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147 | =head2 X<drop>drop (all|unpaid|cursed|unlocked|.*) |
147 | =head2 X<drop>drop (all|unpaid|cursed|unlocked|.*) |
148 | |
148 | |
149 | drop [number] name |
149 | drop [number] name |
150 | |
150 | |
151 | B<name> is the name of the item(s) to drop. It may match multiple items. |
151 | B<name> is the name of the item(s) to drop. It may match multiple items. |
152 | The name is matched against the start of the objects in your inventory. |
152 | An object name matches when it contains the name. The name matching is |
153 | The name matching is case insensitive. |
153 | case insensitive. |
154 | |
154 | |
155 | There are a few special name values: |
155 | There are a few special name values: |
156 | |
156 | |
157 | =over 4 |
157 | =over 4 |
158 | |
158 | |
… | |
… | |
397 | If a name is specified then only pets with that |
397 | If a name is specified then only pets with that |
398 | name will be killed, e.g. killpets bat will kill bats |
398 | name will be killed, e.g. killpets bat will kill bats |
399 | but not bees. If a number is specified, the pet |
399 | but not bees. If a number is specified, the pet |
400 | corresponding to that number is killed. |
400 | corresponding to that number is killed. |
401 | |
401 | |
|
|
402 | =head2 lock |
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|
403 | |
|
|
404 | lock [object] |
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|
405 | |
|
|
406 | The lock command is a quick and convenient way to |
|
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407 | lock items in your inventory. |
|
|
408 | |
|
|
409 | If a object name is specified then only the |
|
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410 | objects that match that name are locked. |
|
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411 | e.g lock materials will lock any materials |
|
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412 | in your inventory and not touch anything else. |
|
|
413 | |
|
|
414 | lock by itself will lock everything in your |
|
|
415 | inventory. |
|
|
416 | |
402 | =head2 mapinfo |
417 | =head2 mapinfo |
403 | |
418 | |
404 | Shows some information about the map like this: |
419 | Shows some information about the map like this: |
405 | |
420 | |
406 | world_105_115 (/world/world_105_115) in scorn |
421 | world_105_115 (/world/world_105_115) in scorn |
… | |
… | |
466 | mark sword |
481 | mark sword |
467 | |
482 | |
468 | B<mark> will look for best match first, and then look for matches based |
483 | B<mark> will look for best match first, and then look for matches based |
469 | on shortened name, object name, archetype name. It prints the match it |
484 | on shortened name, object name, archetype name. It prints the match it |
470 | finds. |
485 | finds. |
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|
486 | |
|
|
487 | =head2 me |
|
|
488 | |
|
|
489 | me <message> |
|
|
490 | |
|
|
491 | Sends a message to all players on the server, similar to chat, but instead |
|
|
492 | of using C<name chats: message>, the form C<* name message> is used, which |
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493 | is useful to describe yourself, such as: |
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|
494 | |
|
|
495 | me feels lonely |
|
|
496 | => |
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|
497 | * schmorp feels lonely |
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|
498 | |
471 | |
499 | |
472 | =head2 motd |
500 | =head2 motd |
473 | |
501 | |
474 | Shows the message of the day. It takes no arguments. |
502 | Shows the message of the day. It takes no arguments. |
475 | |
503 | |
… | |
… | |
720 | =head2 search-items |
748 | =head2 search-items |
721 | |
749 | |
722 | search-items <word> |
750 | search-items <word> |
723 | |
751 | |
724 | Automatically picks up all items with <word> in their name. C<search-items |
752 | Automatically picks up all items with <word> in their name. C<search-items |
725 | rod> will pick up all rods and heavy rods. C<search-items of Fire> will |
753 | rod> will pick up all rods and heavy rods. C<search-items of fire> will |
726 | pick up all bolts, arrows, swords, etc. of Fire, C<search-items magic+1> |
754 | pick up all bolts, arrows, swords, etc. of Fire, C<search-items magic+1> |
727 | will pick up all items with magic+1, and so on, and so on. |
755 | will pick up all items with magic+1, and so on, and so on. |
|
|
756 | |
|
|
757 | You can also specify C<all> (to pick up I<everything>), C<cursed> to pick |
|
|
758 | up only cursed items or C<unpaid>, which picks up only unpaid items. |
728 | |
759 | |
729 | While this mode is active, you will be slower and the normal autopickup is |
760 | While this mode is active, you will be slower and the normal autopickup is |
730 | disabled. To disable search mode again, execute C<search-items> without |
761 | disabled. To disable search mode again, execute C<search-items> without |
731 | any arguments. |
762 | any arguments. |
732 | |
763 | |
… | |
… | |
893 | |
924 | |
894 | unignore <login> |
925 | unignore <login> |
895 | |
926 | |
896 | Cancels all ignores set for the specified login. See B<ignore>. |
927 | Cancels all ignores set for the specified login. See B<ignore>. |
897 | |
928 | |
|
|
929 | =head2 unlock |
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|
930 | |
|
|
931 | unlock [object] |
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|
932 | |
|
|
933 | The unlock command is a quick and convenient way to |
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|
934 | unlock items in your inventory. |
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|
935 | |
|
|
936 | If a object name is specified then only the |
|
|
937 | objects that match that name are unlocked. |
|
|
938 | |
|
|
939 | e.g unlock materials will unlock any materials |
|
|
940 | in your inventory and not touch anything else. |
|
|
941 | |
|
|
942 | unlock by itself will unlock everything in your |
|
|
943 | inventory. |
|
|
944 | |
898 | =head2 uptime |
945 | =head2 uptime |
899 | |
946 | |
900 | Tells you something about the time the server was started and how long ago |
947 | Tells you something about the time the server was started and how long ago |
901 | that was. |
948 | that was. |
902 | |
949 | |