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1=head1 FAQ, Tips and Tricks 1=head1 FAQ, Tips and Tricks
2 2
3Here are some questions you might asked yourself over time. 3Here are some questions you might asked yourself over time.
4Also some nice Tips and Tricks are listed here, which you may find informative. 4Also some nice tips and tricks are listed here, which you may find informative.
5 5
6=head2 Meta - About the Game and the Client 6=head2 Meta - About the Game and the Client
7 7
8=head3 What is the relation between Deliantra and Crossfire? 8=head3 What is the relation between Deliantra and Crossfire?
9 9
10Deliantra was originally a Crossfire server, but by now most of the code 10Deliantra was originally a Crossfire server, but by now most of the code
11has been rewritten. Still most maps are very similar or identical to 11has been rewritten. Still, most maps are very similar or identical to
12Crossfire maps, so the games share a lot. 12Crossfire maps, so the games share a lot.
13 13
14The major differences are a better client, better graphics, a stable 14The major differences are a better client, better graphics, a stable
15server (i.e. no crashes every few hours with players and maps getting 15server (i.e. no crashes every few hours with players and maps getting
16reset) and the ability to let more players play, by using less resources 16reset) and the ability to let more players play, by using less resources
17and having a fully asynchronous design, and full support for sound effects 17and having a fully asynchronous design, and full support for sound effects
18and background music. 18and background music.
19 19
20=head3 I found a bug, how can I report it/what do I do?
21
22Mail us at support@deliantra.net , which is best, unless it is a small,
23temporary, or urgent issue. If it is, then tell schmorp, elmex, or Asarth.
24
20=head3 The client is very sluggish and slow, what can I do about this? 25=head3 The client is very sluggish and slow, what can I do about this?
21 26
22Most likely, you don't have accelerated OpenGL support. Try to find a 27Most likely, you don't have accelerated OpenGL support. Try to find a
23newer driver, or a driver from your hardware vendor, that features OpenGL 28newer driver, or a driver from your hardware vendor, that features OpenGL
24support. 29support.
87itself, but this will also delete your settings and keybindings. 92itself, but this will also delete your settings and keybindings.
88 93
89 94
90=head2 Game Mechanics 95=head2 Game Mechanics
91 96
92=head3 I lose health but can't see why! 97=head3 I lose health, but I can't see why! Or how do I cure diseases/depletion/poison?
93 98
94Here are the typical reasons why you lose health: 99Here are the typical reasons why you lose health:
95 100
96=over 4 101=over 4
97 102
98=item * You are being attacked. 103=item * You are being attacked.
99 104
100Sounds obvious, but sometiems you can't see the monster attacking 105Sounds obvious, but sometimes you can't see the monster attacking
101you. Check the C<Log> tab, as you usually get a message when this happens. 106you. Check the C<Log> tab, as you usually get a message when this happens.
102 107
103=item * You are out of food. 108=item * You are out of food.
104 109
105When your food reaches C<0> you will start to lose health. Eating (good) 110When your food reaches C<0> you will start to lose health. Eating (good)
114 119
115=item * You have a disease. 120=item * You have a disease.
116 121
117Some diseases have such drastic effects on your organism that you can lose 122Some diseases have such drastic effects on your organism that you can lose
118health. Get help in the House of Healing in Scorn, or ask a player who can 123health. Get help in the House of Healing in Scorn, or ask a player who can
119cast C<cure disease> on your. 124cast C<cure disease> on you.
120 125
121=item * Your stats change. 126=item * Your stats change.
122 127
123Switching items can affect your stats, which in turn can affect your 128Switching items or being restored from depletion can affect your stats,
124healthpoints. While this is not a regular effect (it only happens when you 129which in turn can affect your healthpoints. While this is not a regular
130effect (it only happens when you change items or are restored from
125change items), it can sometimes look as if you are losing health. 131depletion), it can sometimes look as if you are losing health. You can
132restore depletion by drinking a potion of life.
126 133
127=back 134=back
135
136=head3 I lost an item! How?
137
138Well, we don't know. If you don't know, either, here is a partial list of
139ways people typically lose stuff:
140
141=over 4
142
143=item You accidentally dropped it in a shop (or elswehere).
144
145If in a shop, if it was money, you can just go there and pick it up again:
146shops do not "buy" money. For other items you will have to buy it back.
147
148=item Thieves or monsters stole your items.
149
150Yes, thieves and many other monsters (such as demons) can actually steal
151stuff. They can steal about anything that you don't currently wield, and
152if they are good, you don't even notice it. Your only chance of getting
153the item back is to kill the thief or steal the item back with the steal
154skill before the map he is in resets.
155
156Many adventurers find that the old road to Navar harbours a lot of thieves
157and is best avoided by the beginning adventurers.
158
159=back
160
161=head3 How do I uncurse/undamn items?
162
163You need a spell to uncurse or undamn items, but luckily, magic shops
164commonly have scrolls of remove curse or remove damnation. In addition,
165all of the gods except the Devourers can remove curses, and Gnarg,
166Lythander, Mostrai, Gaea, and Valriel can remove damnation. Gaea also
167grants the remove damnation spell at 300 grace.
168
169To actually remove the curse or damnation with a scroll, you need to
170L<mark> the item, and then L<apply> the scroll.
171
172=head3 When I log-in, I keep dying! Why is this?
173
174What happened is that you died of a cave-in. Cave-ins kill you when you
175unsafely log out. An unsafe log out is when you disconnect without using a
176bed to reality, or when you time out (after 10-20 seconds without reply,
177the server automatically kicks players). Safe log outs are when you log
178out using a bed to realtiy, or when you are disconnected when the server
179crashes or restarts.
180
181If the disconnection was safe, then you will appear where you were before
182you got logged out. If it was unsafe, and more than 1 hour has passed, you
183will die of a cave-in. If the map you were in reset, but 1 hour has not
184passed, then you will be recalled to your bed to reality.
185
186=head3 Where do I find beds to reality?
187
188Inns usually have them, and apartments almost always have beds to
189reality. Almost every city has an inn. Taverns sometimes have them, and
190they might be in surprising places. Scorn has an inn that is located in
191the southern area.
192
193=head3 How does the I<identify> spell work?
194
195The I<identify> spell identifies your items, making it give it's full
196description. The spell goes through your inventory in a psuedo-random
197order, skipping past identified items. If it identifies all the items
198in your inventory, or they are already identified, it then checks for
199identified items on the ground, again in a psuedo-random order. If it
200identifies all the items on the ground, then the remaining power is
201wasted.
202
203The I<identify> spell counts stacks of items, such as arrows or gems, as
204one 'item'. It can only identify a certain amount of items. Therefore, the
205only way to choose what it identifies is by dropping what you don't want
206identified on the ground.
207
208=head3 How come I don't get any change from an altar?
209
210Altars do not give change. This means that you might drop a platinum piece
211on a table that identifies for 2 gold, or equivalent, and get only one
212identify. The equivalent means that you can make the price up in smaller
213currency, like 200 silver, but higher currency won't get you any more
214identifies.
215
216=head3 Where can I use building materials?
217
218You can only use them in tiles that are buildable. These tiles are found in
219guild storages, and in some apartments.
128 220
129=head3 How can I Prepare/Improve/Enchant Weapons? 221=head3 How can I Prepare/Improve/Enchant Weapons?
130 222
131This is done in two steps: first you have to I<prepare> your weapon 223This is done in two steps: first you have to I<prepare> your weapon
132for the desired number of enchantments, then you apply the enchanments 224for the desired number of enchantments, then you apply the enchanments
133(weapons remember how many times they can be enchanted further). 225(weapons remember how many times they can be enchanted further).
134 226
135To prepare a weapon, wield it and L<mark< (e.g. using the popup menu in 227To prepare a weapon, wield it and L<mark> (e.g. using the popup menu in
136the inventory) some diamonds, as a sacrifice, then read the I<Prepare 228the inventory) it. Then, as a sacrifice, drop some diamonds on the floor
137Weapon> scroll. The square root of the total number of diamonds sacrificed 229then read the I<Prepare Weapon> scroll. The square root of the total
138this way determines the number of enchantments the weapon accepts: one 230number of diamonds sacrificed this way determines the number of
139diamond for one enchanment, nine diamonds for three enchantments, 100 231enchantments the weapon accepts: one diamond for one enchanment, nine
140diamonds for ten enchantments and so on. 232diamonds for three enchantments, 100 diamonds for ten enchantments,
233and so on.
234
235Remember, once you prepare the weapon, it can only be wielded by you.
141 236
142After that, you can apply improvement and enchantnment scrolls: 237After that, you can apply improvement and enchantnment scrolls:
143 238
144=over 4 239=over 4
145 240
186power. 281power.
187 282
188=head3 What is this item power business? 283=head3 What is this item power business?
189 284
190In general, the more interesting/powerful items have higher item power 285In general, the more interesting/powerful items have higher item power
191values. Your character can handle only handle only a limited amount of power - for each overall level 286values. Your character can handle only handle only a limited amount of
192you can handle C<1.25> item power points, so if you are level 16 you can handle a total of 20 item power points 287power - for each overall level you can handle C<1.25> item power points,
288so if you are level 16 you can handle a total of 20 item power points (see
193(see the L<skills> command for your current limit and remaining item power points). 289the L<skills> command for your current limit and remaining item power
290points).
194 291
195All the equipment you wear adds to this limit, so if you wield a weapon of 292All the equipment you wear adds to this limit, so if you wield a weapon of
196item power 30 plus two rings of item power 14 each you will need 58 item 293item power 30 plus two rings of item power 14 each you will need 58 item
197power (and a level of 47). 294power (and a level of 47).
198 295
199 296
200=head2 Generic how do I... 297=head2 Generic how do I...
298
299=head3 How do I uncurse/undamn items or unwear cursed/damned items?
300
301You need a spell to uncurse or undamn items, but luckily, magic shops
302commonly have scrolls of remove curse or remove damnation. In addition,
303all of the gods except the Devourers can remove curses, and Gnarg,
304Lythander, Mostrai, Gaea, and Valriel can remove damnation. Gaea also
305grants the remove damnation spell at 300 grace.
306
307To actually remove the curse or damnation with a scroll, you need to
308L<mark> the item, and then L<apply> the scroll. Once the curse or
309damnation is removed, you can unwear the item.
201 310
202=head3 How do I use range weapons such as bows? 311=head3 How do I use range weapons such as bows?
203 312
204First, you have to L<apply> the bow, then it will show up in the lower 313First, you have to L<apply> the bow, then it will show up in the lower
205right corner in the C<Range:> slot. If it is already shown as C<(applied)> 314right corner in the C<Range:> slot. If it is already shown as C<(applied)>
233=head3 How do I cast a cone spell all around me (burning hands, holy word etc.)? 342=head3 How do I cast a cone spell all around me (burning hands, holy word etc.)?
234 343
235Use the C<5>-key on your keypad. This will cats spells "onto yourself" 344Use the C<5>-key on your keypad. This will cats spells "onto yourself"
236which has the desired effect with cone spells. 345which has the desired effect with cone spells.
237 346
347=head3 How do I pay for items from a shop?
348
349You need to have the unpaid item in your inventory, and then walk out of
350the store with the shop mat. It will automatically pay for the item, if
351you have enough money. If you don't, you will be prevented from leaving,
352until you drop the unpaid item, or if you obtain enough money.
353
354=head3 How do I sell items to a shop?
355
356Just drop the item in a shop. Some tiles in a shop might not be shop
357tiles; usually, shop tiles are white brick floors. Try going over one of
358them and dropping the item. If the shop is not interested, the item will
359not leave your inventory.
360
361=head3 How do I increase my attributes?
362
363To increase your attributes (strength, dexterity, etc.) you can wear items
364that can increase them as long as you have them worn. You can get your
365attributes up to 30 like this. To increase them permanently, you can
366drink a stat potion, which have special colors and a letter on the potion
367named 'potion of <attribute>'. These potions can increase your attributes
368up to the natural maximum of your race; which can be viewd with the
369statistics command. It increases your 'natural' attribute, up to the
370'maximum' attribute.
371
372=head3 How do I get my literacy experience up?
373
374You need to read books and scrolls to get literacy experience. You can
375also use the literacy skill to identify scrolls and books. Identifying
376them gives you literacy experience, and you are still able to read them
377once you identify them.
378
379=head3 How do I rent and maintain an apartment?
380
381Payment for an apartment is done in 3 steps. First, there is an entry fee
382in the apartment map that you need to pay only once. Then, the apartment
383rental fee depends on the apartment model, not you. The taxes depend on
384your character level, and need to be paid, even while you are offline (the
385rental fee is only paid while you are online.)
386
387You can rent apartments in Scorn's Apartment Shop, and the hourly fees are
388deducted from your bank account.
389
390=head3 How do I use passes/keys?
391
392Whatever looks at your pass or key opens automatically, if you have it in
393your inventory or in an applied container. Some keys might just open a
394locked door, not a gate, and can be used by moving into the locked door.
395
396=head3 How do I find out where the key is to a locked door?
397
398Usually, bumping into the locked door will tell you what kind of key
399you need. This key is probably hidden somewhere in the same or close maps.
400Some of the characters near by might give you hints or explain something.
401
402=head3 How do I see how much an altar or table costs to use?
403
404You can move your mouse over it, and it will tell you how much currency it
405needs.
406
407=head3 How do I drop items?
408
409To drop items, you can right click on the item in your inventory screen in
410the playerbook, which you can get by pressing F5 or the Playerbook tab,
411and selecting drop. You can also shift + left click an item to drop it, or
412enter the command
413
414 drop <item>
415
416This command drops items with the names that have <item> in it. If you are
417unable to drop an item, this will probably be because it is locked. You
418can unlock it by right clicking the item in your inventory, and selecting
419unlock.
420
421=head3 How do I pick up items?
422
423You can pick up items by pressing the comma key (,) or by right clicking
424the item on the floor, and selecting 'take'. You can also type the
425
426 take <item>
427
428command.
429
430=head3 How do I make money, fast?!
431
432You should identify the items you sell. Unidentified items sell MUCH
433lower. Make sure you have the bargaining skill. It lets you save lots of
434money when you buy stuff, and gain more money when you sell stuff. You can
435level it up by buying items or selling expensive items. The higher it is
436priced, the more experience. You can get a scroll of bargaining in Scorn's
437gem shop.
438
439Quests also might give you something valuable as a reward.
238 440
239=head2 Playing Together 441=head2 Playing Together
240 442
241=head3 How can I communicate with other players? 443=head3 How can I communicate with other players?
242 444
290you are in. This is useful when playing in a team, to avoid cluttering the 492you are in. This is useful when playing in a team, to avoid cluttering the
291chat channel. 493chat channel.
292 494
293=back 495=back
294 496
497In addition to these, there are a large number of emotes you can use, use
498the L<help> command to get a list.
499
295=head3 Can I form parties? Which benefits does party-play have? 500=head3 Can I form parties? Which benefits does party-play have?
296 501
297You can form I<new> parties using the C<< party form <name> >> name 502You can form I<new> parties using the C<< party form <name> >> name
298command, and you can join I<existing> parties using the C<< party join 503command, and you can join I<existing> parties using the C<< party join
299<name> >> command. There are other party commands, use C<help party> to 504<name> >> command. There are other party commands, use C<help party> to
307good in, and of course vice versa! 512good in, and of course vice versa!
308 513
309 514
310=head2 Magic 515=head2 Magic
311 516
517=head3 How does an improvement potion work?
518
519An improvement potion increases your hitpoints, spellpoints, or your grace,
520permanently. It does this by rerolling the rolls for your hitpoints, spellpoints,
521or grace, and increasing it. This way, if you drink enough improvement
522potions, your hitpoints, spellpoints, or grace would be as if you rolled perfectly.
523
524However, only lower levels roll for hitpoints, spellpoints, or grace. After level
52510, skills increase hitpoints, spellpoints, or grace by a certain fixed amount.
526
527=head3 How do I control golems I summon?
528
529You can control golems by holding down shift + a direction key. It moves in the
530direction you are holding.
531
312=head3 How can I summon a specific monster with C<summon pet monster>? 532=head3 How can I summon a specific monster with C<summon pet monster>?
313 533
314Higher levels of L<skill_description/summoning> give you access to higher 534Higher (effective) casting levels of L<skill_description/summoning> give
315level monsters, but not all monsters have equal abilities. Instead of 535you access to higher level monsters, but not all monsters have equal
316summoning the highest level monster allowed by your level you can also 536abilities. Instead of summoning the highest level monster allowed by your
317summon any other monster you had before by adding its I<archetype name> 537level you can also summon any other monster you had before by adding its
318after the command, i.e. to summon bees you would use the C<cast summon pet 538I<archetype name> after the command, i.e. to summon bees you would use the
319monster bee> (short: C<cspm bee>) command. 539C<cast summon pet monster bee> (short: C<cspm bee>) command.
320 540
321 Level Monster 541 Level Monster
322 1 bat 542 1 bat
323 3 bird 543 3 bird
324 4 spider 544 4 spider
341 80 gr_hellhound 561 80 gr_hellhound
342 90 dave 562 90 dave
343 100 laoch 563 100 laoch
344 105 snitchangel 564 105 snitchangel
345 565
566=head3 How does being attuned/repelled/denied affect casting level?
567
568Some spells are attuned to one or more spell classes (such as wounding,
569summoning, fire and so on). The player can likewise be attuned to some of
570these classes, giving a bonus, or repelled to them, giving a malus, or
571denied to them, making her unable to cast the spell at all.
572
573The skill level is the level of the skill that the spell uses (e.g.
574summoning or sorcery).
575
576When attuned, the bonus is up to 16 levels, but never higher than the
577skill level itself, i.e. at level 2, the bonus is 4, at level 5, the
578bonus is 10 and at level 50, the bonus is 16.
579
580When repelled, the malus is 16 levels always.
581
582These are added (or subtracted) to the skill level when checking whether
583the player can cast the spell and when calculating the effective casting
584level.
585
586The effect on strength is as if the minimum spell level is lower (when
587attuned) or higher (when repelled), and the strength will increase the
588same as without any attunement.
589
590=head3 What is the "effective" casting level?
591
592Effective casting levels start at 1 (lowest spell strength) and go up to
593100 (highest nominal spell strength). Higher levels are also possible and
594make the spell correspondingly stronger.
595
596The effective casting level is calculated from the skill level, after
597adding/subtracting any bonus from attunements.
598
599If the skill level plus bonus is lower than 100, then the minimum spell
600level comes into play: the minimum level is not only the minimum level
601a caster is required to have, it is also the level where the effective
602casting level equals 1. From there it grows till it reaches casting level
603100, whre the effective level will also be 100.
604
605If the skill level plus bonus is 100 or higher, then this is the effective
606spell level.
607
608That means, when you have a spell with a minimum level of 90, then it's
609effective range will be spread evenly over the 90..100 range, e.g. when
610you cast this spell at skill level 90, the effective casting level will
611be 1 (lowest). Casting at level 91 gives casting level 11, skill level
61298 gives effective level 80, up to skill level 100, which then gives
613effective level 100.
614
615
346=head2 Praying, Gods and Cults 616=head2 Praying, Gods and Cults
347 617
348=head3 X<how_tp_pray>How do I pray? 618=head3 X<how_to_pray>How do I pray or get the praying skill?
349 619
350First enter the "praying mode" by readying your L<skill_description/praying> skill 620First enter the "praying mode" by readying your L<skill_description/praying> skill
351(by default bound to C<Alt-P>, or by typing C<rspraying>), then hold and keep holding 621(by default bound to C<Alt-P>, or by typing C<rspraying>), then hold and keep holding
352C<Shift> and a direction key (e.g. C<Shift-Up>). 622C<Shift> and a direction key (e.g. C<Shift-Up>).
353 623
354You will now pray as long as you keep pressing the keys. 624You will now pray as long as you keep pressing the keys.
355 625
626However, if you do not have the praying skill, you can obtain it by
627reading a scroll of praying. This will let you learn the praying skill
628depending on your intelligence. You can also use a holy symbol to use the
629praying skill, as long as you have the holy symbol in your inventory. Holy
630symbols can be found in shops and random dungeons.
631
356=head3 How can I summon a specific monster with C<summon cult monster>? 632=head3 How can I summon a specific monster with C<summon cult monster>?
357 633
358You can't, your god selects the monsters for you. 634You can't, your god selects the monsters for you.
359 635
360=head3 How do I join a cult/become a follower of a god? 636=head3 How do I join a cult/become a follower of a god?
368That is far more difficult: gods really hate it when you defect 644That is far more difficult: gods really hate it when you defect
369them. Expect to lose a lot of L<skill_description/praying> experience in 645them. Expect to lose a lot of L<skill_description/praying> experience in
370the process. 646the process.
371 647
372First you should pray long enough to your god, until you gain 95% 648First you should pray long enough to your god, until you gain 95%
373resistancy to god power. Then quickly go to the altar of your newly-chosen 649resistance to god power. Then quickly go to the altar of your newly-chosen
374god and pray on her/his altar. Your old god won't make it easy, but if you 650god and pray on her/his altar. Your old god won't make it easy, but if you
375are persistent your old god will let you go at one point. 651are persistent your old god will let you go at one point.
376 652
653
377=head2 Exploring 654=head2 Exploring / Quests
378 655
379=head3 What areas are there to explore? 656=head3 What areas are there to explore?
380 657
381First, you should explore Scorn and find the port pass (and maybe also the 658First, you should explore Scorn and find the port pass (and maybe also the
382gate pass). Make sure you don't miss out the old city of scorn, many 659gate pass). Make sure you don't miss out the old city of scorn, many
383a dangers, but also many treasures, cna be found there. 660a dangers, but also many treasures, can be found there.
384 661
385When you finished most of the quests in Scorn you should investigate how 662When you finished most of the quests in Scorn you should investigate how
386the pirates escape from the prison. This will lead to a number of nice 663the pirates escape from the prison. This will lead to a number of nice
387quests in and around Port Joseph. 664quests in and around Port Joseph.
388 665
394are Pupland (which has a lot of puzzles and quests from very low to very 671are Pupland (which has a lot of puzzles and quests from very low to very
395high level), Stoneville and Santo Dominion (low and medium level quests, 672high level), Stoneville and Santo Dominion (low and medium level quests,
396also nice shops), and the Aldwulf Archipelago (which is more dangerous). 673also nice shops), and the Aldwulf Archipelago (which is more dangerous).
397 674
398Through the gate you can reach Euthville and Santo Dominion to the north, 675Through the gate you can reach Euthville and Santo Dominion to the north,
399Brest (medium level) and Lake Country (medium to high leve) to the south, 676Brest (medium level) and Lake Country (medium to high level) to the south,
400and Navar (medium level quests) in the east (a long travel). 677and Navar (medium level quests) in the east (a long travel).
401 678
402From Navar you can travel to Darcap in the far north (medium level 679From Navar you can travel to Darcap in the far north (medium level
403quests), near the mystical country of Azumauindo, to Wolfsburg somewhere 680quests), near the mystical country of Azumauindo, to Wolfsburg somewhere
404on the ocean, a rather dangerous area with many thieves and pirates 681on the ocean, a rather dangerous area with many thieves and pirates
409de Clouds, the biggest city ever seen (high level and very high level 686de Clouds, the biggest city ever seen (high level and very high level
410quests). There are rumors about lands beyond (St. Bartholemew and other 687quests). There are rumors about lands beyond (St. Bartholemew and other
411cities) and other even more mystical places, but little is known about 688cities) and other even more mystical places, but little is known about
412that. 689that.
413 690
691=head2 Where is that damn Goblin Chief?
692
693In his cave to the north-east of the Scorn Gate. It is the one that starts
694with a random maze (yes, there are multiple caves). Keep in mind that the
695Goblin Chief's Head is fastened to his body, so you have to find and kill
696him first.
697
698=head2 Where can I find the I<comet> spell?
699
700In the tower of stars, which is almost directly south of Scorn (but not
701too near to it). You have to talk to people to solve this quest, and it
702does not involve a random maze.
703
704
705=head1 Authors
706
707The following people contributed to this document: Robin Redeker, John O'Donnell
708and Marc Lehmann.
709

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