--- deliantra/Deliantra-Client/pod/command_help.pod 2008/09/23 00:23:03 1.31 +++ deliantra/Deliantra-Client/pod/command_help.pod 2009/10/27 01:43:57 1.40 @@ -71,9 +71,14 @@ =head2 body -Shows how much you are wielding on certain body parts. For example as -fireborn, you have 4 fingers to put rings on. If you have 3 rings on it will -say: "on your finger 3 1", meaning you have 3 fingers full and one free. +Shows how much (and what) you are wielding on certain body parts. + +For example as fireborn, you have 4 fingers to put rings on. If you have +3 rings on it will say: "on your finger 3 1", meaning you have 3 fingers +full and one free. + +Both items as well as skills and other more esoteric objects can use those +body parts. =head2 Xbowmode (normal|threewide|spreadshot|bestarrow|.*) @@ -144,8 +149,8 @@ drop [number] name B is the name of the item(s) to drop. It may match multiple items. -The name is matched against the start of the objects in your inventory. -The name matching is case insensitive. +An object name matches when it contains the name. The name matching is +case insensitive. There are a few special name values: @@ -426,7 +431,7 @@ The server keeps maps in memory only for a short time (by default about 40 seconds). After that time, it saves them to disk. As the server loads most maps in the background it is possible that you can see a map that is -currently being loaded, but thats rare, as loading a map is fast. +currently being loaded, but that's rare, as loading a map is fast. =item Svd: the amount of seconds the map was last saved (++ means >99). @@ -464,6 +469,19 @@ on shortened name, object name, archetype name. It prints the match it finds. +=head2 me + + me + +Sends a message to all players on the server, similar to chat, but instead +of using C, the form C<* name message> is used, which +is useful to describe yourself, such as: + + me feels lonely + => + * schmorp feels lonely + + =head2 motd Shows the message of the day. It takes no arguments. @@ -576,7 +594,7 @@ =item B -As you would expect. +Monsters behave normally, i.e. according to their own character. =item B (search and destroy) @@ -594,38 +612,30 @@ =head2 pickup -B changes how you pick up items when you step on them. to pickup -an item manually, use the ',' key. - -Mode 0: Don't pick up items. - -Mode 1: Pick up one item - -Mode 2: Pickup up one item and stop - -Mode 3: Stop before picking up items - -Mode 4: Pick up all items - -Mode 5: Pick up all items and stop - -Mode 6: Pick up all magical items - -Mode 7: Pick up all coins and gems - -Modes above 7: Pickup items with -a value density greater than the pickup mode. - -Value density is value in gold/weight in kilograms. + pickup +mode + pickup -mode + pickup density + +B changes whether you pick up items when you step on them. To +pickup an item manually, use the ',' key. + +The B tab in the playerbook is usually a better way to modify your +autopickup settings than using this command. + +Mode can be one of: + + "debug", "inhibit", "stop", "food", "drink", "valuables", "bow", + "arrow", "helmet", "shield", "armour", "boots", "gloves", "cloak", + "key", "missile", "allweapon", "magical", "potion", "spellbook", + "skillscroll", "readables", "magicdevice", "notcursed", "jewels", + "flesh" + +If a number (C, must be 0..15) is specified, then items of at +least the specified value density are picked up. Value density is given as +gold/weight in kilograms. The value in gold is what the item is worth if you sold it in the shop. -Goldcoins have a value density of 66, - -Density 10 will pickup silver, gold, rings, wands, books, and scrolls. -Artifacts are also picked up. - - =head2 prepare The same as cast. Usage: @@ -724,9 +734,17 @@ search-items -Automatically picks up all items with in their name. search-items rod -will pick up all rods and heavy rods. search-items of Fire will pick up all -bolts, arrows, swords, etc. of Fire. +Automatically picks up all items with in their name. C will pick up all rods and heavy rods. C will +pick up all bolts, arrows, swords, etc. of Fire, C +will pick up all items with magic+1, and so on, and so on. + +You can also specify C (to pick up I), C to pick +up only cursed items or C, which picks up only unpaid items. + +While this mode is active, you will be slower and the normal autopickup is +disabled. To disable search mode again, execute C without +any arguments. =head2 seen @@ -824,7 +842,7 @@ This command might not look useful at first, but sometimes you can get yourself into a corner you can't escape anymore, either due to a map bug or your own stupidity. Killing oneself can be difficult and time -consuming, thats why this command is provided. It is fast, painless, +consuming, that's why this command is provided. It is fast, painless, effective, humane. =head2 take @@ -862,12 +880,19 @@ Shows the Deliantra in-game time, not the server time. It looks like this: - It is 52 minutes past 8 o'clock am, on the Day of the Bull - The 2nd Day of the Month of the Frost Giant, Year 63 - Time of Year: The Season of New Year + It is 52 minutes past 8 o'clock am, on the Day of the Bull, + the 2nd Day of the Month of the Frost Giant, Year 63. + Time of Year: The Season of New Year. + +An hour of game time passes in 3 minutes of real time. The time and +calendar uses 60 minutes per hour, 28 hours per day, seven days per week, +five weeks per month, and 17 months per year. The year is additionally +split into four seasons of 4 months each, except the season of the +Blizzard, which is 5 months long. + +The number "zero" is unknown, which is why the minutes go from 1 to 60. -It is partially just for fun but it affects the darkness outside and the -weather if weather is enabled in the server. +Seasons and the time of the day affect the overall outdoor daylight. =head2 title