Jun 21 22:30:05 2007 UTC vs.
Revision 1.24 by root, Sun Oct 14 15:33:31 2007 UTC

1=head1 Crossfire TRT Command ListingX<command> 1=head1 Deliantra Command ListingX<command>
2 2
3=head2 accept-invitation 3=head2 accept-invitation
4 4
5Accepts an invitation previously issued by another player using the invite 5Accepts an invitation previously issued by another player using the invite
6command. This will transfer you to the location you were invited to. 6command. This will transfer you to the location you were invited to.
175will be dropped. A collection of 5 scrolls will not be dropped. 175will be dropped. A collection of 5 scrolls will not be dropped.
176 176
177See also B<dropall> and mouse button control within client for dropping 177See also B<dropall> and mouse button control within client for dropping
178objects. 178objects.
179 179
180
181=head2 cointoss
182
183Tosses a coin and reports the outcome to you and other players on the same
184map, much like the say command does.
185
186
187=head2 orcknuckle
188
189Throws your orcknuckle set and reports the outcome to you and other
190players on the same map, much like the say command does. Your first
191three orcknuckle throws can report I<beholder>, I<ghost>, I<knight>,
192I<princess>, I<dragon>, while the fourth can additionally roll up to
193I<orc>.
194
195
180=head2 dropall 196=head2 dropall
181 197
182 dropall [type] 198 dropall [type]
183 199
184B<dropall> drops all items in your inventory to the ground, excepting 200B<dropall> drops all items in your inventory to the ground, excepting
255only your party. Even people standing right next to you can't hear it. 271only your party. Even people standing right next to you can't hear it.
256 272
257=head2 help 273=head2 help
258 274
259Gives you online help for the command or help topic specified. 275Gives you online help for the command or help topic specified.
276
277=head2 hintmode (show|mark|hide)
278
279 hintmode show|mark|hide
280
281Sets the I<hint mode> to the given value: Throughout the game you can find
282hints that sometimes help you to solve a puzzle or manage a situation
283better than without. You can change the display of these hints with this
284command:
285
286=over 4
287
288=item show
289
290Show the hints (the default mode).
291
292=item mark
293
294Do not show the hints themselves, but notify you when a hint would have
295been available.
296
297=item hide
298
299Hide all hints: You will not be able to tell wether there is a hint
300available or not.
301
302=back
260 303
261=head2 hiscore 304=head2 hiscore
262 305
263Shows a list of the highest level players in the game. 306Shows a list of the highest level players in the game.
264 307
420emergency save), at most 20 seconds of gameplay are lost. 463emergency save), at most 20 seconds of gameplay are lost.
421 464
422=item Reset: the minimum number of seconds the map will stay as is (will not reset). 465=item Reset: the minimum number of seconds the map will stay as is (will not reset).
423 466
424Most maps will not reset as long as players are on it, and usually the 467Most maps will not reset as long as players are on it, and usually the
425reset counter only starts going down when all players left the map. 468reset counter only starts going down when all players left the map. Some
469maps will never reset in the common sense, these are usually marked with a
470very high number (sucha s C<1e+99>).
426 471
427=item Path: the name that uniquely identifies the map, can be used for goto etc. 472=item Path: the name that uniquely identifies the map, can be used for goto etc.
428 473
429=back 474=back
430 475
465buffer has its own time value, and will be flushed independantly. The 510buffer has its own time value, and will be flushed independantly. The
466default value is usually less than a second. 511default value is usually less than a second.
467 512
468See also L<output-sync>. 513See also L<output-sync>.
469 514
515=head2 output-rate
516
470=head2 output-rate [bytes per second] 517 output-rate [bytes per second]
471 518
472Show the current setting of the output-rate, or set it to the provided 519Show the current setting of the output-rate, or set it to the provided
473value. The server will try not to send (much) more than this many bytes 520value. The server will try very hard not to send more than this many bytes
474per second to your client. If the rate is exceeded, the server tries to 521per second to your client. If the rate is exceeded, the server tries to
475hold back less important information (such as new images), to increase 522hold back less important information (such as new images) to increase
523responsiveness.
524
476responsiveness. The server-side default is usually quite high, around 525The server-side default is usually quite high, around 100000. If the
477100000, so if you have a slow link and want to be able to control your 526server is running on a Linux kernel, it will adjust to the actual
478character even when downloading faces, set this to a lower value, such as 527bandwidth available, and output-rate only sets an upper bound. That is,
4797000 (for ISDN). 528the server will automatically set an optimal send rate and adjusting your
529output-rate is not required.
480 530
481=head2 output-sync 531=head2 output-sync
482 532
483 output-sync [seconds] 533 output-sync [seconds]
484 534
601Goldcoins have a value density of 66, 651Goldcoins have a value density of 66,
602 652
603Density 10 will pickup silver, gold, rings, wands, books, and scrolls. 653Density 10 will pickup silver, gold, rings, wands, books, and scrolls.
604Artifacts are also picked up. 654Artifacts are also picked up.
605 655
656
606=head2 prepare 657=head2 prepare
607 658
608The same as cast. Usage: 659The same as cast. Usage:
609 660
610 prepare <spell> 661 prepare <spell>
611 662
612=head2 X<quests>quests (|finished|.*)
613
614The quests command lists the quests you are doing or have completed.
615
616Parameters are:
617
618=over 4
619
620=item no arguments: displays current quests.
621
622=item B<finished>: displays finished quests;
623
624=item anything else: displays details for quests (finished or not) with name containing the given string.
625
626=back
627 663
628=head2 quit 664=head2 quit
629 665
630Deletes your character from the server. If you want to quit the session 666Deletes your character from the server. If you want to quit the session
631without deleting your character, you must use a I<Bed to Reality>. Find a 667without deleting your character, you must use a I<Bed to Reality>. Find a
632bed (probably in a building close to where you entered the game), get on 668bed (probably in a building close to where you entered the game), get on
633top of it, and apply it using B<Tab> ro the B<apply> command. 669top of it, and apply it using B<Tab> ro the B<apply> command.
634 670
671
635=head2 range 672=head2 range
636 673
637Your range weapon can be one of several weapons, a spell you cast, a 674Your range weapon can be one of several weapons, a spell you cast, a
638bow-and-arrow, a rod, or a wand, to name a few. 675bow-and-arrow, a rod, or a wand, to name a few.
639 676
640Your range weapon is fired when you press SHIFT-direction, and will be 677Your range weapon is fired when you press SHIFT-direction, and will be
641fired in that direction. 678fired in that direction.
679
642 680
643=head2 ready_skill 681=head2 ready_skill
644 682
645 ready_skill <name of skill> 683 ready_skill <name of skill>
646 684
649readied, some need to be actively used by "firing" them. 687readied, some need to be actively used by "firing" them.
650 688
651If you just want to invoke a skill once, leaving your range slot 689If you just want to invoke a skill once, leaving your range slot
652untouched, use L<use_skill> instead. 690untouched, use L<use_skill> instead.
653 691
692
654=head2 rename 693=head2 rename
655 694
656Changes/removes the custom name of given item (or the marked one). 695Changes/removes the custom name of given item (or the marked one).
657 696
658 rename oldname to newname 697 rename oldname to newname
665If the new name is empty (i.e. C<"">), then the original (unrenamed) name 704If the new name is empty (i.e. C<"">), then the original (unrenamed) name
666will be restored. 705will be restored.
667 706
668Note: maximum allowed name length is 127 characters. 707Note: maximum allowed name length is 127 characters.
669 708
670=head2 reply
671
672 reply <message>
673
674Similar to tell, but instead of having to supply a username, it replies
675to the last player that sent you a tell. This is a bit racy (e.g. when
676somebody else tells you something while you type and you do not realise
677that), so be careful not to supply confidential information in the
678message.
679 709
680=head2 resistances 710=head2 resistances
681 711
682This shows you the resistances you have to specific attack types. 712This shows you the resistances you have to specific attack types.
683If you have for example "cold +20", it means you get 20% damage done 713If you have for example "cold +20", it means you get 20% damage done
786Toggles between sound enabled and disabled. This has no relevance to the 816Toggles between sound enabled and disabled. This has no relevance to the
787sound settings of the client, it only governs wether the server will send 817sound settings of the client, it only governs wether the server will send
788sound effect command to the client and is enabled if the client supports 818sound effect command to the client and is enabled if the client supports
789sound (i.e. always for cfplus). 819sound (i.e. always for cfplus).
790 820
821=head2 sourcecode
822
823This command displays the means to download the sourcecode (server code,
824maps and archetypes) used to implement this version of the game.
825
826Every player has the right to download and modify the source code of the
827server, as required by both the GNU General Public License and the GNU
828Affero General Public license.
829
830If you modify your version of the server, you will have to provide a means
831to download the modified sources (and resources) via this command. If you
832run an unmodified version of the server, the default will do.
833
791=head2 statistics 834=head2 statistics
792 835
793B<statistics> shows various useful information about your character. 836B<statistics> shows various useful information about your character.
794None of the information it shows is stuff that is not contained in the 837None of the information it shows is stuff that is not contained in the
795documentation. 838documentation.
844thrown away. God-given items can not be thrown. You need the skill throwing 887thrown away. God-given items can not be thrown. You need the skill throwing
845for this to work. 888for this to work.
846 889
847=head2 time 890=head2 time
848 891
849Shows the Crossfire in-game time, not the server time. It looks like this: 892Shows the Deliantra in-game time, not the server time. It looks like this:
850 893
851 It is 52 minutes past 8 o'clock am, on the Day of the Bull 894 It is 52 minutes past 8 o'clock am, on the Day of the Bull
852 The 2nd Day of the Month of the Frost Giant, Year 63 895 The 2nd Day of the Month of the Frost Giant, Year 63
853 Time of Year: The Season of New Year 896 Time of Year: The Season of New Year
854 897

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines