--- deliantra/Deliantra-Client/pod/command_help.pod 2007/07/03 01:01:55 1.17 +++ deliantra/Deliantra-Client/pod/command_help.pod 2007/07/20 14:26:59 1.20 @@ -177,6 +177,22 @@ See also B and mouse button control within client for dropping objects. + +=head2 cointoss + +Tosses a coin and reports the outcome to you and other players on the same +map, much like the say command does. + + +=head2 orcknuckle + +Throws your orcknuckle set and reports the outcome to you and other +players on the same map, much like the say command does. Your first +three orcknuckle throws can report I, I, I, +I, I, while the fourth can additionally roll up to +I. + + =head2 dropall dropall [type] @@ -258,7 +274,7 @@ Gives you online help for the command or help topic specified. -=head2 hintmode [show|mark|hide] +=head2 hintmode (show|mark|hide) hintmode show|mark|hide @@ -449,7 +465,9 @@ =item Reset: the minimum number of seconds the map will stay as is (will not reset). Most maps will not reset as long as players are on it, and usually the -reset counter only starts going down when all players left the map. +reset counter only starts going down when all players left the map. Some +maps will never reset in the common sense, these are usually marked with a +very high number (sucha s C<1e+99>). =item Path: the name that uniquely identifies the map, can be used for goto etc.