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Revision 1.21 by sf-asarth, Mon Sep 22 20:29:47 2008 UTC

1=head1 FAQ, Tips and Tricks 1=head1 FAQ, Tips and Tricks
2 2
3Here are some questions you might asked yourself over time. 3Here are some questions you might asked yourself over time.
4Also some nice Tips and Tricks are listed here, which you may find informative. 4Also some nice tips and tricks are listed here, which you may find informative.
5 5
6=head2 Meta - About the Game and the Client 6=head2 Meta - About the Game and the Client
7 7
8=head3 What is the relation between Deliantra and Crossfire? 8=head3 What is the relation between Deliantra and Crossfire?
9 9
10Deliantra was originally a Crossfire server, but by now most of the code 10Deliantra was originally a Crossfire server, but by now most of the code
11has been rewritten. Still most maps are very similar or identical to 11has been rewritten. Still, most maps are very similar or identical to
12Crossfire maps, so the games share a lot. 12Crossfire maps, so the games share a lot.
13 13
14The major differences are a better client, better graphics, a stable 14The major differences are a better client, better graphics, a stable
15server (i.e. no crashes every few hours with players and maps getting 15server (i.e. no crashes every few hours with players and maps getting
16reset) and the ability to let more players play, by using less resources 16reset) and the ability to let more players play, by using less resources
17and having a fully asynchronous design, and full support for sound effects 17and having a fully asynchronous design, and full support for sound effects
18and background music. 18and background music.
19 19
20=head3 I found a bug, how can I report it/what do I do?
21
22Mail us at support@deliantra.net , which is best, unless it is a small, temporary, or urgent issue. If it is, then tell schmorp, elmex, or Asarth.
23
20=head3 The client is very sluggish and slow, what can I do about this? 24=head3 The client is very sluggish and slow, what can I do about this?
21 25
22Most likely, you don't have accelerated OpenGL support. Try to find a 26Most likely, you don't have accelerated OpenGL support. Try to find a
23newer driver, or a driver from your hardware vendor, that features OpenGL 27newer driver, or a driver from your hardware vendor, that features OpenGL
24support. 28support.
37 41
38=item * Increase B<Map Scale> 42=item * Increase B<Map Scale>
39 43
40=back 44=back
41 45
46=head3 The client doesn't correctly react to keypresses or mouseclicks.
47
48=over 4
49
50=item Make sure Numlock is off.
51
52Some Microsoft Windows versions/keyboard layouts do not report modifiers for the
53numerical keypad keys while Numlock is active.
54
55=item Make sure no other Modifier is "pressed".
56
57Mircosoft Windows versions have some accessability features that could
58interfere with games like Deliantra. You might want to switch these off in
59the keyboard settings. Sometimes modifiers can be "unstuck" by pressing
60them down once.
61
62=item Fullscreen switches confuse the keyboard modifiers.
63
64Fullscreen switches on Microsoft Windows sometimes confuse which keys are
65pressed and which aren't. Doing another switch to/from fullscreen might
66help.
67
68=back
69
42=head3 My client doesn't start anymore/graphics are corrupted! 70=head3 My client doesn't start anymore/graphics are corrupted!
43 71
44Sometimes you hit a bug in the client. To reset the state of your client 72Sometimes you hit a bug in the client. To reset the state of your client
45you can delete your client database directory (your client will have to 73you can delete your client database directory (your client will have to
46re-download music and images and you will lose your minimap contents). 74re-download music and images and you will lose your minimap contents).
61 89
62Alternatively you can delete the F<.deliantra> or F<deliantra> directory 90Alternatively you can delete the F<.deliantra> or F<deliantra> directory
63itself, but this will also delete your settings and keybindings. 91itself, but this will also delete your settings and keybindings.
64 92
65 93
94=head2 Game Mechanics
95
96=head3 I lose health, but I can't see why!
97
98Here are the typical reasons why you lose health:
99
100=over 4
101
102=item * You are being attacked.
103
104Sounds obvious, but sometimes you can't see the monster attacking
105you. Check the C<Log> tab, as you usually get a message when this happens.
106
107=item * You are out of food.
108
109When your food reaches C<0> you will start to lose health. Eating (good)
110food will replenish your food level.
111
112=item * You are poisoned.
113
114Poison will reduce your health. When your body heals fast enough it will
115eventually get over the poison, otherwise you should seek professional
116help such as the House of Healing in Scorn, or a player with the C<cure
117poison> spell. It is rumored that neko san might sometimes cure poison.
118
119=item * You have a disease.
120
121Some diseases have such drastic effects on your organism that you can lose
122health. Get help in the House of Healing in Scorn, or ask a player who can
123cast C<cure disease> on you.
124
125=item * Your stats change.
126
127Switching items or being restored from depletion can affect your stats, which in turn can affect your healthpoints. While this is not a regular effect (it only happens when you change items or are restored from depletion), it can sometimes look as if you are losing health.
128
129=back
130
131=head3 I lost an item! How?
132
133Well, we don't know. If you don't know, either, here is a partial list of ways people
134typically lose stuff:
135
136=over 4
137
138=item You accidentally dropped it in a shop (or elswehere).
139
140If in a shop, if it was money, you can just go there and pick it up again:
141shops do not "buy" money. For other items you will have to buy it back.
142
143=item Thieves or monsters stole your items.
144
145Yes, thieves and many other monsters (such as demons) can actually steal
146stuff. They can steal about anything that you don't currently wield, and
147if they are good, you don't even notice it. Your only chance of getting
148the item back is to kill the thief or steal the item back with the steal skill before the map he is in resets.
149
150Many adventurers find that the old road to Navar harbours a lot of thieves
151and is best avoided by the beginning adventurers.
152
153=back
154
155=head3 How do I uncurse/undamn items?
156
157You need a spell to uncurse or undamn items, but luckily, magic shops commonly have scrolls of remove curse or remove damnation. In addition, all of the gods except the Devourers can remove curses, and Gnarg, Lythander, Mostrai, Gaea, and Valriel can remove damnation. Gaea also grants the remove damnation spell at 300 grace.
158
159To actually remove the curse or damnation with a scroll, you need to L<mark> the item, and then L<apply> the scroll.
160
161=back
162
163=head3 When I log-in, I keep dying! Why is this?
164
165What happened is that you died of a cave-in. Cave-ins kill you when you unsafely log out. An unsafe log out is when you disconnect without using a bed to reality, or when you time out (after 10-20 seconds without reply, the server automatically kicks players). Safe log outs are when you log out using a bed to realtiy, or when you are disconnected when the server crashes or restarts.
166
167If the disconnection was safe, then you will appear where you were before you got logged out. If it was unsafe, and more than 1 hour has passed, you will die of a cave-in. If the map you were in reset, but 1 hour has not passed, then you will be recalled to your bed to reality.
168
169=head3 How does the I<identify> spell work?
170
171The I<identify> spell identifies your items, making it give it's full description. The spell goes through your inventory in a psuedo-random order, skipping past identified items. If it identifies all the items in your inventory, or they are already identified, it then checks for identified items on the ground, again in a psuedo-random order. If it identifies all the items on the ground, then the remaining power is wasted.
172
173The I<identify> spell counts stacks of items, such as arrows or gems, as one 'item'. It can only identify a certain amount of items. Therefore, the only way to choose what it identifies is by dropping what you don't want identified on the ground.
174
175=head3 How can I Prepare/Improve/Enchant Weapons?
176
177This is done in two steps: first you have to I<prepare> your weapon
178for the desired number of enchantments, then you apply the enchanments
179(weapons remember how many times they can be enchanted further).
180
181To prepare a weapon, wield it and L<mark> (e.g. using the popup menu in
182the inventory) some diamonds, as a sacrifice, then read the I<Prepare
183Weapon> scroll. The square root of the total number of diamonds sacrificed
184this way determines the number of enchantments the weapon accepts: one
185diamond for one enchanment, nine diamonds for three enchantments, 100
186diamonds for ten enchantments and so on.
187
188Remember, once you prepare the weapon, it can only be wielded by you.
189
190After that, you can apply improvement and enchantnment scrolls:
191
192=over 4
193
194=item Improve Damage
195
196Each scroll read will increase the damage by five points, and likewise the
197weight by five kilograms.
198
199=item Lower Weight
200
201This "improves" the weight of your weapon: each scroll reduces the weight
202by one fifth (20%). It will not, however, create weightless weapons.
203
204=item Enchant Weapon
205
206Each scroll read increases the magic by one point.
207
208=item Improve Stat
209
210This scroll improves one of the basic stat improvements (Strength,
211Dexterity and so on). For this it needs a further sacrifice in form of
212stat potions. The stat potions must be of the same type and will determine
213which stat gets improved.
214
215The number of stat potions you need to improve it is twice the number of
216stat points the weapon currently gives, plus one (the minimum is two stat
217potions, however). That is, a weapon which gives no stat bonus needs two
218(C<0 × 2 + 1 = 1> which is less than two, so two) stat potion, one that
219already gives I<Str +2> and I<Int +1> will need seven (C<3 × 2 + 1>) stat
220potions. Negative stats are summed normally, so I<Str +4> and I<Int -2>
221will result in needing five stat potions only (C<2 × 2 + 1>).
222
223=back
224
225Keep in mind, however, that your character can only handle a limited
226number of weapon improvements, see the L<skills> command. Item power will
227also increase.
228
229=head3 How can I enchant Armour?
230
231Enchanting armour is easy: each time you read an I<Enchant Armour> scroll,
232the magic value will be increased by one, the speed, armour (physical
233resistance) and weight are increased by some amount, as well as the item
234power.
235
236=head3 What is this item power business?
237
238In general, the more interesting/powerful items have higher item power
239values. Your character can handle only handle only a limited amount of power - for each overall level
240you can handle C<1.25> item power points, so if you are level 16 you can handle a total of 20 item power points
241(see the L<skills> command for your current limit and remaining item power points).
242
243All the equipment you wear adds to this limit, so if you wield a weapon of
244item power 30 plus two rings of item power 14 each you will need 58 item
245power (and a level of 47).
246
247
66=head2 Generic how do I... 248=head2 Generic how do I...
249
250=head3 How do I use range weapons such as bows?
251
252First, you have to L<apply> the bow, then it will show up in the lower
253right corner in the C<Range:> slot. If it is already shown as C<(applied)>
254but not in the C<Range:> slot you have to unapply and reaply it.
255
256When you have a bow (or similar weapons like guns or crossbows) applied,
257you just shoot as with spells or other range attacks - C<Shift>+direction
258key.
259
260You need to have arrows (shells, bolts etc.) in your inventory or an
261active container for this to work.
262
263You can influence how you shoot via the L<Bow Mode|bowmode> in the C<<
264Playerbook => Settings >> tab.
67 265
68=head3 X<faq_igniteandthaw>How do I thaw icecubes? Or: How do I ignite a torch? 266=head3 X<faq_igniteandthaw>How do I thaw icecubes? Or: How do I ignite a torch?
69 267
70The right-click context menu in the playerbook inventory has an entry 268The right-click context menu in the playerbook inventory has an entry
71B<ignite/thaw>, which will ignite something or thaw icecubes. You will 269B<ignite/thaw>, which will ignite something or thaw icecubes. You will
72need a B<flint & steel> L<$ARCH/light/flint_and_steel.base.111.png> for 270need a B<flint & steel> L<$ARCH/flint_and_steel.x11> for
73this to work! 271this to work!
74 272
75An alternative would be to use the L<mark|command/mark> and 273An alternative would be to use the L<mark|command/mark> and
76L<apply|command/apply> commands like this: 274L<apply|command/apply> commands like this:
77 275
82 280
83=head3 How do I cast a cone spell all around me (burning hands, holy word etc.)? 281=head3 How do I cast a cone spell all around me (burning hands, holy word etc.)?
84 282
85Use the C<5>-key on your keypad. This will cats spells "onto yourself" 283Use the C<5>-key on your keypad. This will cats spells "onto yourself"
86which has the desired effect with cone spells. 284which has the desired effect with cone spells.
285
286
287=head2 Playing Together
288
289=head3 How can I communicate with other players?
290
291There are five commands you can use to talk to others. All of them can
292be entered by just typing them in, followed by the message, followed by
293C<Return>, e.g. C<chat hey guys, what's up?>. If you have a I<tab> open
294in your message window you can also just type a text in there followed
295by C<Return> (this is especially handy as C<Return> also activates the
296current chat tab as well).
297
298=over 4
299
300=item chat <message> (short: C<c>)
301
302The most-used communications command. Whatever you I<chat> will end up
303in the I<Chat> tab of everybody else who is currently logged in.
304
305Example:
306
307 c uh, that anchovis almost killed me
308
309=item shout <message>
310
311This is like C<chat>, but "louder". Everybody will get your message in red
312in their C<Chat> tabs. You should not use C<shout> unless you are in an
313emergency or there is something really important to be said, otherwise you
314risk being ignored by people.
315
316Example:
317
318 sh I am stuck! can anybody let me out?
319
320=item say <message> (short: C<s>)
321
322This command can be used to talk to NPCs (without going through the NPC
323dialogue window), but all players anywhere on the same map can hear you as
324well.
325
326Example:
327
328 s good that schmorp cnanot hera us here!
329
330=item tell <playername> <message> (short: C<te>)
331
332This is your prototypical two-way, private, chat channel. You can talk to
333any other player that is currently logged in, and only he can hear you.
334
335=item gsay <message> (short: C<gs>)
336
337The group say command sends a message to every member of the party/group
338you are in. This is useful when playing in a team, to avoid cluttering the
339chat channel.
340
341=back
342
343In addition to these, there are a large number of emotes you can use, use
344the L<help> command to get a list.
345
346=head3 Can I form parties? Which benefits does party-play have?
347
348You can form I<new> parties using the C<< party form <name> >> name
349command, and you can join I<existing> parties using the C<< party join
350<name> >> command. There are other party commands, use C<help party> to
351find out more.
352
353The main benefit of party-play is sharing experience: All experience you
354gain is distributed to all party members accoridng to their level (people
355with twice the level as you gain twice as much experience).
356
357This is great for training skills you are bad in, but somebody else is
358good in, and of course vice versa!
87 359
88 360
89=head2 Magic 361=head2 Magic
90 362
91=head3 How can I summon a specific monster with C<summon pet monster>? 363=head3 How can I summon a specific monster with C<summon pet monster>?
122 100 laoch 394 100 laoch
123 105 snitchangel 395 105 snitchangel
124 396
125=head2 Praying, Gods and Cults 397=head2 Praying, Gods and Cults
126 398
127=head3 How do I pray? 399=head3 X<how_tp_pray>How do I pray?
128 400
129First enter the "praying mode" by readying your L<skill_description/praying> skill 401First enter the "praying mode" by readying your L<skill_description/praying> skill
130(by default bound to C<Alt-P>, or by typing C<rspraying>), then hold and keep holding 402(by default bound to C<Alt-P>, or by typing C<rspraying>), then hold and keep holding
131C<Shift> and a direction key (e.g. C<Shift-Up>). 403C<Shift> and a direction key (e.g. C<Shift-Up>).
132 404
147That is far more difficult: gods really hate it when you defect 419That is far more difficult: gods really hate it when you defect
148them. Expect to lose a lot of L<skill_description/praying> experience in 420them. Expect to lose a lot of L<skill_description/praying> experience in
149the process. 421the process.
150 422
151First you should pray long enough to your god, until you gain 95% 423First you should pray long enough to your god, until you gain 95%
152resistancy to god power. Then quickly go to the altar of your newly-chosen 424resistance to god power. Then quickly go to the altar of your newly-chosen
153god and pray on her/his altar. Your old god won't make it easy, but if you 425god and pray on her/his altar. Your old god won't make it easy, but if you
154are persistent your old god will let you go at one point. 426are persistent your old god will let you go at one point.
155 427
428
156=head2 Exploring 429=head2 Exploring / Quests
157 430
158=head3 What areas are there to explore? 431=head3 What areas are there to explore?
159 432
160First, you should explore Scorn and find the port pass (and maybe also the 433First, you should explore Scorn and find the port pass (and maybe also the
161gate pass). Make sure you don't miss out the old city of scorn, many 434gate pass). Make sure you don't miss out the old city of scorn, many
162a dangers, but also many treasures, cna be found there. 435a dangers, but also many treasures, can be found there.
163 436
164When you finished most of the quests in Scorn you should investigate how 437When you finished most of the quests in Scorn you should investigate how
165the pirates escape from the prison. This will lead to a number of nice 438the pirates escape from the prison. This will lead to a number of nice
166quests in and around Port Joseph. 439quests in and around Port Joseph.
167 440
173are Pupland (which has a lot of puzzles and quests from very low to very 446are Pupland (which has a lot of puzzles and quests from very low to very
174high level), Stoneville and Santo Dominion (low and medium level quests, 447high level), Stoneville and Santo Dominion (low and medium level quests,
175also nice shops), and the Aldwulf Archipelago (which is more dangerous). 448also nice shops), and the Aldwulf Archipelago (which is more dangerous).
176 449
177Through the gate you can reach Euthville and Santo Dominion to the north, 450Through the gate you can reach Euthville and Santo Dominion to the north,
178Brest (medium level) and Lake Country (medium to high leve) to the south, 451Brest (medium level) and Lake Country (medium to high level) to the south,
179and Navar (medium level quests) in the east (a long travel). 452and Navar (medium level quests) in the east (a long travel).
180 453
181From Navar you can travel to Darcap in the far north (medium level 454From Navar you can travel to Darcap in the far north (medium level
182quests), near the mystical country of Azumauindo, to Wolfsburg somewhere 455quests), near the mystical country of Azumauindo, to Wolfsburg somewhere
183on the ocean, a rather dangerous area with many thieves and pirates 456on the ocean, a rather dangerous area with many thieves and pirates
188de Clouds, the biggest city ever seen (high level and very high level 461de Clouds, the biggest city ever seen (high level and very high level
189quests). There are rumors about lands beyond (St. Bartholemew and other 462quests). There are rumors about lands beyond (St. Bartholemew and other
190cities) and other even more mystical places, but little is known about 463cities) and other even more mystical places, but little is known about
191that. 464that.
192 465
466=head2 Where is that damn Goblin Chief?
467
468In his cave to the north-east of the Scorn Gate. It is the one that starts
469with a random maze (yes, there are multiple caves). Keep in mind that the
470Goblin Chief's Head is fastened to his body, so you have to find and kill
471him first.
472
473=head2 Where can I find the I<comet> spell?
474
475In the tower of stars, which is almost directly south of Scorn (but not
476too near to it). You have to talk to people to solve this quest, and it
477does not involve a random maze.
478
479

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