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Comparing deliantra/Deliantra-Client/pod/dmcommand_help.pod (file contents):
Revision 1.8 by root, Thu Jun 21 22:30:05 2007 UTC vs.
Revision 1.9 by root, Thu Jun 21 22:37:38 2007 UTC

5 5
6=head2 abil 6=head2 abil
7 7
8 abil <player> <attribute> <value> 8 abil <player> <attribute> <value>
9 9
10abil will permanently change the ability scores of players. Attribute is 10B<abil> will permanently change the ability scores of players. Attribute is
11one of str, dex, con, int, wis, pow, cha. Value may not exceed 30. 11one of str, dex, con, int, wis, pow, cha. Value may not exceed 30.
12 12
13=head2 addexp 13=head2 addexp
14 14
15 addexp <player> <how much> 15 addexp <player> <how much>
113 113
114=head2 free 114=head2 free
115 115
116 free <tag> 116 free <tag>
117 117
118C<free> should ONLY be used after remove. Freeing an object that has 118Removes (if necessary) and destroys the given object.
119not been removed will cause the game to crash. For most objects, simply
120removing them is sufficient and they will eventually be freed. See Also:
121remove
122 119
123=head2 goto 120=head2 goto
124 121
125 goto <mapname> 122 goto <mapname>
126 123
229all extensions found. 226all extensions found.
230 227
231This is done in an as atomic way as possible so it is safe to do at 228This is done in an as atomic way as possible so it is safe to do at
232anytime. 229anytime.
233 230
234=head2 plugin
235
236 plugin <plugin name>
237
238This will load a new plugin into memory. Using this with no arguments,
239or invalid arguments will cause a server crash. Plugin name should be as
240it appears in your plugin directory. Double check the names before using
241plugins.
242
243=head2 pluglist
244
245 pluglist
246
247This shows currently loaded plugins.
248
249=head2 plugout
250
251 plugout <plugin name>
252
253This will remove a loaded plugin from memory.
254
255=head2 possess 231=head2 possess
256 232
257 possess (nr) 233 possess (nr)
258 234
259Take over the body of a given monster. It is not suggested you try to 235Take over the body of a given monster. It is not suggested you try to
276=head2 reset 252=head2 reset
277 253
278 reset 254 reset
279 255
280Temporarily moves off all characters from the current map, then resets it. 256Temporarily moves off all characters from the current map, then resets it.
281This will NOT reset any per-player maps, such as apartments, or remove 257It works exactly as if the map reached its reset time prematurely.
282unique items or items on unique floors. I.e. it works exactly as if the
283map reached its reset time prematurely.
284
285=head2 server_speed
286
287 server_speed [newspeed]
288
289Without arguments, this prints current server speed. If given an argument,
290it will set server speed to the new speed.
291 258
292=head2 set_god 259=head2 set_god
293 260
294 set_god <player> <diety> 261 set_god <player> <diety>
295 262
297 264
298=head2 shutdown 265=head2 shutdown
299 266
300 shutdown 267 shutdown
301 268
302This will cause a Crossfire+ to shut down entirely by first kicking out 269This will cause a Crossfire TRT server to shut down entirely by first
303all players, saving all maps and finally exiting. Crossfire servers will 270kicking out all players, saving all maps and finally exiting. Crossfire
304kick out players and might or might not save some players or maps. 271servers will kick out players and might or might not save some players or
305 272maps.
306=head2 spellreset
307
308 spellreset
309
310This causes the spell table to be reinitialized.
311
312=head2 ssdumptable
313
314 ssdumptable
315
316This will print out the current hash table to stderr.
317 273
318=head2 stats 274=head2 stats
319 275
320 stats <player> 276 stats <player>
321 277
329 285
330=head2 summon 286=head2 summon
331 287
332 summon <player> 288 summon <player>
333 289
334Summoning a player will bring them immediately to your location. There 290Summoning a player will bring them immediately to your location. There
335is no 'reverse' summoning, except to go to a map yourself and summon the 291is no 'reverse' summoning, except to go to a map yourself and summon the
336player again. 292player again.
337 293
338=head2 teleport 294=head2 teleport
339 295
340 teleport <player> 296 teleport <player>
341 297
342C<teleport> will bring you immediately next to the player's location. 298C<teleport> will bring you immediately next to the player's location.
343 299
344=head2 toggle_shout
345
346 toggle_shout <player>
347
348Will toggle the no_shout bit for the named player. This will prevent or
349enable the player to use the shout command.
350
351=head2 wizcast 300=head2 wizcast
352 301
353 wizcast [<on_off>] 302 wizcast [<on_off>]
354 303
355This will enable/disable your ability to cast spells and prayers anywhere 304This will enable/disable your ability to cast spells and prayers anywhere

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