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Comparing deliantra/Deliantra-Client/pod/command_help.pod (file contents):
Revision 1.21 by root, Fri Jul 20 16:08:17 2007 UTC vs.
Revision 1.27 by root, Fri Dec 28 12:45:46 2007 UTC

1=head1 Crossfire TRT Command ListingX<command> 1=head1 Deliantra Command ListingX<command>
2 2
3=head2 accept-invitation 3=head2 accept-invitation
4 4
5Accepts an invitation previously issued by another player using the invite 5Accepts an invitation previously issued by another player using the invite
6command. This will transfer you to the location you were invited to. 6command. This will transfer you to the location you were invited to.
436The rest is information the mapper may or may not provide. Often, this is 436The rest is information the mapper may or may not provide. Often, this is
437the mapper's name, email and map creation date as this example shows. 437the mapper's name, email and map creation date as this example shows.
438 438
439=head2 maps 439=head2 maps
440 440
441[crossfire+]
442
443 maps <mapname> 441 maps <mapname>
444 442
445Shows a list of maps matching the regex <mapname> that are currently being 443Shows a list of maps matching the regex <mapname> that are currently being
446known to the server. The different fields are Pl, I, Svd, Reset and Path: 444known to the server. The different fields are Pl, I, Svd, Reset and Path:
447 445
510buffer has its own time value, and will be flushed independantly. The 508buffer has its own time value, and will be flushed independantly. The
511default value is usually less than a second. 509default value is usually less than a second.
512 510
513See also L<output-sync>. 511See also L<output-sync>.
514 512
513=head2 output-rate
514
515=head2 output-rate [bytes per second] 515 output-rate [bytes per second]
516 516
517Show the current setting of the output-rate, or set it to the provided 517Show the current setting of the output-rate, or set it to the provided
518value. The server will try not to send (much) more than this many bytes 518value. The server will try very hard not to send more than this many bytes
519per second to your client. If the rate is exceeded, the server tries to 519per second to your client. If the rate is exceeded, the server tries to
520hold back less important information (such as new images), to increase 520hold back less important information (such as new images) to increase
521responsiveness.
522
521responsiveness. The server-side default is usually quite high, around 523The server-side default is usually quite high, around 100000. If the
522100000, so if you have a slow link and want to be able to control your 524server is running on a Linux kernel, it will adjust to the actual
523character even when downloading faces, set this to a lower value, such as 525bandwidth available, and output-rate only sets an upper bound. That is,
5247000 (for ISDN). 526the server will automatically set an optimal send rate and adjusting your
527output-rate is not required.
525 528
526=head2 output-sync 529=head2 output-sync
527 530
528 output-sync [seconds] 531 output-sync [seconds]
529 532
565party leave 568party leave
566 takes you out of current party 569 takes you out of current party
567 570
568=head2 peaceful 571=head2 peaceful
569 572
570TODO: rework for cf.schmorp.de, intended future behaviour is to toggle 573TODO: rework for deliantra, intended future behaviour is to toggle
571peaceful mode with regards to npc and monsters only, not with regards to 574peaceful mode with regards to npc and monsters only, not with regards to
572players (which will be controlled by priests). 575players (which will be controlled by priests).
573 576
574The B<peaceful> command will switch you between peaceful and hostile attack 577The B<peaceful> command will switch you between peaceful and hostile attack
575modes. 578modes.
646Goldcoins have a value density of 66, 649Goldcoins have a value density of 66,
647 650
648Density 10 will pickup silver, gold, rings, wands, books, and scrolls. 651Density 10 will pickup silver, gold, rings, wands, books, and scrolls.
649Artifacts are also picked up. 652Artifacts are also picked up.
650 653
654
651=head2 prepare 655=head2 prepare
652 656
653The same as cast. Usage: 657The same as cast. Usage:
654 658
655 prepare <spell> 659 prepare <spell>
656 660
657=head2 X<quests>quests (|finished|.*)
658
659The quests command lists the quests you are doing or have completed.
660
661Parameters are:
662
663=over 4
664
665=item no arguments: displays current quests.
666
667=item B<finished>: displays finished quests;
668
669=item anything else: displays details for quests (finished or not) with name containing the given string.
670
671=back
672 661
673=head2 quit 662=head2 quit
674 663
675Deletes your character from the server. If you want to quit the session 664Deletes your character from the server. If you want to quit the session
676without deleting your character, you must use a I<Bed to Reality>. Find a 665without deleting your character, you must use a I<Bed to Reality>. Find a
677bed (probably in a building close to where you entered the game), get on 666bed (probably in a building close to where you entered the game), get on
678top of it, and apply it using B<Tab> ro the B<apply> command. 667top of it, and apply it using B<Tab> ro the B<apply> command.
679 668
669
680=head2 range 670=head2 range
681 671
682Your range weapon can be one of several weapons, a spell you cast, a 672Your range weapon can be one of several weapons, a spell you cast, a
683bow-and-arrow, a rod, or a wand, to name a few. 673bow-and-arrow, a rod, or a wand, to name a few.
684 674
685Your range weapon is fired when you press SHIFT-direction, and will be 675Your range weapon is fired when you press SHIFT-direction, and will be
686fired in that direction. 676fired in that direction.
677
687 678
688=head2 ready_skill 679=head2 ready_skill
689 680
690 ready_skill <name of skill> 681 ready_skill <name of skill>
691 682
693slot|glossary/range slot>. Some skills are used automatically when 684slot|glossary/range slot>. Some skills are used automatically when
694readied, some need to be actively used by "firing" them. 685readied, some need to be actively used by "firing" them.
695 686
696If you just want to invoke a skill once, leaving your range slot 687If you just want to invoke a skill once, leaving your range slot
697untouched, use L<use_skill> instead. 688untouched, use L<use_skill> instead.
689
698 690
699=head2 rename 691=head2 rename
700 692
701Changes/removes the custom name of given item (or the marked one). 693Changes/removes the custom name of given item (or the marked one).
702 694
893thrown away. God-given items can not be thrown. You need the skill throwing 885thrown away. God-given items can not be thrown. You need the skill throwing
894for this to work. 886for this to work.
895 887
896=head2 time 888=head2 time
897 889
898Shows the Crossfire in-game time, not the server time. It looks like this: 890Shows the Deliantra in-game time, not the server time. It looks like this:
899 891
900 It is 52 minutes past 8 o'clock am, on the Day of the Bull 892 It is 52 minutes past 8 o'clock am, on the Day of the Bull
901 The 2nd Day of the Month of the Frost Giant, Year 63 893 The 2nd Day of the Month of the Frost Giant, Year 63
902 Time of Year: The Season of New Year 894 Time of Year: The Season of New Year
903 895
987 979
988 980
989=head1 Authors 981=head1 Authors
990 982
991Parts of this document were originally taken from the crossfire server 983Parts of this document were originally taken from the crossfire server
992help files with unknwon authors. 984help files with unknown authors.
993 985
994Adapted for use by I<cfplus>, enhanced and corrected by Pippijn van 986Adapted for use by I<deliantra>, enhanced and corrected by Pippijn van
995Steenhoven and Marc A. Lehmann. 987Steenhoven and Marc A. Lehmann.
996 988

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