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Comparing deliantra/Deliantra-Client/pod/dmcommand_help.pod (file contents):
Revision 1.10 by root, Thu Jun 21 22:41:25 2007 UTC vs.
Revision 1.17 by root, Mon Nov 26 15:11:37 2012 UTC

1=encoding utf-8
2
1=head1 Crossfire TRT Dungeon Master Commands 3=head1 Deliantra Dungeon Master Commands
2 4
3The following commands are only available to you if you are dungeon 5The following commands are only available to you if you are dungeon
4master, that is, a kind of server administrator with special privileges. 6master, that is, a kind of server administrator with special privileges.
5 7
6=head2 abil 8=head2 abil
7 9
8 abil <player> <attribute> <value> 10 abil <player> <attribute> <value>
9 11
10B<abil> will permanently change the ability scores of players. Attribute is 12B<abil> will permanently change the ability scores of players. Attribute is
11one of str, dex, con, int, wis, pow, cha. Value may not exceed 30. 13one of str, dex, con, int, wis, pow, cha. Value may not exceed 30.
12 14
13=head2 addexp 15=head2 addexp
14 16
15 addexp <player> <how much> 17 addexp <player> <how much>
16 18
17The player must have a skill readied. All experience added in this manner 19The player must have a skill readied. All experience added in this manner
18will go directly to the skill readied. 20will go directly to the skill readied.
19 21
20=head2 arrest 22=head2 arrest
23 25
24Puts the named player into the nearest cell (corresonding to the region he is in). 26Puts the named player into the nearest cell (corresonding to the region he is in).
25 27
26=head2 banish 28=head2 banish
27 29
28 banish <player> 30 banish <player>
29 31
30I<Kicks> the named player and adds their current IP address to the banish 32I<Kicks> the named player and adds their current IP address to the banish
31file. This will prevent the named player from logging into the server 33file. This will prevent the named player from logging into the server
32(from their current IP). This is an in-game version of the ban function 34(from their current IP). This is an in-game version of the ban function
33meant for short term relief of persistant goons and for DMs who do not 35meant for short term relief of persistant goons and for DMs who do not
35(usually at F</var/crossfire/banish_file>) on a regular basis and delete 37(usually at F</var/crossfire/banish_file>) on a regular basis and delete
36or move any entries to the ban_file if desired. 38or move any entries to the ban_file if desired.
37 39
38=head2 create 40=head2 create
39 41
40 create <number> <bonus> <archtype> <variable1> <value1> <variable2> <value2> ... 42 create <number> <bonus> <archtype> <variable1> <value1> <variable2> <value2> ...
41 43
42Creating items is rather dangerous and tends to crash the server when 44Creating items is rather dangerous and tends to crash the server when
43creating some items. 45creating some items.
44 46
45The number and bonus attributes may be left off, or the bonus itself may 47The number and bonus attributes may be left off, or the bonus itself may
57This would create 5 +1 longswords named 'Spiffy Sword' that look like 59This would create 5 +1 longswords named 'Spiffy Sword' that look like
58chickens. See also: patch, dump 60chickens. See also: patch, dump
59 61
60=head2 debug 62=head2 debug
61 63
62 debug <level> 64 debug <level>
63 65
64Without arguments, debug will simply print the current level of 66Without arguments, debug will simply print the current level of
65debugging. Valid debugging levels are 0-3 where: llevError = 0, llevInfo = 67debugging. Valid debugging levels are 0-3 where: llevError = 0, llevInfo =
661, llevDebug = 2, llevMonster = 3 681, llevDebug = 2, llevMonster = 3
67 69
70=head2 dm
71
72 dm
73
74Try to become dungeon master.
75
76=head2 dmhide
77
78 dmhide
79
80Same as becoming dm and hiding at the same time. See B<hide>.
81
68=head2 dump 82=head2 dump
69 83
70 dump <tag> 84 dump <tag>
71 85
72Using dump, you can see the attributes of any item in the game. To find 86Using dump, you can see the attributes of any item in the game. To find
73the object number of an item you wish to view, click on it. If this item 87the object number of an item you wish to view, click on it. If this item
74is in your inventory, or you are standing over, click on yourself and the 88is in your inventory, or you are standing over, click on yourself and the
75item tags will be displayed. see also: patch 89item tags will be displayed. see also: patch
76 90
77=head2 dumpbelow 91=head2 dumpbelow
78 92
79 dumpbelow 93 dumpbelow
80 94
81Will dump the attributes of the top item you are standing over. see also: 95Will dump the attributes of the top item you are standing over. see also:
82dump 96dump
83 97
84=head2 dumpfriendlyobjects 98=head2 dumpfriendlyobjects
93 107
94This will cause you to permanently lose knowledge of a spell. 108This will cause you to permanently lose knowledge of a spell.
95 109
96=head2 free 110=head2 free
97 111
98 free <tag> 112 free <tag>
99 113
100Removes (if necessary) and destroys the given object. 114Removes (if necessary) and destroys the given object.
101 115
102=head2 goto 116=head2 goto
103 117
109 123
110=head2 hide 124=head2 hide
111 125
112 hide 126 hide
113 127
114This hides the DM from being seen by other players. This is done by 128Sets the hidden status on the player. Currently, this has very little
115making the player perpetually invisible. It also results in the player 129effect apart from hiding the player in some informational output, such as
116not showing up in the who command, maps comamnd, or being reported as a 130the who listing.
117player on the metaserver.
118
119Note that the DM can still do things that makes his presence known, eg,
120shout, other DM actions, etc.
121 131
122=head2 insert_into 132=head2 insert_into
123 133
124 insert_into <item> <item> 134 insert_into <item> <item>
125 135
126This will insert the 2nd item in the first. 2nd can't be a player. 136This will insert the 2nd item in the first. 2nd can't be a player.
127 137
128=head2 invisible 138=head2 invisible
129 139
130 invisible 140 invisible
131 141
132Makes you invisible for a short time. 142Makes you invisible for 60 seconds.
133 143
134=head2 kick 144=head2 kick
135 145
136 kick <player> 146 kick <player>
137 147
138This command will kick a player off the server. If used without an 148This command will kick a player off the server. If used without an
139argument, it will kick all players off the server with the exception of 149argument, it will kick all players off the server with the exception of
140you. 150you.
141 151
164Toggles the aggression of the monster you are currently possessing. Not 174Toggles the aggression of the monster you are currently possessing. Not
165reccomended to be flipped on yourself as a player. 175reccomended to be flipped on yourself as a player.
166 176
167=head2 nodm 177=head2 nodm
168 178
169 nodm or nowiz 179 nodm
170 180
171Both of these commands will return you to normal player status. 181This commands will return you to normal player status.
172
173=head2 nowiz
174
175 nodm or nowiz
176
177Both of these commands will return you to normal player status.
178 182
179=head2 observe 183=head2 observe
180 184
181 observe <playername> 185 observe <playername>
182 186
183Observes the given object (currently players only). This means that the 187Observes the given object (currently players only). This means that the
184map and stats of the observed object will be displayed instead of ones 188map and stats of the observed object will be displayed instead of ones
185own map and stats. Using observe without argument will switch bakc to 189own map and stats. Using observe without argument will switch back to
186displaying your own map and stats. 190displaying your own map and stats.
187 191
188=head2 patch 192=head2 patch
189 193
190 patch <tag> <variable> <value> 194 patch <tag> <variable> <value>
191 195
192Using the patch command, you can radically modify the properties of 196Using the patch command, you can radically modify the properties of
193objects in the game. Simply specify the object to modify and the new 197objects in the game. Simply specify the object to modify and the new
194values of its variables (or completely new variables). See Also: dump 198values of its variables (or completely new variables). See Also: dump
195 199
200=head2 password
201
202 password <playername> [<new password>]
203
204Will set a new password for the player. If no new password
205is given a random password will be generated (and printed).
206
196=head2 reload 207=head2 reload
197 208
198Will first unload all loaded perl extensions and modules loaded from the 209Will first unload all loaded perl extensions and modules loaded from the
199extension directory, followed by loading the perl part of the plugin and 210extension directory, followed by loading the perl part of the plugin and
200all extensions found. 211all extensions found.
210possess another player, as bad things will undoubtably happen. Allows DM 221possess another player, as bad things will undoubtably happen. Allows DM
211to control the monster directly with his client. 222to control the monster directly with his client.
212 223
213=head2 printlos 224=head2 printlos
214 225
215 printlos 226 printlos
216 227
217This is used for line of sight debugging. 228This is used for line of sight debugging.
218 229
219=head2 remove 230=head2 remove
220 231
221 remove <tag> 232 remove <tag>
222 233
223C<remove> will, suprisingly enough, remove the object specified by the tag 234C<remove> will, suprisingly enough, remove the object specified by the tag
224supplied. see also: free 235supplied. see also: free
225 236
226=head2 reset 237=head2 reset
236 247
237This will change a players diety to the diety specified. 248This will change a players diety to the diety specified.
238 249
239=head2 shutdown 250=head2 shutdown
240 251
241 shutdown 252 shutdown
242 253
243This will cause a Crossfire TRT server to shut down entirely by first 254This will cause a Deliantra server to shut down entirely by first
244kicking out all players, saving all maps and finally exiting. Crossfire 255kicking out all players, saving all maps and finally exiting. Deliantra
245servers will kick out players and might or might not save some players or 256servers will kick out players and might or might not save some players or
246maps. 257maps.
247 258
248=head2 stats 259=head2 stats
249 260
251 262
252This displays the named players statistics. 263This displays the named players statistics.
253 264
254=head2 style_info 265=head2 style_info
255 266
256 style_info 267 style_info
257 268
258This will print out information regarding current styles in use. 269This will print out information regarding current styles in use.
259 270
260=head2 summon 271=head2 summon
261 272
262 summon <player> 273 summon <player>
263 274
264Summoning a player will bring them immediately to your location. There 275Summoning a player will bring them immediately to your location. There
265is no 'reverse' summoning, except to go to a map yourself and summon the 276is no 'reverse' summoning, except to go to a map yourself and summon the
266player again. 277player again.
267 278
268=head2 teleport 279=head2 teleport
269 280
270 teleport <player> 281 teleport <player>
271 282
272C<teleport> will bring you immediately next to the player's location. 283C<teleport> will bring you immediately next to the player's location.
273 284
274=head2 wizcast 285=head2 wizcast
275 286
278This will enable/disable your ability to cast spells and prayers anywhere 289This will enable/disable your ability to cast spells and prayers anywhere
279as dm. Without argument it toggles between on and off. 290as dm. Without argument it toggles between on and off.
280 291
281=head2 wizlook 292=head2 wizlook
282 293
283 wizlook 294 wizlook [<on_off>]
284 295
285This will temporarily increase your area of sight to the maximum. It will 296This will enable/disable increase your area of sight to the
286return to normal when lighting conditions change or when you move. 297maximum. Without argument it toggles between on and off.
287 298
288=head2 wizpass 299=head2 wizpass
289 300
290 wizpass 301 wizpass
291 302
292This will toggle on and off your ability to walk thru walls as dm. 303This will toggle on and off your ability to walk thru walls as dm.

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