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Revision 1.6 by root, Wed Apr 2 13:27:55 2008 UTC vs.
Revision 1.18 by root, Fri Apr 11 01:39:03 2008 UTC

12Crossfire maps, so the games share a lot. 12Crossfire maps, so the games share a lot.
13 13
14The major differences are a better client, better graphics, a stable 14The major differences are a better client, better graphics, a stable
15server (i.e. no crashes every few hours with players and maps getting 15server (i.e. no crashes every few hours with players and maps getting
16reset) and the ability to let more players play, by using less resources 16reset) and the ability to let more players play, by using less resources
17and having a fully asynchronous design. 17and having a fully asynchronous design, and full support for sound effects
18and background music.
18 19
19=head3 The client is very sluggish and slow, what can I do about this? 20=head3 The client is very sluggish and slow, what can I do about this?
20 21
21Most likely, you don't have accelerated OpenGL support. Try to find a 22Most likely, you don't have accelerated OpenGL support. Try to find a
22newer driver, or a driver from your hardware vendor, that features OpenGL 23newer driver, or a driver from your hardware vendor, that features OpenGL
36 37
37=item * Increase B<Map Scale> 38=item * Increase B<Map Scale>
38 39
39=back 40=back
40 41
42=head3 The client doesn't correctly react to keypresses or mouseclicks.
43
44=over 4
45
46=item Make sure Numlock is off.
47
48Some Microsoft Windows versions/keyboard layouts do not report modifiers for the
49numerical keypad keys while Numlock is active.
50
51=item Make sure no other Modifier is "pressed".
52
53Mircosoft Windows versions have some accessability features that could
54interfere with games like Deliantra. You might want to switch these off in
55the keyboard settings. Sometimes modifiers can be "unstuck" by pressing
56them down once.
57
58=item Fullscreen switches confuse the keyboard modifiers.
59
60Fullscreen switches on Microsoft Windows sometimes confuse which keys are
61pressed and which aren't. Doing another switch to/from fullscreen might
62help.
63
64=back
65
66=head3 My client doesn't start anymore/graphics are corrupted!
67
68Sometimes you hit a bug in the client. To reset the state of your client
69you can delete your client database directory (your client will have to
70re-download music and images and you will lose your minimap contents).
71
72=over 4
73
74To do that, on Unix:
75
76 rm -rf ~/.deliantra/client-*
77
78On windows:
79
80Do C<< Start => Run >>, enter F<%APPDATA%>, press return, and in the
81window that will open, first open F<deliantra>, then delete the directory
82starting with F<client->.
83
84=back
85
86Alternatively you can delete the F<.deliantra> or F<deliantra> directory
87itself, but this will also delete your settings and keybindings.
88
89
90=head2 Game Mechanics
91
92=head3 I lose health but can't see why!
93
94Here are the typical reasons why you lose health:
95
96=over 4
97
98=item * You are being attacked.
99
100Sounds obvious, but sometiems you can't see the monster attacking
101you. Check the C<Log> tab, as you usually get a message when this happens.
102
103=item * You are out of food.
104
105When your food reaches C<0> you will start to lose health. Eating (good)
106food will replenish your food level.
107
108=item * You are poisoned.
109
110Poison will reduce your health. When your body heals fast enough it will
111eventually get over the poison, otherwise you should seek professional
112help such as the House of Healing in Scorn, or a player with the C<cure
113poison> spell. It is rumored that neko san might sometimes cure poison.
114
115=item * You have a disease.
116
117Some diseases have such drastic effects on your organism that you can lose
118health. Get help in the House of Healing in Scorn, or ask a player who can
119cast C<cure disease> on you.
120
121=item * Your stats change.
122
123Switching items can affect your stats, which in turn can affect your
124healthpoints. While this is not a regular effect (it only happens when you
125change items), it can sometimes look as if you are losing health.
126
127=back
128
129=head3 I lost an item, how?
130
131Well, we don't know. If you don't know, either, here is a partial list of ways people
132typically lose stuff:
133
134=over 4
135
136=item You accidentally dropped it in a shop (or elswehere).
137
138If in a shop, if it was money, you can just go there and pick it up again:
139shops do not "buy" money. For other items you will have to buy it back.
140
141=item Thieves or monsters stole your items.
142
143Yes, thieves and many other monsters (such as demons) can actually steal
144stuff. They can steal about anything that you don't currently wield, and
145if they are good, you don't even notice it. Your only chance of getting
146the item back is to kill the thief.
147
148Many adventurers find that the old road to Navar harbours a lot of thieves
149and is best avoided by the beginning adventurers.
150
151=back
152
153=head3 How can I Prepare/Improve/Enchant Weapons?
154
155This is done in two steps: first you have to I<prepare> your weapon
156for the desired number of enchantments, then you apply the enchanments
157(weapons remember how many times they can be enchanted further).
158
159To prepare a weapon, wield it and L<mark> (e.g. using the popup menu in
160the inventory) some diamonds, as a sacrifice, then read the I<Prepare
161Weapon> scroll. The square root of the total number of diamonds sacrificed
162this way determines the number of enchantments the weapon accepts: one
163diamond for one enchanment, nine diamonds for three enchantments, 100
164diamonds for ten enchantments and so on.
165
166After that, you can apply improvement and enchantnment scrolls:
167
168=over 4
169
170=item Improve Damage
171
172Each scroll read will increase the damage by five points, and likewise the
173weight by five kilograms.
174
175=item Lower Weight
176
177This "improves" the weight of your weapon: each scroll reduces the weight
178by one fifth (20%). It will not, however, create weightless weapons.
179
180=item Enchant Weapon
181
182Each scroll read increases the magic by one point.
183
184=item Improve Stat
185
186This scroll improves one of the basic stat improvements (Strength,
187Dexterity and so on). For this it needs a further sacrifice in form of
188stat potions. The stat potions must be of the same type and will determine
189which stat gets improved.
190
191The number of stat potions you need to improve it is twice the number of
192stat points the weapon currently gives, plus one (the minimum is two stat
193potions, however). That is, a weapon which gives no stat bonus needs two
194(C<0 × 2 + 1 = 1> which is less than two, so two) stat potion, one that
195already gives I<Str +2> and I<Int +1> will need seven (C<3 × 2 + 1>) stat
196potions. Negative stats are summed normally, so I<Str +4> and I<Int -2>
197will result in needing five stat potions only (C<2 × 2 + 1>).
198
199=back
200
201Keep in mind, however, that your character can only handle a limited
202number of weapon improvements, see the L<skills> command. Item power will
203also increase.
204
205=head3 How can I enchant Armour?
206
207Enchanting armour is easy: each time you read an I<Enchant Armour> scroll,
208the magic value will be increased by one, the speed, armour (physical
209resistance) and weight are increased by some amount, as well as the item
210power.
211
212=head3 What is this item power business?
213
214In general, the more interesting/powerful items have higher item power
215values. Your character can handle only handle only a limited amount of power - for each overall level
216you can handle C<1.25> item power points, so if you are level 16 you can handle a total of 20 item power points
217(see the L<skills> command for your current limit and remaining item power points).
218
219All the equipment you wear adds to this limit, so if you wield a weapon of
220item power 30 plus two rings of item power 14 each you will need 58 item
221power (and a level of 47).
222
223
41=head2 Generic how do I... 224=head2 Generic how do I...
225
226=head3 How do I use range weapons such as bows?
227
228First, you have to L<apply> the bow, then it will show up in the lower
229right corner in the C<Range:> slot. If it is already shown as C<(applied)>
230but not in the C<Range:> slot you have to unapply and reaply it.
231
232When you have a bow (or similar weapons like guns or crossbows) applied,
233you just shoot as with spells or other range attacks - C<Shift>+direction
234key.
235
236You need to have arrows (shells, bolts etc.) in your inventory or an
237active container for this to work.
238
239You can influence how you shoot via the L<Bow Mode|bowmode> in the C<<
240Playerbook => Settings >> tab.
42 241
43=head3 X<faq_igniteandthaw>How do I thaw icecubes? Or: How do I ignite a torch? 242=head3 X<faq_igniteandthaw>How do I thaw icecubes? Or: How do I ignite a torch?
44 243
45The right-click context menu in the playerbook inventory has an entry 244The right-click context menu in the playerbook inventory has an entry
46B<ignite/thaw>, which will ignite something or thaw icecubes. You will 245B<ignite/thaw>, which will ignite something or thaw icecubes. You will
47need a B<flint & steel> L<$ARCH/light/flint_and_steel.base.111.png> for 246need a B<flint & steel> L<$ARCH/flint_and_steel.x11> for
48this to work! 247this to work!
49 248
50An alternative would be to use the L<mark|command/mark> and 249An alternative would be to use the L<mark|command/mark> and
51L<apply|command/apply> commands like this: 250L<apply|command/apply> commands like this:
52 251
57 256
58=head3 How do I cast a cone spell all around me (burning hands, holy word etc.)? 257=head3 How do I cast a cone spell all around me (burning hands, holy word etc.)?
59 258
60Use the C<5>-key on your keypad. This will cats spells "onto yourself" 259Use the C<5>-key on your keypad. This will cats spells "onto yourself"
61which has the desired effect with cone spells. 260which has the desired effect with cone spells.
261
262
263=head2 Playing Together
264
265=head3 How can I communicate with other players?
266
267There are five commands you can use to talk to others. All of them can
268be entered by just typing them in, followed by the message, followed by
269C<Return>, e.g. C<chat hey guys, what's up?>. If you have a I<tab> open
270in your message window you can also just type a text in there followed
271by C<Return> (this is especially handy as C<Return> also activates the
272current chat tab as well).
273
274=over 4
275
276=item chat <message> (short: C<c>)
277
278The most-used communications command. Whatever you I<chat> will end up
279in the I<Chat> tab of everybody else who is currently logged in.
280
281Example:
282
283 c uh, that anchovis almost killed me
284
285=item shout <message>
286
287This is like C<chat>, but "louder". Everybody will get your message in red
288in their C<Chat> tabs. You should not use C<shout> unless you are in an
289emergency or there is something really important to be said, otherwise you
290risk being ignored by people.
291
292Example:
293
294 sh I am stuck! can anybody let me out?
295
296=item say <message> (short: C<s>)
297
298This command can be used to talk to NPCs (without going through the NPC
299dialogue window), but all players anywhere on the same map can hear you as
300well.
301
302Example:
303
304 s good that schmorp cnanot hera us here!
305
306=item tell <playername> <message> (short: C<te>)
307
308This is your prototypical two-way, private, chat channel. You can talk to
309any other player that is currently logged in, and only he can hear you.
310
311=item gsay <message> (short: C<gs>)
312
313The group say command sends a message to every member of the party/group
314you are in. This is useful when playing in a team, to avoid cluttering the
315chat channel.
316
317=back
318
319In addition to these, there are a large number of emotes you can use, use
320the L<help> command to get a list.
321
322=head3 Can I form parties? Which benefits does party-play have?
323
324You can form I<new> parties using the C<< party form <name> >> name
325command, and you can join I<existing> parties using the C<< party join
326<name> >> command. There are other party commands, use C<help party> to
327find out more.
328
329The main benefit of party-play is sharing experience: All experience you
330gain is distributed to all party members accoridng to their level (people
331with twice the level as you gain twice as much experience).
332
333This is great for training skills you are bad in, but somebody else is
334good in, and of course vice versa!
335
62 336
63=head2 Magic 337=head2 Magic
64 338
65=head3 How can I summon a specific monster with C<summon pet monster>? 339=head3 How can I summon a specific monster with C<summon pet monster>?
66 340
96 100 laoch 370 100 laoch
97 105 snitchangel 371 105 snitchangel
98 372
99=head2 Praying, Gods and Cults 373=head2 Praying, Gods and Cults
100 374
101=head3 How do I pray? 375=head3 X<how_tp_pray>How do I pray?
102 376
103First enter the "praying mode" by readying your L<skill_description/praying> skill 377First enter the "praying mode" by readying your L<skill_description/praying> skill
104(by default bound to C<Alt-P>, or by typing C<rspraying>), then hold and keep holding 378(by default bound to C<Alt-P>, or by typing C<rspraying>), then hold and keep holding
105C<Shift> and a direction key (e.g. C<Shift-Up>). 379C<Shift> and a direction key (e.g. C<Shift-Up>).
106 380
107You will now pray as long as you keep pressing the keys. 381You will now pray as long as you keep pressing the keys.
108 382
109=head3 How can I summon a specific monster with C<summon cult monster> 383=head3 How can I summon a specific monster with C<summon cult monster>?
110 384
111You can't, your god selects the monsters for you. 385You can't, your god selects the monsters for you.
112 386
113=head3 How do I join a cult (become a follower of a god)? 387=head3 How do I join a cult/become a follower of a god?
114 388
115That is simple, just find an altar of a god of your choice and start 389That is simple, just find an altar of a god of your choice and start
116L<skill_description/praying>. Eventually, the god will recognize 390L<skill_description/praying>. Eventually, the god will recognize
117you. 391you.
118 392
121That is far more difficult: gods really hate it when you defect 395That is far more difficult: gods really hate it when you defect
122them. Expect to lose a lot of L<skill_description/praying> experience in 396them. Expect to lose a lot of L<skill_description/praying> experience in
123the process. 397the process.
124 398
125First you should pray long enough to your god, until you gain 95% 399First you should pray long enough to your god, until you gain 95%
126resistancy to god power. Then quickly go to the altar of your newly-chosen 400resistance to god power. Then quickly go to the altar of your newly-chosen
127god and pray on her/his altar. Your old god won't make it easy, but if you 401god and pray on her/his altar. Your old god won't make it easy, but if you
128are persistent your old god will let you go at one point. 402are persistent your old god will let you go at one point.
129 403
404=head2 Exploring
405
406=head3 What areas are there to explore?
407
408First, you should explore Scorn and find the port pass (and maybe also the
409gate pass). Make sure you don't miss out the old city of scorn, many
410a dangers, but also many treasures, can be found there.
411
412When you finished most of the quests in Scorn you should investigate how
413the pirates escape from the prison. This will lead to a number of nice
414quests in and around Port Joseph.
415
416Another nice series of quests, from low to medium level, can be found in
417the King's Palace in Scorn. Who wouldn't want to meet the princess in
418person?
419
420The areas you can reach through the various transportation modes in Scorn
421are Pupland (which has a lot of puzzles and quests from very low to very
422high level), Stoneville and Santo Dominion (low and medium level quests,
423also nice shops), and the Aldwulf Archipelago (which is more dangerous).
424
425Through the gate you can reach Euthville and Santo Dominion to the north,
426Brest (medium level) and Lake Country (medium to high level) to the south,
427and Navar (medium level quests) in the east (a long travel).
428
429From Navar you can travel to Darcap in the far north (medium level
430quests), near the mystical country of Azumauindo, to Wolfsburg somewhere
431on the ocean, a rather dangerous area with many thieves and pirates
432(medium level quests) and Valleynoy to the south, with medium and high
433level quests (did you find the southpole yet?).
434
435Also, it is said that Navar somehow has access to the mystical City
436de Clouds, the biggest city ever seen (high level and very high level
437quests). There are rumors about lands beyond (St. Bartholemew and other
438cities) and other even more mystical places, but little is known about
439that.
440

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