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Comparing deliantra/Deliantra-Client/pod/command_help.pod (file contents):
Revision 1.38 by root, Sun Jan 25 23:27:33 2009 UTC vs.
Revision 1.45 by root, Mon Jun 21 22:51:58 2010 UTC

1=encoding utf-8
2
1=head1 Deliantra Command ListingX<command> 3=head1 Deliantra Command ListingX<command>
2 4
3=head2 accept-invitation 5=head2 accept-invitation
4 6
5Accepts an invitation previously issued by another player using the invite 7Accepts an invitation previously issued by another player using the invite
397If a name is specified then only pets with that 399If a name is specified then only pets with that
398name will be killed, e.g. killpets bat will kill bats 400name will be killed, e.g. killpets bat will kill bats
399but not bees. If a number is specified, the pet 401but not bees. If a number is specified, the pet
400corresponding to that number is killed. 402corresponding to that number is killed.
401 403
404=head2 lock
405
406 lock [object]
407
408The lock command is a quick and convenient way to
409lock items in your inventory.
410
411If a object name is specified then only the
412objects that match that name are locked.
413e.g. lock materials will lock any materials
414in your inventory and not touch anything else.
415
416lock by itself will lock everything in your
417inventory.
418
402=head2 mapinfo 419=head2 mapinfo
403 420
404Shows some information about the map like this: 421Shows some information about the map like this:
405 422
406 world_105_115 (/world/world_105_115) in scorn 423 world_105_115 (/world/world_105_115) in scorn
431The server keeps maps in memory only for a short time (by default about 448The server keeps maps in memory only for a short time (by default about
43240 seconds). After that time, it saves them to disk. As the server loads 44940 seconds). After that time, it saves them to disk. As the server loads
433most maps in the background it is possible that you can see a map that is 450most maps in the background it is possible that you can see a map that is
434currently being loaded, but that's rare, as loading a map is fast. 451currently being loaded, but that's rare, as loading a map is fast.
435 452
436=item Svd: the amount of seconds the map was last saved (++ means >99). 453=item Svd: the amount of seconds since the map was last saved (++ means >99).
437 454
438The server by default tries to save each map at least every 20 seconds if 455The server by default tries to save each map at least every 20 seconds if
439it changed, so in case of a disastrous crash (one where the server cannot 456it changed, so in case of a disastrous crash (one where the server cannot
440emergency save), at most 20 seconds of gameplay are lost. 457emergency save), at most 20 seconds of gameplay are lost.
441 458
906 923
907 unignore <login> 924 unignore <login>
908 925
909Cancels all ignores set for the specified login. See B<ignore>. 926Cancels all ignores set for the specified login. See B<ignore>.
910 927
928=head2 unlock
929
930 unlock [object]
931
932The unlock command is a quick and convenient way
933to unlock items in your inventory.
934
935If a object name is specified then only the
936objects that match that name are unlocked.
937
938e.g. unlock materials will unlock any materials
939in your inventory and not touch anything else.
940
941unlock by itself will unlock everything in your
942inventory.
943
911=head2 uptime 944=head2 uptime
912 945
913Tells you something about the time the server was started and how long ago 946Tells you something about the time the server was started and how long ago
914that was. 947that was.
915 948

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