ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/pod/command_help.pod
(Generate patch)

Comparing deliantra/Deliantra-Client/pod/command_help.pod (file contents):
Revision 1.27 by root, Fri Dec 28 12:45:46 2007 UTC vs.
Revision 1.30 by root, Sun Sep 7 22:48:03 2008 UTC

119 119
120=head2 chat 120=head2 chat
121 121
122 chat <message> 122 chat <message>
123 123
124Sends a message to all players on the server that have 124Sends a message to all players on the server. This is the normal way to
125L<listen|command/listen> level B<10> or higher. 125chat with others.
126 126
127=head2 cast 127=head2 cast
128 128
129You use the cast command to set your range-weapon to the spell you 129You use the cast command to set your range-weapon to the spell you
130want. Example: 130want. Example:
400If a name is specified then only pets with that 400If a name is specified then only pets with that
401name will be killed, eg killpets bat will kill bats 401name will be killed, eg killpets bat will kill bats
402but not bees. If a number is specified, the pet 402but not bees. If a number is specified, the pet
403corresponding to that number is killed. 403corresponding to that number is killed.
404 404
405=head2 listen
406
407 listen <listen-level>
408
409Listen sets the level of messages you will hear.
410Priorities are defined as follows:
411
412 0 - Nothing, not even "You punch kobold." or "You say: hi".
413 1 - Only messages that have to do with yourself.
414 2 - Emergency calls from other users
415 10 - General chatter with the 'chat' command.
416 11 - See what players kill what monster with what attack/spell. Very
417 verbose - only for the fanatics.
418
419=head2 logs
420
421TODO
422
423=head2 mapinfo 405=head2 mapinfo
424 406
425Shows some information about the map like this: 407Shows some information about the map like this:
426 408
427 world_105_115 (/world/world_105_115) in scorn 409 world_105_115 (/world/world_105_115) in scorn
463=item Reset: the minimum number of seconds the map will stay as is (will not reset). 445=item Reset: the minimum number of seconds the map will stay as is (will not reset).
464 446
465Most maps will not reset as long as players are on it, and usually the 447Most maps will not reset as long as players are on it, and usually the
466reset counter only starts going down when all players left the map. Some 448reset counter only starts going down when all players left the map. Some
467maps will never reset in the common sense, these are usually marked with a 449maps will never reset in the common sense, these are usually marked with a
468very high number (sucha s C<1e+99>). 450very high number (such as C<1e+99>).
469 451
470=item Path: the name that uniquely identifies the map, can be used for goto etc. 452=item Path: the name that uniquely identifies the map, can be used for goto etc.
471 453
472=back 454=back
473 455
763 745
764=head2 shout 746=head2 shout
765 747
766 shout <message> 748 shout <message>
767 749
768Sends a message to all players on the server that have 750Sends a message to all players on the server. It is mainly useful for
769L<listen|command/listen> level B<10> or higher. It is mainly useful for
770emergency messages ("I am trapped on xxx, can somebody help me?") and 751emergency messages ("I am trapped on xxx, can somebody help me?") and
771should not be used for general chat. Use L<chat|command/chat> instead. 752should not be used for general chat. Use L<chat|command/chat> instead.
772 753
773=head2 showpets 754=head2 showpets
774 755

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines