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Comparing deliantra/Deliantra-Client/pod/dmcommand_help.pod (file contents):
Revision 1.4 by root, Wed Nov 8 00:53:46 2006 UTC vs.
Revision 1.6 by root, Tue Feb 27 15:50:52 2007 UTC

1=begin comment
2
3***
4*** WARNING:
5*** This file resides in both CFPlus/pod/ and server/pod/
6*** Only ever edit the version in CFPlus/pod/ and run
7*** ./copy_pod inside server/pod/ to update that copy.
8***
9
10=end
11
12=head1 Crossfire+ Dungeon Master Commands 1=head1 Crossfire+ Dungeon Master Commands
13 2
14The following commands are only available to you if you are dungeon 3The following commands are only available to you if you are dungeon
15master, that is, a kind of server administrator with special privileges. 4master, that is, a kind of server administrator with special privileges.
16 5
275C<remove> will, suprisingly enough, remove the object specified by the tag 264C<remove> will, suprisingly enough, remove the object specified by the tag
276supplied. see also: free 265supplied. see also: free
277 266
278=head2 reset 267=head2 reset
279 268
280 reset <mapname> 269 reset
281 270
282All other characters must be off of the map at the time of reset. This 271Temporarily moves off all characters from the current map, then resets it.
283will NOT reset any unique items, such as players apartments, in the case 272This will NOT reset any per-player maps, such as apartments, or remove
284of unique items being on a map, it will cause them to be saved before the 273unique items or items on unique floors. I.e. it works exactly as if the
285map is reset. 274map reached its reset time prematurely.
286
287Using C<reset .> will reset the map that the player is currently on.
288 275
289=head2 server_speed 276=head2 server_speed
290 277
291 server_speed [newspeed] 278 server_speed [newspeed]
292 279

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