--- deliantra/Deliantra-Client/pod/command_help.pod 2007/06/21 22:30:05 1.16 +++ deliantra/Deliantra-Client/pod/command_help.pod 2008/01/10 21:39:53 1.28 @@ -1,4 +1,4 @@ -=head1 Crossfire TRT Command ListingX +=head1 Deliantra Command ListingX =head2 accept-invitation @@ -177,6 +177,22 @@ See also B and mouse button control within client for dropping objects. + +=head2 cointoss + +Tosses a coin and reports the outcome to you and other players on the same +map, much like the say command does. + + +=head2 orcknuckle + +Throws your orcknuckle set and reports the outcome to you and other +players on the same map, much like the say command does. Your first +three orcknuckle throws can report I, I, I, +I, I, while the fourth can additionally roll up to +I. + + =head2 dropall dropall [type] @@ -258,6 +274,33 @@ Gives you online help for the command or help topic specified. +=head2 hintmode (show|mark|hide) + + hintmode show|mark|hide + +Sets the I to the given value: Throughout the game you can find +hints that sometimes help you to solve a puzzle or manage a situation +better than without. You can change the display of these hints with this +command: + +=over 4 + +=item show + +Show the hints (the default mode). + +=item mark + +Do not show the hints themselves, but notify you when a hint would have +been available. + +=item hide + +Hide all hints: You will not be able to tell wether there is a hint +available or not. + +=back + =head2 hiscore Shows a list of the highest level players in the game. @@ -395,8 +438,6 @@ =head2 maps -[crossfire+] - maps Shows a list of maps matching the regex that are currently being @@ -422,7 +463,9 @@ =item Reset: the minimum number of seconds the map will stay as is (will not reset). Most maps will not reset as long as players are on it, and usually the -reset counter only starts going down when all players left the map. +reset counter only starts going down when all players left the map. Some +maps will never reset in the common sense, these are usually marked with a +very high number (sucha s C<1e+99>). =item Path: the name that uniquely identifies the map, can be used for goto etc. @@ -467,16 +510,21 @@ See also L. -=head2 output-rate [bytes per second] +=head2 output-rate + + output-rate [bytes per second] Show the current setting of the output-rate, or set it to the provided -value. The server will try not to send (much) more than this many bytes +value. The server will try very hard not to send more than this many bytes per second to your client. If the rate is exceeded, the server tries to -hold back less important information (such as new images), to increase -responsiveness. The server-side default is usually quite high, around -100000, so if you have a slow link and want to be able to control your -character even when downloading faces, set this to a lower value, such as -7000 (for ISDN). +hold back less important information (such as new images) to increase +responsiveness. + +The server-side default is usually quite high, around 100000. If the +server is running on a Linux kernel, it will adjust to the actual +bandwidth available, and output-rate only sets an upper bound. That is, +the server will automatically set an optimal send rate and adjusting your +output-rate is not required. =head2 output-sync @@ -522,7 +570,7 @@ =head2 peaceful -TODO: rework for cf.schmorp.de, intended future behaviour is to toggle +TODO: rework for deliantra, intended future behaviour is to toggle peaceful mode with regards to npc and monsters only, not with regards to players (which will be controlled by priests). @@ -603,27 +651,13 @@ Density 10 will pickup silver, gold, rings, wands, books, and scrolls. Artifacts are also picked up. + =head2 prepare The same as cast. Usage: prepare -=head2 Xquests (|finished|.*) - -The quests command lists the quests you are doing or have completed. - -Parameters are: - -=over 4 - -=item no arguments: displays current quests. - -=item B: displays finished quests; - -=item anything else: displays details for quests (finished or not) with name containing the given string. - -=back =head2 quit @@ -632,6 +666,7 @@ bed (probably in a building close to where you entered the game), get on top of it, and apply it using B ro the B command. + =head2 range Your range weapon can be one of several weapons, a spell you cast, a @@ -640,6 +675,7 @@ Your range weapon is fired when you press SHIFT-direction, and will be fired in that direction. + =head2 ready_skill ready_skill @@ -651,6 +687,7 @@ If you just want to invoke a skill once, leaving your range slot untouched, use L instead. + =head2 rename Changes/removes the custom name of given item (or the marked one). @@ -667,15 +704,6 @@ Note: maximum allowed name length is 127 characters. -=head2 reply - - reply - -Similar to tell, but instead of having to supply a username, it replies -to the last player that sent you a tell. This is a bit racy (e.g. when -somebody else tells you something while you type and you do not realise -that), so be careful not to supply confidential information in the -message. =head2 resistances @@ -781,12 +809,18 @@ If you have a lot of stuff that is not in alphabetical order but you would like it to be, the best method is to drop all of it and then pick it up. -=head2 sound +=head2 sourcecode + +This command displays the means to download the sourcecode (server code, +maps and archetypes) used to implement this version of the game. -Toggles between sound enabled and disabled. This has no relevance to the -sound settings of the client, it only governs wether the server will send -sound effect command to the client and is enabled if the client supports -sound (i.e. always for cfplus). +Every player has the right to download and modify the source code of the +server, as required by both the GNU General Public License and the GNU +Affero General Public license. + +If you modify your version of the server, you will have to provide a means +to download the modified sources (and resources) via this command. If you +run an unmodified version of the server, the default will do. =head2 statistics @@ -846,7 +880,7 @@ =head2 time -Shows the Crossfire in-game time, not the server time. It looks like this: +Shows the Deliantra in-game time, not the server time. It looks like this: It is 52 minutes past 8 o'clock am, on the Day of the Bull The 2nd Day of the Month of the Frost Giant, Year 63 @@ -940,8 +974,8 @@ =head1 Authors Parts of this document were originally taken from the crossfire server -help files with unknwon authors. +help files with unknown authors. -Adapted for use by I, enhanced and corrected by Pippijn van +Adapted for use by I, enhanced and corrected by Pippijn van Steenhoven and Marc A. Lehmann.