… | |
… | |
119 | |
119 | |
120 | =head2 chat |
120 | =head2 chat |
121 | |
121 | |
122 | chat <message> |
122 | chat <message> |
123 | |
123 | |
124 | Sends a message to all players on the server that have |
124 | Sends a message to all players on the server. This is the normal way to |
125 | L<listen|command/listen> level B<10> or higher. |
125 | chat with others. |
126 | |
126 | |
127 | =head2 cast |
127 | =head2 cast |
128 | |
128 | |
129 | You use the cast command to set your range-weapon to the spell you |
129 | You use the cast command to set your range-weapon to the spell you |
130 | want. Example: |
130 | want. Example: |
… | |
… | |
400 | If a name is specified then only pets with that |
400 | If a name is specified then only pets with that |
401 | name will be killed, eg killpets bat will kill bats |
401 | name will be killed, eg killpets bat will kill bats |
402 | but not bees. If a number is specified, the pet |
402 | but not bees. If a number is specified, the pet |
403 | corresponding to that number is killed. |
403 | corresponding to that number is killed. |
404 | |
404 | |
405 | =head2 listen |
|
|
406 | |
|
|
407 | listen <listen-level> |
|
|
408 | |
|
|
409 | Listen sets the level of messages you will hear. |
|
|
410 | Priorities are defined as follows: |
|
|
411 | |
|
|
412 | 0 - Nothing, not even "You punch kobold." or "You say: hi". |
|
|
413 | 1 - Only messages that have to do with yourself. |
|
|
414 | 2 - Emergency calls from other users |
|
|
415 | 10 - General chatter with the 'chat' command. |
|
|
416 | 11 - See what players kill what monster with what attack/spell. Very |
|
|
417 | verbose - only for the fanatics. |
|
|
418 | |
|
|
419 | =head2 logs |
|
|
420 | |
|
|
421 | TODO |
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|
422 | |
|
|
423 | =head2 mapinfo |
405 | =head2 mapinfo |
424 | |
406 | |
425 | Shows some information about the map like this: |
407 | Shows some information about the map like this: |
426 | |
408 | |
427 | world_105_115 (/world/world_105_115) in scorn |
409 | world_105_115 (/world/world_105_115) in scorn |
… | |
… | |
463 | =item Reset: the minimum number of seconds the map will stay as is (will not reset). |
445 | =item Reset: the minimum number of seconds the map will stay as is (will not reset). |
464 | |
446 | |
465 | Most maps will not reset as long as players are on it, and usually the |
447 | Most maps will not reset as long as players are on it, and usually the |
466 | reset counter only starts going down when all players left the map. Some |
448 | reset counter only starts going down when all players left the map. Some |
467 | maps will never reset in the common sense, these are usually marked with a |
449 | maps will never reset in the common sense, these are usually marked with a |
468 | very high number (sucha s C<1e+99>). |
450 | very high number (such as C<1e+99>). |
469 | |
451 | |
470 | =item Path: the name that uniquely identifies the map, can be used for goto etc. |
452 | =item Path: the name that uniquely identifies the map, can be used for goto etc. |
471 | |
453 | |
472 | =back |
454 | =back |
473 | |
455 | |
… | |
… | |
568 | party leave |
550 | party leave |
569 | takes you out of current party |
551 | takes you out of current party |
570 | |
552 | |
571 | =head2 peaceful |
553 | =head2 peaceful |
572 | |
554 | |
573 | TODO: rework for cf.schmorp.de, intended future behaviour is to toggle |
555 | TODO: rework for deliantra, intended future behaviour is to toggle |
574 | peaceful mode with regards to npc and monsters only, not with regards to |
556 | peaceful mode with regards to npc and monsters only, not with regards to |
575 | players (which will be controlled by priests). |
557 | players (which will be controlled by priests). |
576 | |
558 | |
577 | The B<peaceful> command will switch you between peaceful and hostile attack |
559 | The B<peaceful> command will switch you between peaceful and hostile attack |
578 | modes. |
560 | modes. |
… | |
… | |
763 | |
745 | |
764 | =head2 shout |
746 | =head2 shout |
765 | |
747 | |
766 | shout <message> |
748 | shout <message> |
767 | |
749 | |
768 | Sends a message to all players on the server that have |
750 | Sends a message to all players on the server. It is mainly useful for |
769 | L<listen|command/listen> level B<10> or higher. It is mainly useful for |
|
|
770 | emergency messages ("I am trapped on xxx, can somebody help me?") and |
751 | emergency messages ("I am trapped on xxx, can somebody help me?") and |
771 | should not be used for general chat. Use L<chat|command/chat> instead. |
752 | should not be used for general chat. Use L<chat|command/chat> instead. |
772 | |
753 | |
773 | =head2 showpets |
754 | =head2 showpets |
774 | |
755 | |
… | |
… | |
979 | |
960 | |
980 | |
961 | |
981 | =head1 Authors |
962 | =head1 Authors |
982 | |
963 | |
983 | Parts of this document were originally taken from the crossfire server |
964 | Parts of this document were originally taken from the crossfire server |
984 | help files with unknwon authors. |
965 | help files with unknown authors. |
985 | |
966 | |
986 | Adapted for use by I<deliantra>, enhanced and corrected by Pippijn van |
967 | Adapted for use by I<deliantra>, enhanced and corrected by Pippijn van |
987 | Steenhoven and Marc A. Lehmann. |
968 | Steenhoven and Marc A. Lehmann. |
988 | |
969 | |