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Revision: 1.12
Committed: Fri Apr 4 15:23:35 2008 UTC (16 years, 3 months ago) by root
Branch: MAIN
Changes since 1.11: +60 -0 lines
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File Contents

# Content
1 =head1 FAQ, Tips and Tricks
2
3 Here are some questions you might asked yourself over time.
4 Also some nice Tips and Tricks are listed here, which you may find informative.
5
6 =head2 Meta - About the Game and the Client
7
8 =head3 What is the relation between Deliantra and Crossfire?
9
10 Deliantra was originally a Crossfire server, but by now most of the code
11 has been rewritten. Still most maps are very similar or identical to
12 Crossfire maps, so the games share a lot.
13
14 The major differences are a better client, better graphics, a stable
15 server (i.e. no crashes every few hours with players and maps getting
16 reset) and the ability to let more players play, by using less resources
17 and having a fully asynchronous design, and full support for sound effects
18 and background music.
19
20 =head3 The client is very sluggish and slow, what can I do about this?
21
22 Most likely, you don't have accelerated OpenGL support. Try to find a
23 newer driver, or a driver from your hardware vendor, that features OpenGL
24 support.
25
26 If this is not an option, the following Setup options reduce the load and
27 will likely make the client playable with software rendering (it will
28 still be slow, though):
29
30 =over 4
31
32 =item * B<Video Mode> should be set as low as possible (e.g. 640x480)
33
34 =item * Enable B<Fast & Ugly> mode
35
36 =item * Disable B<Fog of War> and C<Map Smoothing>
37
38 =item * Increase B<Map Scale>
39
40 =back
41
42 =head3 My client doesn't start anymore/graphics are corrupted!
43
44 Sometimes you hit a bug in the client. To reset the state of your client
45 you can delete your client database directory (your client will have to
46 re-download music and images and you will lose your minimap contents).
47
48 =over 4
49
50 To do that, on Unix:
51
52 rm -rf ~/.deliantra/client-*
53
54 On windows:
55
56 Do C<< Start => Run >>, enter F<%APPDATA%>, press return, and in the
57 window that will open, first open F<deliantra>, then delete the directory
58 starting with F<client->.
59
60 =back
61
62 Alternatively you can delete the F<.deliantra> or F<deliantra> directory
63 itself, but this will also delete your settings and keybindings.
64
65
66 =head2 Generic how do I...
67
68 =head3 X<faq_igniteandthaw>How do I thaw icecubes? Or: How do I ignite a torch?
69
70 The right-click context menu in the playerbook inventory has an entry
71 B<ignite/thaw>, which will ignite something or thaw icecubes. You will
72 need a B<flint & steel> L<$ARCH/flint_and_steel.x11> for
73 this to work!
74
75 An alternative would be to use the L<mark|command/mark> and
76 L<apply|command/apply> commands like this:
77
78 mark icecube
79 apply flint and steel
80
81 You can bind these commands to a key and invoke them repeatedly.
82
83 =head3 How do I cast a cone spell all around me (burning hands, holy word etc.)?
84
85 Use the C<5>-key on your keypad. This will cats spells "onto yourself"
86 which has the desired effect with cone spells.
87
88
89 =head2 Playing Together
90
91 =head3 How can I communicate with other players?
92
93 There are four commands you can use to talk to others. All of them can
94 be entered by just typing them in, followed by the message, followed by
95 C<Return>, e.g. C<chat hey guys, what's up?>. If you have a I<tab> open
96 in your message window you can also just type a text in there followed
97 by C<Return> (this is especially handy as C<Return> also activates the
98 current chat tab as well).
99
100 =over 4
101
102 =item chat <message> (short: C<c>)
103
104 The most-used communications command. Whatever you I<chat> will end up
105 in the I<Chat> tab of everybody else who is currently logged in.
106
107 Example:
108
109 c I am stuck! can anybody let me out?
110
111 =item say <message> (short: C<s>)
112
113 This command can be used to talk to NPCs (without going through the NPC
114 dialogue window), but all players anywhere on the same map can hear you as
115 well.
116
117 Example:
118
119 s good that schmorp cnanot hera us here!
120
121 =item tell <playername> <message> (short: C<te>)
122
123 This is your prototypical two-way, private, chat channel. You can talk to
124 any other player that is currently logged in, and only he can hear you.
125
126 =item gsay <message> (short: C<gs>)
127
128 The group say command sends a message to every member of the party/group
129 you are in. This is useful when playing in a team, to avoid cluttering the
130 chat channel.
131
132 =back
133
134 =head3 Can I form parties? Which benefits does party-play have?
135
136 You can form I<new> parties using the C<< party form <name> >> name
137 command, and you can join I<existing> parties using the C<< party join
138 <name> >> command. There are other party commands, use C<help party> to
139 find out more.
140
141 The main benefit of party-play is sharing experience: All experience you
142 gain is distributed to all party members accoridng to their level (people
143 with twice the level as you gain twice as much experience).
144
145 This is great for training skills you are bad in, but somebody else is
146 good in, and of course vice versa!
147
148
149 =head2 Magic
150
151 =head3 How can I summon a specific monster with C<summon pet monster>?
152
153 Higher levels of L<skill_description/summoning> give you access to higher
154 level monsters, but not all monsters have equal abilities. Instead of
155 summoning the highest level monster allowed by your level you can also
156 summon any other monster you had before by adding its I<archetype name>
157 after the command, i.e. to summon bees you would use the C<cast summon pet
158 monster bee> (short: C<cspm bee>) command.
159
160 Level Monster
161 1 bat
162 3 bird
163 4 spider
164 6 killer_bee
165 7 pixie
166 8 skeleton
167 9 stalker
168 11 devil
169 13 beholder
170 15 dark_elf
171 17 skull
172 20 angel
173 25 vampire
174 30 spectre
175 35 lich
176 40 demilich
177 50 hellhound
178 60 unusual_kobold
179 70 chicken
180 80 gr_hellhound
181 90 dave
182 100 laoch
183 105 snitchangel
184
185 =head2 Praying, Gods and Cults
186
187 =head3 X<how_tp_pray>How do I pray?
188
189 First enter the "praying mode" by readying your L<skill_description/praying> skill
190 (by default bound to C<Alt-P>, or by typing C<rspraying>), then hold and keep holding
191 C<Shift> and a direction key (e.g. C<Shift-Up>).
192
193 You will now pray as long as you keep pressing the keys.
194
195 =head3 How can I summon a specific monster with C<summon cult monster>?
196
197 You can't, your god selects the monsters for you.
198
199 =head3 How do I join a cult/become a follower of a god?
200
201 That is simple, just find an altar of a god of your choice and start
202 L<skill_description/praying>. Eventually, the god will recognize
203 you.
204
205 =head3 How do I change gods?
206
207 That is far more difficult: gods really hate it when you defect
208 them. Expect to lose a lot of L<skill_description/praying> experience in
209 the process.
210
211 First you should pray long enough to your god, until you gain 95%
212 resistancy to god power. Then quickly go to the altar of your newly-chosen
213 god and pray on her/his altar. Your old god won't make it easy, but if you
214 are persistent your old god will let you go at one point.
215
216 =head2 Exploring
217
218 =head3 What areas are there to explore?
219
220 First, you should explore Scorn and find the port pass (and maybe also the
221 gate pass). Make sure you don't miss out the old city of scorn, many
222 a dangers, but also many treasures, cna be found there.
223
224 When you finished most of the quests in Scorn you should investigate how
225 the pirates escape from the prison. This will lead to a number of nice
226 quests in and around Port Joseph.
227
228 Another nice series of quests, from low to medium level, can be found in
229 the King's Palace in Scorn. Who wouldn't want to meet the princess in
230 person?
231
232 The areas you can reach through the various transportation modes in Scorn
233 are Pupland (which has a lot of puzzles and quests from very low to very
234 high level), Stoneville and Santo Dominion (low and medium level quests,
235 also nice shops), and the Aldwulf Archipelago (which is more dangerous).
236
237 Through the gate you can reach Euthville and Santo Dominion to the north,
238 Brest (medium level) and Lake Country (medium to high leve) to the south,
239 and Navar (medium level quests) in the east (a long travel).
240
241 From Navar you can travel to Darcap in the far north (medium level
242 quests), near the mystical country of Azumauindo, to Wolfsburg somewhere
243 on the ocean, a rather dangerous area with many thieves and pirates
244 (medium level quests) and Valleynoy to the south, with medium and high
245 level quests (did you find the southpole yet?).
246
247 Also, it is said that Navar somehow has access to the mystical City
248 de Clouds, the biggest city ever seen (high level and very high level
249 quests). There are rumors about lands beyond (St. Bartholemew and other
250 cities) and other even more mystical places, but little is known about
251 that.
252