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Comparing deliantra/Deliantra-Client/pod/command_help.pod (file contents):
Revision 1.34 by root, Sun Dec 28 10:20:34 2008 UTC vs.
Revision 1.36 by root, Sun Jan 11 00:11:06 2009 UTC

574 574
575=over 4 575=over 4
576 576
577=item B<normal> 577=item B<normal>
578 578
579As you would expect. 579Monsters behave normally, i.e. according to their own character.
580 580
581=item B<sad> (search and destroy) 581=item B<sad> (search and destroy)
582 582
583Pets will roam and seek out things to attack. 583Pets will roam and seek out things to attack.
584 584
610 "arrow", "helmet", "shield", "armour", "boots", "gloves", "cloak", 610 "arrow", "helmet", "shield", "armour", "boots", "gloves", "cloak",
611 "key", "missile", "allweapon", "magical", "potion", "spellbook", 611 "key", "missile", "allweapon", "magical", "potion", "spellbook",
612 "skillscroll", "readables", "magicdevice", "notcursed", "jewels", 612 "skillscroll", "readables", "magicdevice", "notcursed", "jewels",
613 "flesh" 613 "flesh"
614 614
615If a number (C<density>) is specified, then items of at least the 615If a number (C<density>, must be 0..15) is specified, then items of at
616specified value density are picked up. Value density is given as 616least the specified value density are picked up. Value density is given as
617gold/weight in kilograms. 617gold/weight in kilograms.
618 618
619The value in gold is what the item is worth if you sold it in the shop. 619The value in gold is what the item is worth if you sold it in the shop.
620 620
621=head2 prepare 621=head2 prepare

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