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Comparing deliantra/Deliantra-Client/pod/faq.pod (file contents):
Revision 1.11 by root, Wed Apr 2 14:42:29 2008 UTC vs.
Revision 1.14 by root, Thu Apr 10 14:35:50 2008 UTC

37 37
38=item * Increase B<Map Scale> 38=item * Increase B<Map Scale>
39 39
40=back 40=back
41 41
42=head3 The client doesn't correctly react to keypresses or mouseclicks.
43
44=over 4
45
46=item Make sure Numlock is off.
47
48Some Microsoft Windows versions/keyboard layouts do not report modifiers for the
49numerical keypad keys while Numlock is active.
50
51=item Make sure no other Modifier is "pressed".
52
53Mircosoft Windows versions have some accessability features that could
54interfere with games like Deliantra. You might want to switch these off in
55the keyboard settings. Sometimes modifiers can be "unstuck" by pressing
56them down once.
57
58=item Fullscreen switches confuse the keyboard modifiers.
59
60Fullscreen switches on Microsoft Windows sometimes confuse which keys are
61pressed and which aren't. Doing another switch to/from fullscreen might
62help.
63
64=back
65
42=head3 My client doesn't start anymore/graphics are corrupted! 66=head3 My client doesn't start anymore/graphics are corrupted!
43 67
44Sometimes you hit a bug in the client. To reset the state of your client 68Sometimes you hit a bug in the client. To reset the state of your client
45you can delete your client database directory (your client will have to 69you can delete your client database directory (your client will have to
46re-download music and images and you will lose your minimap contents). 70re-download music and images and you will lose your minimap contents).
61 85
62Alternatively you can delete the F<.deliantra> or F<deliantra> directory 86Alternatively you can delete the F<.deliantra> or F<deliantra> directory
63itself, but this will also delete your settings and keybindings. 87itself, but this will also delete your settings and keybindings.
64 88
65 89
90=head2 Game Mechanics
91
92=head3 I lose health but can't see why!
93
94Here are the typical reasons why you lose health:
95
96=over 4
97
98=item * You are being attacked.
99
100Sounds obvious, but sometiems you can't see the monster attacking
101you. Check the C<Log> tab, as you usually get a message when this happens.
102
103=item * You are out of food.
104
105When your food reaches C<0> you will start to lose health. Eating (good)
106food will replenish your food level.
107
108=item * You are poisoned.
109
110Poison will reduce your health. When your body heals fast enough it will
111eventually get over the poison, otherwise you should seek professional
112help such as the House of Healing in Scorn, or a player with the C<cure
113poison> spell. It is rumored that neko san might sometimes cure poison.
114
115=item * You have a disease.
116
117Some diseases have such drastic effects on your organism that you can lose
118health. Get help in the House of Healing in Scorn, or ask a player who can
119cast C<cure disease> on your.
120
121=item * Your stats change.
122
123Switching items can affect your stats, which in turn can affect your
124healthpoints. While this is not a regular effect (it only happens when you
125change items), it can sometimes look as if you are losing health.
126
127=back
128
129
66=head2 Generic how do I... 130=head2 Generic how do I...
131
132=head3 How do I use range weapons such as bows?
133
134First, you have to L<apply> the bow, then it will show up in the lower
135right corner in the C<Range:> slot. If it is already shown as C<(applied)>
136but not in the C<Range:> slot you have to unapply and reaply it.
137
138When you have a bow (or similar weapons like guns or crossbows) applied,
139you just shoot as with spells or other range attacks - C<Shift>+direction
140key.
141
142You need to have arrows (shells, bolts etc.) in your inventory or an
143active container for this to work.
144
145You can influence how you shoot via the L<Bow Mode|bowmode> in the C<<
146Playerbook => Settings >> tab.
67 147
68=head3 X<faq_igniteandthaw>How do I thaw icecubes? Or: How do I ignite a torch? 148=head3 X<faq_igniteandthaw>How do I thaw icecubes? Or: How do I ignite a torch?
69 149
70The right-click context menu in the playerbook inventory has an entry 150The right-click context menu in the playerbook inventory has an entry
71B<ignite/thaw>, which will ignite something or thaw icecubes. You will 151B<ignite/thaw>, which will ignite something or thaw icecubes. You will
82 162
83=head3 How do I cast a cone spell all around me (burning hands, holy word etc.)? 163=head3 How do I cast a cone spell all around me (burning hands, holy word etc.)?
84 164
85Use the C<5>-key on your keypad. This will cats spells "onto yourself" 165Use the C<5>-key on your keypad. This will cats spells "onto yourself"
86which has the desired effect with cone spells. 166which has the desired effect with cone spells.
167
168
169=head2 Playing Together
170
171=head3 How can I communicate with other players?
172
173There are five commands you can use to talk to others. All of them can
174be entered by just typing them in, followed by the message, followed by
175C<Return>, e.g. C<chat hey guys, what's up?>. If you have a I<tab> open
176in your message window you can also just type a text in there followed
177by C<Return> (this is especially handy as C<Return> also activates the
178current chat tab as well).
179
180=over 4
181
182=item chat <message> (short: C<c>)
183
184The most-used communications command. Whatever you I<chat> will end up
185in the I<Chat> tab of everybody else who is currently logged in.
186
187Example:
188
189 c uh, that anchovis almost killed me
190
191=item shout <message>
192
193This is like C<chat>, but "louder". Everybody will get your message in red
194in their C<Chat> tabs. You should not use C<shout> unless you are in an
195emergency or there is something really important to be said, otherwise you
196risk being ignored by people.
197
198Example:
199
200 sh I am stuck! can anybody let me out?
201
202=item say <message> (short: C<s>)
203
204This command can be used to talk to NPCs (without going through the NPC
205dialogue window), but all players anywhere on the same map can hear you as
206well.
207
208Example:
209
210 s good that schmorp cnanot hera us here!
211
212=item tell <playername> <message> (short: C<te>)
213
214This is your prototypical two-way, private, chat channel. You can talk to
215any other player that is currently logged in, and only he can hear you.
216
217=item gsay <message> (short: C<gs>)
218
219The group say command sends a message to every member of the party/group
220you are in. This is useful when playing in a team, to avoid cluttering the
221chat channel.
222
223=back
224
225=head3 Can I form parties? Which benefits does party-play have?
226
227You can form I<new> parties using the C<< party form <name> >> name
228command, and you can join I<existing> parties using the C<< party join
229<name> >> command. There are other party commands, use C<help party> to
230find out more.
231
232The main benefit of party-play is sharing experience: All experience you
233gain is distributed to all party members accoridng to their level (people
234with twice the level as you gain twice as much experience).
235
236This is great for training skills you are bad in, but somebody else is
237good in, and of course vice versa!
87 238
88 239
89=head2 Magic 240=head2 Magic
90 241
91=head3 How can I summon a specific monster with C<summon pet monster>? 242=head3 How can I summon a specific monster with C<summon pet monster>?

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