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Comparing deliantra/Deliantra-Client/pod/command_help.pod (file contents):
Revision 1.31 by root, Tue Sep 23 00:23:03 2008 UTC vs.
Revision 1.37 by root, Sun Jan 11 06:08:35 2009 UTC

69 69
70See L<apply|command/apply>. 70See L<apply|command/apply>.
71 71
72=head2 body 72=head2 body
73 73
74Shows how much you are wielding on certain body parts. For example as 74Shows how much (and what) you are wielding on certain body parts.
75
75fireborn, you have 4 fingers to put rings on. If you have 3 rings on it will 76For example as fireborn, you have 4 fingers to put rings on. If you have
76say: "on your finger 3 1", meaning you have 3 fingers full and one free. 773 rings on it will say: "on your finger 3 1", meaning you have 3 fingers
78full and one free.
79
80Both items as well as skills and other more esoteric objects can use those
81body parts.
77 82
78=head2 X<bowmode>bowmode (normal|threewide|spreadshot|bestarrow|.*) 83=head2 X<bowmode>bowmode (normal|threewide|spreadshot|bestarrow|.*)
79 84
80The C<bowmode> controls how you will fire arrows and bolts. 85The C<bowmode> controls how you will fire arrows and bolts.
81 86
424=item I: B<I>n memory, B<S>wapped out or B<L>oading. 429=item I: B<I>n memory, B<S>wapped out or B<L>oading.
425 430
426The server keeps maps in memory only for a short time (by default about 431The server keeps maps in memory only for a short time (by default about
42740 seconds). After that time, it saves them to disk. As the server loads 43240 seconds). After that time, it saves them to disk. As the server loads
428most maps in the background it is possible that you can see a map that is 433most maps in the background it is possible that you can see a map that is
429currently being loaded, but thats rare, as loading a map is fast. 434currently being loaded, but that's rare, as loading a map is fast.
430 435
431=item Svd: the amount of seconds the map was last saved (++ means >99). 436=item Svd: the amount of seconds the map was last saved (++ means >99).
432 437
433The server by default tries to save each map at least every 20 seconds if 438The server by default tries to save each map at least every 20 seconds if
434it changed, so in case of a disastrous crash (one where the server cannot 439it changed, so in case of a disastrous crash (one where the server cannot
574 579
575=over 4 580=over 4
576 581
577=item B<normal> 582=item B<normal>
578 583
579As you would expect. 584Monsters behave normally, i.e. according to their own character.
580 585
581=item B<sad> (search and destroy) 586=item B<sad> (search and destroy)
582 587
583Pets will roam and seek out things to attack. 588Pets will roam and seek out things to attack.
584 589
592 597
593=back 598=back
594 599
595=head2 pickup 600=head2 pickup
596 601
602 pickup +mode
603 pickup -mode
604 pickup density
605
597B<pickup> changes how you pick up items when you step on them. to pickup 606B<pickup> changes whether you pick up items when you step on them. To
598an item manually, use the ',' key. 607pickup an item manually, use the ',' key.
599 608
600Mode 0: Don't pick up items. 609The B<Pickup> tab in the playerbook is usually a better way to modify your
610autopickup settings than using this command.
601 611
602Mode 1: Pick up one item 612Mode can be one of:
603 613
604Mode 2: Pickup up one item and stop 614 "debug", "inhibit", "stop", "food", "drink", "valuables", "bow",
615 "arrow", "helmet", "shield", "armour", "boots", "gloves", "cloak",
616 "key", "missile", "allweapon", "magical", "potion", "spellbook",
617 "skillscroll", "readables", "magicdevice", "notcursed", "jewels",
618 "flesh"
605 619
606Mode 3: Stop before picking up items 620If a number (C<density>, must be 0..15) is specified, then items of at
607 621least the specified value density are picked up. Value density is given as
608Mode 4: Pick up all items 622gold/weight in kilograms.
609
610Mode 5: Pick up all items and stop
611
612Mode 6: Pick up all magical items
613
614Mode 7: Pick up all coins and gems
615
616Modes above 7: Pickup items with
617a value density greater than the pickup mode.
618
619Value density is value in gold/weight in kilograms.
620 623
621The value in gold is what the item is worth if you sold it in the shop. 624The value in gold is what the item is worth if you sold it in the shop.
622
623Goldcoins have a value density of 66,
624
625Density 10 will pickup silver, gold, rings, wands, books, and scrolls.
626Artifacts are also picked up.
627
628 625
629=head2 prepare 626=head2 prepare
630 627
631The same as cast. Usage: 628The same as cast. Usage:
632 629
722 719
723=head2 search-items 720=head2 search-items
724 721
725 search-items <word> 722 search-items <word>
726 723
727Automatically picks up all items with <word> in their name. search-items rod 724Automatically picks up all items with <word> in their name. C<search-items
728will pick up all rods and heavy rods. search-items of Fire will pick up all 725rod> will pick up all rods and heavy rods. C<search-items of Fire> will
729bolts, arrows, swords, etc. of Fire. 726pick up all bolts, arrows, swords, etc. of Fire, C<search-items magic+1>
727will pick up all items with magic+1, and so on, and so on.
728
729While this mode is active, you will be slower and the normal autopickup is
730disabled. To disable search mode again, execute C<search-items> without
731any arguments.
730 732
731=head2 seen 733=head2 seen
732 734
733 seen <login> 735 seen <login>
734 736
822Kills yourself. No, really. 824Kills yourself. No, really.
823 825
824This command might not look useful at first, but sometimes you can get 826This command might not look useful at first, but sometimes you can get
825yourself into a corner you can't escape anymore, either due to a map 827yourself into a corner you can't escape anymore, either due to a map
826bug or your own stupidity. Killing oneself can be difficult and time 828bug or your own stupidity. Killing oneself can be difficult and time
827consuming, thats why this command is provided. It is fast, painless, 829consuming, that's why this command is provided. It is fast, painless,
828effective, humane. 830effective, humane.
829 831
830=head2 take 832=head2 take
831 833
832The take commands take object(s) on the space the player is standing on, 834The take commands take object(s) on the space the player is standing on,
860 862
861=head2 time 863=head2 time
862 864
863Shows the Deliantra in-game time, not the server time. It looks like this: 865Shows the Deliantra in-game time, not the server time. It looks like this:
864 866
865 It is 52 minutes past 8 o'clock am, on the Day of the Bull 867 It is 52 minutes past 8 o'clock am, on the Day of the Bull,
866 The 2nd Day of the Month of the Frost Giant, Year 63 868 the 2nd Day of the Month of the Frost Giant, Year 63.
867 Time of Year: The Season of New Year 869 Time of Year: The Season of New Year.
868 870
869It is partially just for fun but it affects the darkness outside and the 871An hour of game time passes in 3 minutes of real time. The time and
870weather if weather is enabled in the server. 872calendar uses 60 minutes per hour, 28 hours per day, seven days per week,
873five weeks per month, and 17 months per year. The year is additionally
874split into four seasons of 4 months each, except the season of the
875Blizzard, which is 5 months long.
876
877The number "zero" is unknown, which is why the minutes go from 1 to 60.
878
879Seasons and the time of the day affect the overall outdoor daylight.
871 880
872=head2 title 881=head2 title
873 882
874 title <new title> 883 title <new title>
875 title clear # Sets your title back to your race. 884 title clear # Sets your title back to your race.

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