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Comparing deliantra/Deliantra-Client/pod/command_help.pod (file contents):
Revision 1.20 by root, Fri Jul 20 14:26:59 2007 UTC vs.
Revision 1.23 by root, Mon Jul 30 02:16:16 2007 UTC

510buffer has its own time value, and will be flushed independantly. The 510buffer has its own time value, and will be flushed independantly. The
511default value is usually less than a second. 511default value is usually less than a second.
512 512
513See also L<output-sync>. 513See also L<output-sync>.
514 514
515=head2 output-rate
516
515=head2 output-rate [bytes per second] 517 output-rate [bytes per second]
516 518
517Show the current setting of the output-rate, or set it to the provided 519Show the current setting of the output-rate, or set it to the provided
518value. The server will try not to send (much) more than this many bytes 520value. The server will try very hard not to send more than this many bytes
519per second to your client. If the rate is exceeded, the server tries to 521per second to your client. If the rate is exceeded, the server tries to
520hold back less important information (such as new images), to increase 522hold back less important information (such as new images) to increase
523responsiveness.
524
521responsiveness. The server-side default is usually quite high, around 525The server-side default is usually quite high, around 100000. If the
522100000, so if you have a slow link and want to be able to control your 526server is running on a Linux kernel, it will adjust to the actual
523character even when downloading faces, set this to a lower value, such as 527bandwidth available, and output-rate only sets an upper bound. That is,
5247000 (for ISDN). 528the server will automatically set an optimal send rate and adjusting your
529output-rate is not required.
525 530
526=head2 output-sync 531=head2 output-sync
527 532
528 output-sync [seconds] 533 output-sync [seconds]
529 534
646Goldcoins have a value density of 66, 651Goldcoins have a value density of 66,
647 652
648Density 10 will pickup silver, gold, rings, wands, books, and scrolls. 653Density 10 will pickup silver, gold, rings, wands, books, and scrolls.
649Artifacts are also picked up. 654Artifacts are also picked up.
650 655
656
651=head2 prepare 657=head2 prepare
652 658
653The same as cast. Usage: 659The same as cast. Usage:
654 660
655 prepare <spell> 661 prepare <spell>
656 662
657=head2 X<quests>quests (|finished|.*)
658
659The quests command lists the quests you are doing or have completed.
660
661Parameters are:
662
663=over 4
664
665=item no arguments: displays current quests.
666
667=item B<finished>: displays finished quests;
668
669=item anything else: displays details for quests (finished or not) with name containing the given string.
670
671=back
672 663
673=head2 quit 664=head2 quit
674 665
675Deletes your character from the server. If you want to quit the session 666Deletes your character from the server. If you want to quit the session
676without deleting your character, you must use a I<Bed to Reality>. Find a 667without deleting your character, you must use a I<Bed to Reality>. Find a
677bed (probably in a building close to where you entered the game), get on 668bed (probably in a building close to where you entered the game), get on
678top of it, and apply it using B<Tab> ro the B<apply> command. 669top of it, and apply it using B<Tab> ro the B<apply> command.
679 670
671
680=head2 range 672=head2 range
681 673
682Your range weapon can be one of several weapons, a spell you cast, a 674Your range weapon can be one of several weapons, a spell you cast, a
683bow-and-arrow, a rod, or a wand, to name a few. 675bow-and-arrow, a rod, or a wand, to name a few.
684 676
685Your range weapon is fired when you press SHIFT-direction, and will be 677Your range weapon is fired when you press SHIFT-direction, and will be
686fired in that direction. 678fired in that direction.
679
687 680
688=head2 ready_skill 681=head2 ready_skill
689 682
690 ready_skill <name of skill> 683 ready_skill <name of skill>
691 684
694readied, some need to be actively used by "firing" them. 687readied, some need to be actively used by "firing" them.
695 688
696If you just want to invoke a skill once, leaving your range slot 689If you just want to invoke a skill once, leaving your range slot
697untouched, use L<use_skill> instead. 690untouched, use L<use_skill> instead.
698 691
692
699=head2 rename 693=head2 rename
700 694
701Changes/removes the custom name of given item (or the marked one). 695Changes/removes the custom name of given item (or the marked one).
702 696
703 rename oldname to newname 697 rename oldname to newname
710If the new name is empty (i.e. C<"">), then the original (unrenamed) name 704If the new name is empty (i.e. C<"">), then the original (unrenamed) name
711will be restored. 705will be restored.
712 706
713Note: maximum allowed name length is 127 characters. 707Note: maximum allowed name length is 127 characters.
714 708
715=head2 reply
716
717 reply <message>
718
719Similar to tell, but instead of having to supply a username, it replies
720to the last player that sent you a tell. This is a bit racy (e.g. when
721somebody else tells you something while you type and you do not realise
722that), so be careful not to supply confidential information in the
723message.
724 709
725=head2 resistances 710=head2 resistances
726 711
727This shows you the resistances you have to specific attack types. 712This shows you the resistances you have to specific attack types.
728If you have for example "cold +20", it means you get 20% damage done 713If you have for example "cold +20", it means you get 20% damage done

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