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Revision 1.45 by root, Fri Dec 30 06:58:14 2011 UTC

1=encoding utf-8
2
1=head1 FAQ, Tips and Tricks 3=head1 FAQ, Tips and Tricks
2 4
3Here are some questions you might asked yourself over time. 5Here are some questions you might asked yourself over time.
4Also some nice tips and tricks are listed here, which you may find informative. 6Also some nice tips and tricks are listed here, which you may find informative.
5 7
68 70
69=back 71=back
70 72
71=head3 My client doesn't start anymore/graphics are corrupted! 73=head3 My client doesn't start anymore/graphics are corrupted!
72 74
75If your computer crashed, the game client or any updates for it might have
76become corrupted.
77
78If you suspect this to be the case, you can delete the cached copy and any
79updates - you lose software updates this way, but your personal settings
80and minimap stay intact.
81
82=over 4
83
84=item To do that on Unix:
85
86Open a terminal window as the user that starts the client and execute:
87
88 rm -rf ~/.urlader
89
90=item To do that on Windows:
91
92Open an explorer window (e.g. "Computer"), enter F<%APPDATA%> in the
93location bar and press return.
94
95Find and delete the directory called F<urlader> - if you can't delete all
96files, reboot first.
97
98=back
99
73Sometimes you hit a bug in the client. To reset the state of your client 100Sometimes you hit a bug in the client. To reset the state of your client
74you can delete your client database directory (your client will have to 101you can delete your client database directory (your client will have to
75re-download music and images and you will lose your minimap contents). 102re-download music and images and you will lose your minimap contents).
76 103
77=over 4 104=over 4
78 105
79To do that, on Unix: 106=item To do that on Unix:
107
108Open a terminal window as the user that starts the client and execute:
80 109
81 rm -rf ~/.deliantra/client-* 110 rm -rf ~/.deliantra/client-*
82 111
83On windows: 112=item To do that on Windows:
84 113
85Do C<< Start => Run >>, enter F<%APPDATA%>, press return, and in the
86window that will open, first open F<deliantra>, then delete the directory 114window that will open, first open F<deliantra>, then delete the directory
87starting with F<client->. 115starting with F<client->.
88 116
117Open an explorer window (e.g. "Computer"), enter F<%APPDATA%> in the
118location bar and press return.
119
120Find and enter the directory called F<deliantra> and delete all files
121starting with F<client-> - if you can't delete all files, reboot first.
122
89=back 123=back
90 124
125Additionally, to completely reset the client and all your settings, you
91Alternatively you can delete the F<.deliantra> or F<deliantra> directory 126can delete the F<.deliantra> or F<deliantra> directory itself.
92itself, but this will also delete your settings and keybindings.
93
94 127
95=head2 Game Mechanics 128=head2 Game Mechanics
129
130=head3 What is this place I go to when I die?
131
132When you die, you go to a place called the nimbus. In the nimbus, you are
133able to play minesweeper for your experience. If you win and have applied
134all the spaces except for bombs, you will automatically be teleported to
135a hallway you can walk down to be teleported back to life, with your
136experience intact.
137
138If you lose by applying a bomb, you are teleported to a hallway
139with a flower, and you can walk down to be teleported back to life,
140without your experience you lost when you died. There are rumors
141that the Key to Life can let the losers walk in the winner's
142hallway, however...
96 143
97=head3 I lose health, but I can't see why! Or how do I cure diseases/depletion/poison? 144=head3 I lose health, but I can't see why! Or how do I cure diseases/depletion/poison?
98 145
99Here are the typical reasons why you lose health: 146Here are the typical reasons why you lose health:
100 147
131depletion), it can sometimes look as if you are losing health. You can 178depletion), it can sometimes look as if you are losing health. You can
132restore depletion by drinking a potion of life. 179restore depletion by drinking a potion of life.
133 180
134=back 181=back
135 182
183=head3 How do diseases work?
184
185Diseases are obtained by things like traps or spells. Usually, they
186will reduce some of your attributes, like strength. They might also
187cause damage to you, or slow you down. Some of them infect monsters
188and players around you, spreading the disease.
189
190If your disease can be cured naturally, and if you do wait until
191it is cured naturally, you develop immunity for that level of
192disease. Higher level forms of that disease will still infect
193you, but you can wait it out to get better immunity.
194
195Some diseases, like rabies, cannot be cured by waiting.
196Instead, you will have to cure it magically. For information on how
197to do that, see the above entry.
198
136=head3 I lost an item! How? 199=head3 I lost an item! How?
137 200
138Well, we don't know. If you don't know, either, here is a partial list of 201Well, we don't know. If you don't know, either, here is a partial list of
139ways people typically lose stuff: 202ways people typically lose stuff:
140 203
155 218
156Many adventurers find that the old road to Navar harbours a lot of thieves 219Many adventurers find that the old road to Navar harbours a lot of thieves
157and is best avoided by the beginning adventurers. 220and is best avoided by the beginning adventurers.
158 221
159=back 222=back
160
161=head3 How do I uncurse/undamn items?
162
163You need a spell to uncurse or undamn items, but luckily, magic shops
164commonly have scrolls of remove curse or remove damnation. In addition,
165all of the gods except the Devourers can remove curses, and Gnarg,
166Lythander, Mostrai, Gaea, and Valriel can remove damnation. Gaea also
167grants the remove damnation spell at 300 grace.
168
169To actually remove the curse or damnation with a scroll, you need to
170L<mark> the item, and then L<apply> the scroll.
171 223
172=head3 When I log-in, I keep dying! Why is this? 224=head3 When I log-in, I keep dying! Why is this?
173 225
174What happened is that you died of a cave-in. Cave-ins kill you when you 226What happened is that you died of a cave-in. Cave-ins kill you when you
175unsafely log out. An unsafe log out is when you disconnect without using a 227unsafely log out. An unsafe log out is when you disconnect without using a
177the server automatically kicks players). Safe log outs are when you log 229the server automatically kicks players). Safe log outs are when you log
178out using a bed to realtiy, or when you are disconnected when the server 230out using a bed to realtiy, or when you are disconnected when the server
179crashes or restarts. 231crashes or restarts.
180 232
181If the disconnection was safe, then you will appear where you were before 233If the disconnection was safe, then you will appear where you were before
182you got logged out. If it was unsafe, and more than 1 hour has passed, you 234you got logged out. If it was unsafe, and more than one hour has passed, you
183will die of a cave-in. If the map you were in reset, but 1 hour has not 235will die of a cave-in. If the map you were in reset, but one hour has not
184passed, then you will be recalled to your bed to reality. 236passed, then you will be recalled to your bed to reality.
185 237
186=head3 Where do I find beds to reality? 238=head3 Where do I find beds to reality?
187 239
188Inns usually have them, and apartments almost always have beds to 240Inns usually have them, and apartments almost always have beds to
203The I<identify> spell counts stacks of items, such as arrows or gems, as 255The I<identify> spell counts stacks of items, such as arrows or gems, as
204one 'item'. It can only identify a certain amount of items. Therefore, the 256one 'item'. It can only identify a certain amount of items. Therefore, the
205only way to choose what it identifies is by dropping what you don't want 257only way to choose what it identifies is by dropping what you don't want
206identified on the ground. 258identified on the ground.
207 259
260=head3 What do altars do?
261
262There are different types of altars. Altars found in churches and
263chapels are aligned to gods; they usually have decoration based
264on the god they are aligned to. You can pray at these altars to
265start worshipping the god the altar is aligned to, or pray to
266get over your normal grace limit, get grace faster, or any
267other effects the altar might have.
268
269Pink altars usually require a sacrifice, which can be seen by
270rolling your mouse over it at the bottom of the screen. If you
271drop the sacrifiice, it will activate something, like a gate, or
272maybe it will teleport something.
273
208=head3 How come I don't get any change from an altar? 274=head3 How come I don't get any change from an altar?
209 275
210Altars do not give change. This means that you might drop a platinum piece 276Altars do not give change. This means that you might drop a platinum piece
211on a table that identifies for 2 gold, or equivalent, and get only one 277on a table that identifies for 2 gold, or equivalent, and get only one
212identify. The equivalent means that you can make the price up in smaller 278identify. The equivalent means that you can make the price up in smaller
213currency, like 200 silver, but higher currency won't get you any more 279currency, like 200 silver, but higher currency won't get you any more
214identifies. 280identifies.
215 281
282=head3 What diseases cannot be cured naturally?
283
284Tapeworms, leprosy, and arthritis are all unable to be cured naturally,
285and thus you cannot have an immunity against them.
286
216=head3 Where can I use building materials? 287=head3 Where can I use building materials?
217 288
218You can only use them in tiles that are buildable. These tiles are found in 289You can only use them in tiles that are buildable. These tiles are found in
219guild storages, and in some apartments. 290guild storages, and in some apartments.
220 291
223This is done in two steps: first you have to I<prepare> your weapon 294This is done in two steps: first you have to I<prepare> your weapon
224for the desired number of enchantments, then you apply the enchanments 295for the desired number of enchantments, then you apply the enchanments
225(weapons remember how many times they can be enchanted further). 296(weapons remember how many times they can be enchanted further).
226 297
227To prepare a weapon, wield it and L<mark> (e.g. using the popup menu in 298To prepare a weapon, wield it and L<mark> (e.g. using the popup menu in
228the inventory) some diamonds, as a sacrifice, then read the I<Prepare 299the inventory) it. Then, as a sacrifice, drop some diamonds on the floor
229Weapon> scroll. The square root of the total number of diamonds sacrificed 300then read the I<Prepare Weapon> scroll. The square root of the total
230this way determines the number of enchantments the weapon accepts: one 301number of diamonds sacrificed this way determines the number of
231diamond for one enchanment, nine diamonds for three enchantments, 100 302enchantments the weapon accepts: one diamond for one enchanment, nine
232diamonds for ten enchantments and so on. 303diamonds for three enchantments, 100 diamonds for ten enchantments,
304and so on.
233 305
234Remember, once you prepare the weapon, it can only be wielded by you. 306Remember, once you prepare the weapon, it can only be wielded by you.
235 307
236After that, you can apply improvement and enchantnment scrolls: 308After that, you can apply improvement and enchantnment scrolls:
237 309
401=head3 How do I see how much an altar or table costs to use? 473=head3 How do I see how much an altar or table costs to use?
402 474
403You can move your mouse over it, and it will tell you how much currency it 475You can move your mouse over it, and it will tell you how much currency it
404needs. 476needs.
405 477
478=head3 How do I join a guild?
479
480To join a player guild, such as the Black Shield or Laughing Skull (not
481the Adventurer's Guild, the Guild of Freedom, or anything else like
482them), you need to be given a key by one of its current members.
483The players might have special tasks and requirements for you, but all that
484is needed is to have the key to enter the guild building and use its features.
485
406=head3 How do I drop items? 486=head3 How do I drop items?
407 487
408To drop items, you can right click on the item in your inventory screen in 488To drop items, you can right click on the item in your inventory screen in
409the playerbook, which you can get by pressing F5 or the Playerbook tab, 489the playerbook, which you can get by pressing F5 or the Playerbook tab,
410and selecting drop. You can also shift + left click an item to drop it, or 490and selecting drop. You can also shift + left click an item to drop it, or
538C<cast summon pet monster bee> (short: C<cspm bee>) command. 618C<cast summon pet monster bee> (short: C<cspm bee>) command.
539 619
540 Level Monster 620 Level Monster
541 1 bat 621 1 bat
542 3 bird 622 3 bird
623 4 bee
543 4 spider 624 5 spider
544 6 killer_bee 625 6 killer_bee
545 7 pixie 626 7 pixie
546 8 skeleton 627 8 skeleton
547 9 stalker 628 9 stalker
548 11 devil 629 11 devil
571 652
572The skill level is the level of the skill that the spell uses (e.g. 653The skill level is the level of the skill that the spell uses (e.g.
573summoning or sorcery). 654summoning or sorcery).
574 655
575When attuned, the bonus is up to 16 levels, but never higher than the 656When attuned, the bonus is up to 16 levels, but never higher than the
576skill level itself, i.e. at level 2, the bonus is 4, at level 5, the 657skill level itself, i.e. at level 2, the bonus is 2 also, resulting in an
577bonus is 10 and at level 50, the bonus is 16. 658attuned casting level of 4, at level 5, the bonus is 5, yielding a casting
659level of 10, and at level 50, the bonus is 16, yielding 66.
578 660
579When repelled, the malus is 16 levels always. 661When repelled, the malus is 16 levels always. If you are both attuned and
662repelled at the same time, the effects will add.
580 663
581These are added (or subtracted) to the skill level when checking whether 664These are added (or subtracted) to the skill level when checking whether
582the player can cast the spell and when calculating the effective casting 665the player can cast the spell and when calculating the effective casting
583level. 666level.
584 667
597 680
598If the skill level plus bonus is lower than 100, then the minimum spell 681If the skill level plus bonus is lower than 100, then the minimum spell
599level comes into play: the minimum level is not only the minimum level 682level comes into play: the minimum level is not only the minimum level
600a caster is required to have, it is also the level where the effective 683a caster is required to have, it is also the level where the effective
601casting level equals 1. From there it grows till it reaches casting level 684casting level equals 1. From there it grows till it reaches casting level
602100, whre the effective level will also be 100. 685100, where the effective level will also be 100.
603 686
604If the skill level plus bonus is 100 or higher, then this is the effective 687If the skill level plus bonus is 100 or higher, then this is the effective
605spell level. 688spell level.
606 689
607That means, when you have a spell with a minimum level of 90, then it's 690That means, when you have a spell with a minimum level of 90, then it's
612effective level 100. 695effective level 100.
613 696
614 697
615=head2 Praying, Gods and Cults 698=head2 Praying, Gods and Cults
616 699
617=head3 X<how_tp_pray>How do I pray or get the praying skill? 700=head3 X<how_to_pray>How do I pray or get the praying skill?
618 701
619First enter the "praying mode" by readying your L<skill_description/praying> skill 702First enter the "praying mode" by readying your L<skill_description/praying> skill
620(by default bound to C<Alt-P>, or by typing C<rspraying>), then hold and keep holding 703(by default bound to C<Alt-P>, or by typing C<rspraying>), then hold and keep holding
621C<Shift> and a direction key (e.g. C<Shift-Up>). 704C<Shift> and a direction key (e.g. C<Shift-Up>).
622 705
685de Clouds, the biggest city ever seen (high level and very high level 768de Clouds, the biggest city ever seen (high level and very high level
686quests). There are rumors about lands beyond (St. Bartholemew and other 769quests). There are rumors about lands beyond (St. Bartholemew and other
687cities) and other even more mystical places, but little is known about 770cities) and other even more mystical places, but little is known about
688that. 771that.
689 772
690=head2 Where is that damn Goblin Chief? 773=head3 Where is that damn Goblin Chief?
691 774
692In his cave to the north-east of the Scorn Gate. It is the one that starts 775In his cave to the north-east of the Scorn Gate. It is the one that starts
693with a random maze (yes, there are multiple caves). Keep in mind that the 776with a random maze (yes, there are multiple caves). Keep in mind that the
694Goblin Chief's Head is fastened to his body, so you have to find and kill 777Goblin Chief's Head is fastened to his body, so you have to find and kill
695him first. 778him first.
696 779
697=head2 Where can I find the I<comet> spell? 780=head3 Where can I find the I<comet> spell?
698 781
699In the tower of stars, which is almost directly south of Scorn (but not 782In the tower of stars, which is almost directly south of Scorn (but not
700too near to it). You have to talk to people to solve this quest, and it 783too near to it). You have to talk to people to solve this quest, and it
701does not involve a random maze. 784does not involve a random maze.
702 785
703 786
787=head1 Authors
788
789The following people contributed to this document: Robin Redeker, John O'Donnell
790and Marc Lehmann.

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