--- deliantra/Deliantra-Client/pod/command_help.pod 2010/04/24 13:21:46 1.42 +++ deliantra/Deliantra-Client/pod/command_help.pod 2010/04/29 06:36:08 1.43 @@ -149,8 +149,8 @@ drop [number] name B is the name of the item(s) to drop. It may match multiple items. -An object name matches when it contains the name. The name matching is -case insensitive. +The name is matched against the start of the objects in your inventory. +The name matching is case insensitive. There are a few special name values: @@ -408,7 +408,7 @@ If a object name is specified then only the objects that match that name are locked. -e.g lock materials will lock any materials +e.g. lock materials will lock any materials in your inventory and not touch anything else. lock by itself will lock everything in your @@ -448,7 +448,7 @@ most maps in the background it is possible that you can see a map that is currently being loaded, but that's rare, as loading a map is fast. -=item Svd: the amount of seconds the map was last saved (++ means >99). +=item Svd: the amount of seconds since the map was last saved (++ means >99). The server by default tries to save each map at least every 20 seconds if it changed, so in case of a disastrous crash (one where the server cannot @@ -549,6 +549,14 @@ See also L. +=head2 password + + password + +Sets a new password for your account. You will have to resent the command +within one minute to confirm the password change. Please make sure to +remember your password! + =head2 party party join partyname @@ -750,13 +758,10 @@ search-items Automatically picks up all items with in their name. C will pick up all rods and heavy rods. C will +rod> will pick up all rods and heavy rods. C will pick up all bolts, arrows, swords, etc. of Fire, C will pick up all items with magic+1, and so on, and so on. -You can also specify C (to pick up I), C to pick -up only cursed items or C, which picks up only unpaid items. - While this mode is active, you will be slower and the normal autopickup is disabled. To disable search mode again, execute C without any arguments. @@ -899,16 +904,11 @@ the 2nd Day of the Month of the Frost Giant, Year 63. Time of Year: The Season of New Year. -A minute of game time is three seconds of realtime. - -Thus one game hour is three real minutes, one game day is roughly one and -a half hours, one game week is roughly 10 hours, one game month is roughly -two days and one game year is roughly one month in real time. - -The time and calendar uses 60 minutes per hour, 28 hours per day, seven -days per week, five weeks per month, and 17 months per year. The year is -additionally split into four seasons of 4 months each, except the season -of the Blizzard, which is 5 months long. +An hour of game time passes in 3 minutes of real time. The time and +calendar uses 60 minutes per hour, 28 hours per day, seven days per week, +five weeks per month, and 17 months per year. The year is additionally +split into four seasons of 4 months each, except the season of the +Blizzard, which is 5 months long. The number "zero" is unknown, which is why the minutes go from 1 to 60. @@ -935,13 +935,13 @@ unlock [object] -The unlock command is a quick and convenient way to -unlock items in your inventory. +The unlock command is a quick and convenient way +to unlock items in your inventory. If a object name is specified then only the objects that match that name are unlocked. -e.g unlock materials will unlock any materials +e.g. unlock materials will unlock any materials in your inventory and not touch anything else. unlock by itself will unlock everything in your