--- deliantra/Deliantra-Client/pod/command_help.pod 2008/12/28 16:20:00 1.35 +++ deliantra/Deliantra-Client/pod/command_help.pod 2010/06/21 22:51:58 1.45 @@ -1,3 +1,5 @@ +=encoding utf-8 + =head1 Deliantra Command ListingX =head2 accept-invitation @@ -71,9 +73,14 @@ =head2 body -Shows how much you are wielding on certain body parts. For example as -fireborn, you have 4 fingers to put rings on. If you have 3 rings on it will -say: "on your finger 3 1", meaning you have 3 fingers full and one free. +Shows how much (and what) you are wielding on certain body parts. + +For example as fireborn, you have 4 fingers to put rings on. If you have +3 rings on it will say: "on your finger 3 1", meaning you have 3 fingers +full and one free. + +Both items as well as skills and other more esoteric objects can use those +body parts. =head2 Xbowmode (normal|threewide|spreadshot|bestarrow|.*) @@ -394,6 +401,21 @@ but not bees. If a number is specified, the pet corresponding to that number is killed. +=head2 lock + + lock [object] + +The lock command is a quick and convenient way to +lock items in your inventory. + +If a object name is specified then only the +objects that match that name are locked. +e.g. lock materials will lock any materials +in your inventory and not touch anything else. + +lock by itself will lock everything in your +inventory. + =head2 mapinfo Shows some information about the map like this: @@ -428,7 +450,7 @@ most maps in the background it is possible that you can see a map that is currently being loaded, but that's rare, as loading a map is fast. -=item Svd: the amount of seconds the map was last saved (++ means >99). +=item Svd: the amount of seconds since the map was last saved (++ means >99). The server by default tries to save each map at least every 20 seconds if it changed, so in case of a disastrous crash (one where the server cannot @@ -464,6 +486,19 @@ on shortened name, object name, archetype name. It prints the match it finds. +=head2 me + + me + +Sends a message to all players on the server, similar to chat, but instead +of using C, the form C<* name message> is used, which +is useful to describe yourself, such as: + + me feels lonely + => + * schmorp feels lonely + + =head2 motd Shows the message of the day. It takes no arguments. @@ -576,7 +611,7 @@ =item B -As you would expect. +Monsters behave normally, i.e. according to their own character. =item B (search and destroy) @@ -890,6 +925,22 @@ Cancels all ignores set for the specified login. See B. +=head2 unlock + + unlock [object] + +The unlock command is a quick and convenient way +to unlock items in your inventory. + +If a object name is specified then only the +objects that match that name are unlocked. + +e.g. unlock materials will unlock any materials +in your inventory and not touch anything else. + +unlock by itself will unlock everything in your +inventory. + =head2 uptime Tells you something about the time the server was started and how long ago