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Comparing deliantra/Deliantra-Client/pod/command_help.pod (file contents):
Revision 1.15 by root, Wed Apr 18 18:16:16 2007 UTC vs.
Revision 1.19 by root, Sat Jul 14 06:41:34 2007 UTC

1=head1 Crossfire+ Command ListingX<command> 1=head1 Crossfire TRT Command ListingX<command>
2 2
3=head2 accept-invitation 3=head2 accept-invitation
4 4
5Accepts an invitation previously issued by another player using the invite 5Accepts an invitation previously issued by another player using the invite
6command. This will transfer you to the location you were invited to. 6command. This will transfer you to the location you were invited to.
256 256
257=head2 help 257=head2 help
258 258
259Gives you online help for the command or help topic specified. 259Gives you online help for the command or help topic specified.
260 260
261=head2 hintmode (show|mark|hide)
262
263 hintmode show|mark|hide
264
265Sets the I<hint mode> to the given value: Throughout the game you can find
266hints that sometimes help you to solve a puzzle or manage a situation
267better than without. You can change the display of these hints with this
268command:
269
270=over 4
271
272=item show
273
274Show the hints (the default mode).
275
276=item mark
277
278Do not show the hints themselves, but notify you when a hint would have
279been available.
280
281=item hide
282
283Hide all hints: You will not be able to tell wether there is a hint
284available or not.
285
286=back
287
261=head2 hiscore 288=head2 hiscore
262 289
263Shows a list of the highest level players in the game. 290Shows a list of the highest level players in the game.
264 291
265=head2 ignore 292=head2 ignore
420emergency save), at most 20 seconds of gameplay are lost. 447emergency save), at most 20 seconds of gameplay are lost.
421 448
422=item Reset: the minimum number of seconds the map will stay as is (will not reset). 449=item Reset: the minimum number of seconds the map will stay as is (will not reset).
423 450
424Most maps will not reset as long as players are on it, and usually the 451Most maps will not reset as long as players are on it, and usually the
425reset counter only starts going down when all players left the map. 452reset counter only starts going down when all players left the map. Some
453maps will never reset in the common sense, these are usually marked with a
454very high number (sucha s C<1e+99>).
426 455
427=item Path: the name that uniquely identifies the map, can be used for goto etc. 456=item Path: the name that uniquely identifies the map, can be used for goto etc.
428 457
429=back 458=back
430 459
786Toggles between sound enabled and disabled. This has no relevance to the 815Toggles between sound enabled and disabled. This has no relevance to the
787sound settings of the client, it only governs wether the server will send 816sound settings of the client, it only governs wether the server will send
788sound effect command to the client and is enabled if the client supports 817sound effect command to the client and is enabled if the client supports
789sound (i.e. always for cfplus). 818sound (i.e. always for cfplus).
790 819
820=head2 sourcecode
821
822This command displays the means to download the sourcecode (server code,
823maps and archetypes) used to implement this version of the game.
824
825Every player has the right to download and modify the source code of the
826server, as required by both the GNU General Public License and the GNU
827Affero General Public license.
828
829If you modify your version of the server, you will have to provide a means
830to download the modified sources (and resources) via this command. If you
831run an unmodified version of the server, the default will do.
832
791=head2 statistics 833=head2 statistics
792 834
793B<statistics> shows various useful information about your character. 835B<statistics> shows various useful information about your character.
794None of the information it shows is stuff that is not contained in the 836None of the information it shows is stuff that is not contained in the
795documentation. 837documentation.

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