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Revision 1.1 by elmex, Mon Aug 14 14:35:31 2006 UTC vs.
Revision 1.4 by root, Sun Oct 1 10:57:45 2006 UTC

1=head1 Game FAQ/Tips and Tricks 1=head1 Game FAQ/Tips and Tricks
2 2
3Here are some questions you might asked yourself over time. 3Here are some questions you might asked yourself over time.
4Also some nice Tips and Tricks are listed here, which you may find informative. 4Also some nice Tips and Tricks are listed here, which you may find informative.
5 5
6=head2 X<igniteandthaw>How do I thaw icecubes? Or: How do I ignite a torch? 6=head2 X<faq_igniteandthaw>How do I thaw icecubes? Or: How do I ignite a torch?
7 7
8There are a few options: 8There are a few options:
9The right-click context menu in the L<Inventory|pod/manual/Usage/The Playerbook/Inventory> reveals 9The right-click context menu in the L<Inventory|playerbook_inventory> reveals
10B<ignite/thaw>, which will ignite something or thaw icecubes. 10B<ignite/thaw>, which will ignite something or thaw icecubes.
11You will need a flint&steel (L<$ARCH/light/flint_and_steel.base.111.png>) for this 11You will need a B<flint & steel> L<$ARCH/light/flint_and_steel.base.111.png> for this
12to work! 12to work!
13 13
14An alternative would be to use the L<mark|command/mark> and L<apply|command/apply> 14An alternative would be to use the L<mark|command/mark> and L<apply|command/apply>
15commands like this: 15commands like this:
16 16
17 mark icecube 17 mark icecube
18 apply flint and steel 18 apply flint and steel
19 19
20If you need to something do this often, i recommend using the L<Bind Recorder|binding_recorder>. 20If you need to something do this often, I recommend using the L<Bind
21Recorder|binding_recorder>.
22
23=head2 The client is very sluggish and slow, what can I do about this?
24
25Most likely, you don't have accelerated OpenGL support. Try to find a
26newer driver, or a driver from your hardware vendor, that features OpenGL
27support.
28
29If this is not an option, the following Setup options reduce the load and
30will likely make the client playable with software rendering (it will
31still be slow, though):
32
33=over 4
34
35=item * B<Video Mode> should be set as low as possible (e.g. 640x480)
36
37=item * Enable B<Fast & Ugly> mode
38
39=item * Disable B<Fog of War>
40
41=item * Increase B<Map Scale>
42
43=back
44

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