ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/pod/dmcommand_help.pod
(Generate patch)

Comparing deliantra/Deliantra-Client/pod/dmcommand_help.pod (file contents):
Revision 1.13 by root, Sun Oct 14 15:33:31 2007 UTC vs.
Revision 1.17 by root, Mon Nov 26 15:11:37 2012 UTC

1=encoding utf-8
2
1=head1 Deliantra Dungeon Master Commands 3=head1 Deliantra Dungeon Master Commands
2 4
3The following commands are only available to you if you are dungeon 5The following commands are only available to you if you are dungeon
4master, that is, a kind of server administrator with special privileges. 6master, that is, a kind of server administrator with special privileges.
5 7
6=head2 abil 8=head2 abil
7 9
8 abil <player> <attribute> <value> 10 abil <player> <attribute> <value>
9 11
10B<abil> will permanently change the ability scores of players. Attribute is 12B<abil> will permanently change the ability scores of players. Attribute is
11one of str, dex, con, int, wis, pow, cha. Value may not exceed 30. 13one of str, dex, con, int, wis, pow, cha. Value may not exceed 30.
12 14
13=head2 addexp 15=head2 addexp
14 16
15 addexp <player> <how much> 17 addexp <player> <how much>
16 18
17The player must have a skill readied. All experience added in this manner 19The player must have a skill readied. All experience added in this manner
18will go directly to the skill readied. 20will go directly to the skill readied.
19 21
20=head2 arrest 22=head2 arrest
23 25
24Puts the named player into the nearest cell (corresonding to the region he is in). 26Puts the named player into the nearest cell (corresonding to the region he is in).
25 27
26=head2 banish 28=head2 banish
27 29
28 banish <player> 30 banish <player>
29 31
30I<Kicks> the named player and adds their current IP address to the banish 32I<Kicks> the named player and adds their current IP address to the banish
31file. This will prevent the named player from logging into the server 33file. This will prevent the named player from logging into the server
32(from their current IP). This is an in-game version of the ban function 34(from their current IP). This is an in-game version of the ban function
33meant for short term relief of persistant goons and for DMs who do not 35meant for short term relief of persistant goons and for DMs who do not
35(usually at F</var/crossfire/banish_file>) on a regular basis and delete 37(usually at F</var/crossfire/banish_file>) on a regular basis and delete
36or move any entries to the ban_file if desired. 38or move any entries to the ban_file if desired.
37 39
38=head2 create 40=head2 create
39 41
40 create <number> <bonus> <archtype> <variable1> <value1> <variable2> <value2> ... 42 create <number> <bonus> <archtype> <variable1> <value1> <variable2> <value2> ...
41 43
42Creating items is rather dangerous and tends to crash the server when 44Creating items is rather dangerous and tends to crash the server when
43creating some items. 45creating some items.
44 46
45The number and bonus attributes may be left off, or the bonus itself may 47The number and bonus attributes may be left off, or the bonus itself may
57This would create 5 +1 longswords named 'Spiffy Sword' that look like 59This would create 5 +1 longswords named 'Spiffy Sword' that look like
58chickens. See also: patch, dump 60chickens. See also: patch, dump
59 61
60=head2 debug 62=head2 debug
61 63
62 debug <level> 64 debug <level>
63 65
64Without arguments, debug will simply print the current level of 66Without arguments, debug will simply print the current level of
65debugging. Valid debugging levels are 0-3 where: llevError = 0, llevInfo = 67debugging. Valid debugging levels are 0-3 where: llevError = 0, llevInfo =
661, llevDebug = 2, llevMonster = 3 681, llevDebug = 2, llevMonster = 3
67 69
68=head2 dm 70=head2 dm
69 71
70 dm <password> 72 dm
71 73
72Try to become dungeon master. 74Try to become dungeon master.
73 75
74=head2 dmhide 76=head2 dmhide
75 77
76 dmhide <password> 78 dmhide
77 79
78Same as becoming dm and hiding at the same time. See B<hide>. 80Same as becoming dm and hiding at the same time. See B<hide>.
79 81
80=head2 dump 82=head2 dump
81 83
82 dump <tag> 84 dump <tag>
83 85
84Using dump, you can see the attributes of any item in the game. To find 86Using dump, you can see the attributes of any item in the game. To find
85the object number of an item you wish to view, click on it. If this item 87the object number of an item you wish to view, click on it. If this item
86is in your inventory, or you are standing over, click on yourself and the 88is in your inventory, or you are standing over, click on yourself and the
87item tags will be displayed. see also: patch 89item tags will be displayed. see also: patch
88 90
89=head2 dumpbelow 91=head2 dumpbelow
90 92
91 dumpbelow 93 dumpbelow
92 94
93Will dump the attributes of the top item you are standing over. see also: 95Will dump the attributes of the top item you are standing over. see also:
94dump 96dump
95 97
96=head2 dumpfriendlyobjects 98=head2 dumpfriendlyobjects
105 107
106This will cause you to permanently lose knowledge of a spell. 108This will cause you to permanently lose knowledge of a spell.
107 109
108=head2 free 110=head2 free
109 111
110 free <tag> 112 free <tag>
111 113
112Removes (if necessary) and destroys the given object. 114Removes (if necessary) and destroys the given object.
113 115
114=head2 goto 116=head2 goto
115 117
121 123
122=head2 hide 124=head2 hide
123 125
124 hide 126 hide
125 127
126This hides the DM from being seen by other players. This is done by 128Sets the hidden status on the player. Currently, this has very little
127making the player perpetually invisible. It also results in the player 129effect apart from hiding the player in some informational output, such as
128not showing up in the who command, maps comamnd, or being reported as a 130the who listing.
129player on the metaserver.
130
131Note that the DM can still do things that makes his presence known, eg,
132shout, other DM actions, etc.
133 131
134=head2 insert_into 132=head2 insert_into
135 133
136 insert_into <item> <item> 134 insert_into <item> <item>
137 135
138This will insert the 2nd item in the first. 2nd can't be a player. 136This will insert the 2nd item in the first. 2nd can't be a player.
139 137
140=head2 invisible 138=head2 invisible
141 139
142 invisible 140 invisible
143 141
144Makes you invisible for a short time. 142Makes you invisible for 60 seconds.
145 143
146=head2 kick 144=head2 kick
147 145
148 kick <player> 146 kick <player>
149 147
150This command will kick a player off the server. If used without an 148This command will kick a player off the server. If used without an
151argument, it will kick all players off the server with the exception of 149argument, it will kick all players off the server with the exception of
152you. 150you.
153 151
176Toggles the aggression of the monster you are currently possessing. Not 174Toggles the aggression of the monster you are currently possessing. Not
177reccomended to be flipped on yourself as a player. 175reccomended to be flipped on yourself as a player.
178 176
179=head2 nodm 177=head2 nodm
180 178
181 nodm or nowiz 179 nodm
182 180
183Both of these commands will return you to normal player status. 181This commands will return you to normal player status.
184
185=head2 nowiz
186
187 nodm or nowiz
188
189Both of these commands will return you to normal player status.
190 182
191=head2 observe 183=head2 observe
192 184
193 observe <playername> 185 observe <playername>
194 186
197own map and stats. Using observe without argument will switch back to 189own map and stats. Using observe without argument will switch back to
198displaying your own map and stats. 190displaying your own map and stats.
199 191
200=head2 patch 192=head2 patch
201 193
202 patch <tag> <variable> <value> 194 patch <tag> <variable> <value>
203 195
204Using the patch command, you can radically modify the properties of 196Using the patch command, you can radically modify the properties of
205objects in the game. Simply specify the object to modify and the new 197objects in the game. Simply specify the object to modify and the new
206values of its variables (or completely new variables). See Also: dump 198values of its variables (or completely new variables). See Also: dump
207 199
200=head2 password
201
202 password <playername> [<new password>]
203
204Will set a new password for the player. If no new password
205is given a random password will be generated (and printed).
206
208=head2 reload 207=head2 reload
209 208
210Will first unload all loaded perl extensions and modules loaded from the 209Will first unload all loaded perl extensions and modules loaded from the
211extension directory, followed by loading the perl part of the plugin and 210extension directory, followed by loading the perl part of the plugin and
212all extensions found. 211all extensions found.
222possess another player, as bad things will undoubtably happen. Allows DM 221possess another player, as bad things will undoubtably happen. Allows DM
223to control the monster directly with his client. 222to control the monster directly with his client.
224 223
225=head2 printlos 224=head2 printlos
226 225
227 printlos 226 printlos
228 227
229This is used for line of sight debugging. 228This is used for line of sight debugging.
230 229
231=head2 remove 230=head2 remove
232 231
233 remove <tag> 232 remove <tag>
234 233
235C<remove> will, suprisingly enough, remove the object specified by the tag 234C<remove> will, suprisingly enough, remove the object specified by the tag
236supplied. see also: free 235supplied. see also: free
237 236
238=head2 reset 237=head2 reset
248 247
249This will change a players diety to the diety specified. 248This will change a players diety to the diety specified.
250 249
251=head2 shutdown 250=head2 shutdown
252 251
253 shutdown 252 shutdown
254 253
255This will cause a Deliantra server to shut down entirely by first 254This will cause a Deliantra server to shut down entirely by first
256kicking out all players, saving all maps and finally exiting. Deliantra 255kicking out all players, saving all maps and finally exiting. Deliantra
257servers will kick out players and might or might not save some players or 256servers will kick out players and might or might not save some players or
258maps. 257maps.
263 262
264This displays the named players statistics. 263This displays the named players statistics.
265 264
266=head2 style_info 265=head2 style_info
267 266
268 style_info 267 style_info
269 268
270This will print out information regarding current styles in use. 269This will print out information regarding current styles in use.
271 270
272=head2 summon 271=head2 summon
273 272
274 summon <player> 273 summon <player>
275 274
276Summoning a player will bring them immediately to your location. There 275Summoning a player will bring them immediately to your location. There
277is no 'reverse' summoning, except to go to a map yourself and summon the 276is no 'reverse' summoning, except to go to a map yourself and summon the
278player again. 277player again.
279 278
280=head2 teleport 279=head2 teleport
281 280
282 teleport <player> 281 teleport <player>
283 282
284C<teleport> will bring you immediately next to the player's location. 283C<teleport> will bring you immediately next to the player's location.
285 284
286=head2 wizcast 285=head2 wizcast
287 286
290This will enable/disable your ability to cast spells and prayers anywhere 289This will enable/disable your ability to cast spells and prayers anywhere
291as dm. Without argument it toggles between on and off. 290as dm. Without argument it toggles between on and off.
292 291
293=head2 wizlook 292=head2 wizlook
294 293
295 wizlook 294 wizlook [<on_off>]
296 295
297This will temporarily increase your area of sight to the maximum. It will 296This will enable/disable increase your area of sight to the
298return to normal when lighting conditions change or when you move. 297maximum. Without argument it toggles between on and off.
299 298
300=head2 wizpass 299=head2 wizpass
301 300
302 wizpass 301 wizpass
303 302
304This will toggle on and off your ability to walk thru walls as dm. 303This will toggle on and off your ability to walk thru walls as dm.

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines