… | |
… | |
147 | =head2 X<drop>drop (all|unpaid|cursed|unlocked|.*) |
147 | =head2 X<drop>drop (all|unpaid|cursed|unlocked|.*) |
148 | |
148 | |
149 | drop [number] name |
149 | drop [number] name |
150 | |
150 | |
151 | B<name> is the name of the item(s) to drop. It may match multiple items. |
151 | B<name> is the name of the item(s) to drop. It may match multiple items. |
152 | An object name matches when it contains the name. The name matching is |
152 | The name is matched against the start of the objects in your inventory. |
153 | case insensitive. |
153 | The name matching is case insensitive. |
154 | |
154 | |
155 | There are a few special name values: |
155 | There are a few special name values: |
156 | |
156 | |
157 | =over 4 |
157 | =over 4 |
158 | |
158 | |
… | |
… | |
406 | The lock command is a quick and convenient way to |
406 | The lock command is a quick and convenient way to |
407 | lock items in your inventory. |
407 | lock items in your inventory. |
408 | |
408 | |
409 | If a object name is specified then only the |
409 | If a object name is specified then only the |
410 | objects that match that name are locked. |
410 | objects that match that name are locked. |
411 | e.g lock materials will lock any materials |
411 | e.g. lock materials will lock any materials |
412 | in your inventory and not touch anything else. |
412 | in your inventory and not touch anything else. |
413 | |
413 | |
414 | lock by itself will lock everything in your |
414 | lock by itself will lock everything in your |
415 | inventory. |
415 | inventory. |
416 | |
416 | |
… | |
… | |
446 | The server keeps maps in memory only for a short time (by default about |
446 | The server keeps maps in memory only for a short time (by default about |
447 | 40 seconds). After that time, it saves them to disk. As the server loads |
447 | 40 seconds). After that time, it saves them to disk. As the server loads |
448 | most maps in the background it is possible that you can see a map that is |
448 | most maps in the background it is possible that you can see a map that is |
449 | currently being loaded, but that's rare, as loading a map is fast. |
449 | currently being loaded, but that's rare, as loading a map is fast. |
450 | |
450 | |
451 | =item Svd: the amount of seconds the map was last saved (++ means >99). |
451 | =item Svd: the amount of seconds since the map was last saved (++ means >99). |
452 | |
452 | |
453 | The server by default tries to save each map at least every 20 seconds if |
453 | The server by default tries to save each map at least every 20 seconds if |
454 | it changed, so in case of a disastrous crash (one where the server cannot |
454 | it changed, so in case of a disastrous crash (one where the server cannot |
455 | emergency save), at most 20 seconds of gameplay are lost. |
455 | emergency save), at most 20 seconds of gameplay are lost. |
456 | |
456 | |
… | |
… | |
546 | message '10 times you kill orc' would be printed out. The default value is |
546 | message '10 times you kill orc' would be printed out. The default value is |
547 | 1 - this means that all messages get printed out as they are requested - |
547 | 1 - this means that all messages get printed out as they are requested - |
548 | buffering is disabled in this regard. |
548 | buffering is disabled in this regard. |
549 | |
549 | |
550 | See also L<output-count>. |
550 | See also L<output-count>. |
|
|
551 | |
|
|
552 | =head2 password |
|
|
553 | |
|
|
554 | password <new password> |
|
|
555 | |
|
|
556 | Sets a new password for your account. You will have to resent the command |
|
|
557 | within one minute to confirm the password change. Please make sure to |
|
|
558 | remember your password! |
551 | |
559 | |
552 | =head2 party |
560 | =head2 party |
553 | |
561 | |
554 | party join partyname |
562 | party join partyname |
555 | Puts you in a party, prompts you for a passwd if there is |
563 | Puts you in a party, prompts you for a passwd if there is |
… | |
… | |
748 | =head2 search-items |
756 | =head2 search-items |
749 | |
757 | |
750 | search-items <word> |
758 | search-items <word> |
751 | |
759 | |
752 | Automatically picks up all items with <word> in their name. C<search-items |
760 | Automatically picks up all items with <word> in their name. C<search-items |
753 | rod> will pick up all rods and heavy rods. C<search-items of fire> will |
761 | rod> will pick up all rods and heavy rods. C<search-items of Fire> will |
754 | pick up all bolts, arrows, swords, etc. of Fire, C<search-items magic+1> |
762 | pick up all bolts, arrows, swords, etc. of Fire, C<search-items magic+1> |
755 | will pick up all items with magic+1, and so on, and so on. |
763 | will pick up all items with magic+1, and so on, and so on. |
756 | |
|
|
757 | You can also specify C<all> (to pick up I<everything>), C<cursed> to pick |
|
|
758 | up only cursed items or C<unpaid>, which picks up only unpaid items. |
|
|
759 | |
764 | |
760 | While this mode is active, you will be slower and the normal autopickup is |
765 | While this mode is active, you will be slower and the normal autopickup is |
761 | disabled. To disable search mode again, execute C<search-items> without |
766 | disabled. To disable search mode again, execute C<search-items> without |
762 | any arguments. |
767 | any arguments. |
763 | |
768 | |
… | |
… | |
897 | |
902 | |
898 | It is 52 minutes past 8 o'clock am, on the Day of the Bull, |
903 | It is 52 minutes past 8 o'clock am, on the Day of the Bull, |
899 | the 2nd Day of the Month of the Frost Giant, Year 63. |
904 | the 2nd Day of the Month of the Frost Giant, Year 63. |
900 | Time of Year: The Season of New Year. |
905 | Time of Year: The Season of New Year. |
901 | |
906 | |
902 | A minute of game time is three seconds of realtime. |
907 | An hour of game time passes in 3 minutes of real time. The time and |
903 | |
|
|
904 | Thus one game hour is three real minutes, one game day is roughly one and |
|
|
905 | a half hours, one game week is roughly 10 hours, one game month is roughly |
|
|
906 | two days and one game year is roughly one month in real time. |
|
|
907 | |
|
|
908 | The time and calendar uses 60 minutes per hour, 28 hours per day, seven |
908 | calendar uses 60 minutes per hour, 28 hours per day, seven days per week, |
909 | days per week, five weeks per month, and 17 months per year. The year is |
909 | five weeks per month, and 17 months per year. The year is additionally |
910 | additionally split into four seasons of 4 months each, except the season |
910 | split into four seasons of 4 months each, except the season of the |
911 | of the Blizzard, which is 5 months long. |
911 | Blizzard, which is 5 months long. |
912 | |
912 | |
913 | The number "zero" is unknown, which is why the minutes go from 1 to 60. |
913 | The number "zero" is unknown, which is why the minutes go from 1 to 60. |
914 | |
914 | |
915 | Seasons and the time of the day affect the overall outdoor daylight. |
915 | Seasons and the time of the day affect the overall outdoor daylight. |
916 | |
916 | |
… | |
… | |
933 | |
933 | |
934 | =head2 unlock |
934 | =head2 unlock |
935 | |
935 | |
936 | unlock [object] |
936 | unlock [object] |
937 | |
937 | |
938 | The unlock command is a quick and convenient way to |
938 | The unlock command is a quick and convenient way |
939 | unlock items in your inventory. |
939 | to unlock items in your inventory. |
940 | |
940 | |
941 | If a object name is specified then only the |
941 | If a object name is specified then only the |
942 | objects that match that name are unlocked. |
942 | objects that match that name are unlocked. |
943 | |
943 | |
944 | e.g unlock materials will unlock any materials |
944 | e.g. unlock materials will unlock any materials |
945 | in your inventory and not touch anything else. |
945 | in your inventory and not touch anything else. |
946 | |
946 | |
947 | unlock by itself will unlock everything in your |
947 | unlock by itself will unlock everything in your |
948 | inventory. |
948 | inventory. |
949 | |
949 | |