--- deliantra/Deliantra-Client/pod/dmcommand_help.pod 2006/11/08 00:41:43 1.3 +++ deliantra/Deliantra-Client/pod/dmcommand_help.pod 2007/06/21 22:37:38 1.9 @@ -1,15 +1,4 @@ -=begin comment - -*** -*** WARNING: -*** This file resides in both CFPlus/pod/ and server/pod/ -*** Only ever edit the version in CFPlus/pod/ and run -*** ./copy_pod inside server/pod/ to update that copy. -*** - -=end - -=head1 Crossfire+ Dungeon Master Commands +=head1 Crossfire TRT Dungeon Master Commands The following commands are only available to you if you are dungeon master, that is, a kind of server administrator with special privileges. @@ -18,7 +7,7 @@ abil -abil will permanently change the ability scores of players. Attribute is +B will permanently change the ability scores of players. Attribute is one of str, dex, con, int, wis, pow, cha. Value may not exceed 30. =head2 addexp @@ -28,6 +17,12 @@ The player must have a skill readied. All experience added in this manner will go directly to the skill readied. +=head2 arrest + + arrest + +Puts the named player into the nearest cell (corresonding to the region he is in). + =head2 banish banish @@ -120,10 +115,7 @@ free -C should ONLY be used after remove. Freeing an object that has -not been removed will cause the game to crash. For most objects, simply -removing them is sufficient and they will eventually be freed. See Also: -remove +Removes (if necessary) and destroys the given object. =head2 goto @@ -201,6 +193,15 @@ Both of these commands will return you to normal player status. +=head2 observe + + observe + +Observes the given object (currently players only). This means that the +map and stats of the observed object will be displayed instead of ones +own map and stats. Using observe without argument will switch bakc to +displaying your own map and stats. + =head2 overlay_save overlay_save @@ -227,27 +228,6 @@ This is done in an as atomic way as possible so it is safe to do at anytime. -=head2 plugin - - plugin - -This will load a new plugin into memory. Using this with no arguments, -or invalid arguments will cause a server crash. Plugin name should be as -it appears in your plugin directory. Double check the names before using -plugins. - -=head2 pluglist - - pluglist - -This shows currently loaded plugins. - -=head2 plugout - - plugout - -This will remove a loaded plugin from memory. - =head2 possess possess (nr) @@ -271,21 +251,10 @@ =head2 reset - reset - -All other characters must be off of the map at the time of reset. This -will NOT reset any unique items, such as players apartments, in the case -of unique items being on a map, it will cause them to be saved before the -map is reset. - -Using C will reset the map that the player is currently on. + reset -=head2 server_speed - - server_speed [newspeed] - -Without arguments, this prints current server speed. If given an argument, -it will set server speed to the new speed. +Temporarily moves off all characters from the current map, then resets it. +It works exactly as if the map reached its reset time prematurely. =head2 set_god @@ -297,21 +266,10 @@ shutdown -This will cause a Crossfire+ to shut down entirely by first kicking out -all players, saving all maps and finally exiting. Crossfire servers will -kick out players and might or might not save some players or maps. - -=head2 spellreset - - spellreset - -This causes the spell table to be reinitialized. - -=head2 ssdumptable - - ssdumptable - -This will print out the current hash table to stderr. +This will cause a Crossfire TRT server to shut down entirely by first +kicking out all players, saving all maps and finally exiting. Crossfire +servers will kick out players and might or might not save some players or +maps. =head2 stats @@ -329,7 +287,7 @@ summon -Summoning a player will bring them immediately to your location. There +Summoning a player will bring them immediately to your location. There is no 'reverse' summoning, except to go to a map yourself and summon the player again. @@ -339,13 +297,6 @@ C will bring you immediately next to the player's location. -=head2 toggle_shout - - toggle_shout - -Will toggle the no_shout bit for the named player. This will prevent or -enable the player to use the shout command. - =head2 wizcast wizcast []