--- deliantra/Deliantra-Client/pod/faq.pod 2008/04/05 16:25:42 1.13 +++ deliantra/Deliantra-Client/pod/faq.pod 2008/10/19 14:40:01 1.31 @@ -1,14 +1,14 @@ =head1 FAQ, Tips and Tricks Here are some questions you might asked yourself over time. -Also some nice Tips and Tricks are listed here, which you may find informative. +Also some nice tips and tricks are listed here, which you may find informative. =head2 Meta - About the Game and the Client =head3 What is the relation between Deliantra and Crossfire? Deliantra was originally a Crossfire server, but by now most of the code -has been rewritten. Still most maps are very similar or identical to +has been rewritten. Still, most maps are very similar or identical to Crossfire maps, so the games share a lot. The major differences are a better client, better graphics, a stable @@ -17,6 +17,11 @@ and having a fully asynchronous design, and full support for sound effects and background music. +=head3 I found a bug, how can I report it/what do I do? + +Mail us at support@deliantra.net , which is best, unless it is a small, +temporary, or urgent issue. If it is, then tell schmorp, elmex, or Asarth. + =head3 The client is very sluggish and slow, what can I do about this? Most likely, you don't have accelerated OpenGL support. Try to find a @@ -39,6 +44,30 @@ =back +=head3 The client doesn't correctly react to keypresses or mouseclicks. + +=over 4 + +=item Make sure Numlock is off. + +Some Microsoft Windows versions/keyboard layouts do not report modifiers for the +numerical keypad keys while Numlock is active. + +=item Make sure no other Modifier is "pressed". + +Mircosoft Windows versions have some accessability features that could +interfere with games like Deliantra. You might want to switch these off in +the keyboard settings. Sometimes modifiers can be "unstuck" by pressing +them down once. + +=item Fullscreen switches confuse the keyboard modifiers. + +Fullscreen switches on Microsoft Windows sometimes confuse which keys are +pressed and which aren't. Doing another switch to/from fullscreen might +help. + +=back + =head3 My client doesn't start anymore/graphics are corrupted! Sometimes you hit a bug in the client. To reset the state of your client @@ -63,8 +92,237 @@ itself, but this will also delete your settings and keybindings. +=head2 Game Mechanics + +=head3 I lose health, but I can't see why! Or how do I cure diseases/depletion/poison? + +Here are the typical reasons why you lose health: + +=over 4 + +=item * You are being attacked. + +Sounds obvious, but sometimes you can't see the monster attacking +you. Check the C tab, as you usually get a message when this happens. + +=item * You are out of food. + +When your food reaches C<0> you will start to lose health. Eating (good) +food will replenish your food level. + +=item * You are poisoned. + +Poison will reduce your health. When your body heals fast enough it will +eventually get over the poison, otherwise you should seek professional +help such as the House of Healing in Scorn, or a player with the C spell. It is rumored that neko san might sometimes cure poison. + +=item * You have a disease. + +Some diseases have such drastic effects on your organism that you can lose +health. Get help in the House of Healing in Scorn, or ask a player who can +cast C on you. + +=item * Your stats change. + +Switching items or being restored from depletion can affect your stats, +which in turn can affect your healthpoints. While this is not a regular +effect (it only happens when you change items or are restored from +depletion), it can sometimes look as if you are losing health. You can +restore depletion by drinking a potion of life. + +=back + +=head3 I lost an item! How? + +Well, we don't know. If you don't know, either, here is a partial list of +ways people typically lose stuff: + +=over 4 + +=item You accidentally dropped it in a shop (or elswehere). + +If in a shop, if it was money, you can just go there and pick it up again: +shops do not "buy" money. For other items you will have to buy it back. + +=item Thieves or monsters stole your items. + +Yes, thieves and many other monsters (such as demons) can actually steal +stuff. They can steal about anything that you don't currently wield, and +if they are good, you don't even notice it. Your only chance of getting +the item back is to kill the thief or steal the item back with the steal +skill before the map he is in resets. + +Many adventurers find that the old road to Navar harbours a lot of thieves +and is best avoided by the beginning adventurers. + +=back + +=head3 How do I uncurse/undamn items? + +You need a spell to uncurse or undamn items, but luckily, magic shops +commonly have scrolls of remove curse or remove damnation. In addition, +all of the gods except the Devourers can remove curses, and Gnarg, +Lythander, Mostrai, Gaea, and Valriel can remove damnation. Gaea also +grants the remove damnation spell at 300 grace. + +To actually remove the curse or damnation with a scroll, you need to +L the item, and then L the scroll. + +=head3 When I log-in, I keep dying! Why is this? + +What happened is that you died of a cave-in. Cave-ins kill you when you +unsafely log out. An unsafe log out is when you disconnect without using a +bed to reality, or when you time out (after 10-20 seconds without reply, +the server automatically kicks players). Safe log outs are when you log +out using a bed to realtiy, or when you are disconnected when the server +crashes or restarts. + +If the disconnection was safe, then you will appear where you were before +you got logged out. If it was unsafe, and more than 1 hour has passed, you +will die of a cave-in. If the map you were in reset, but 1 hour has not +passed, then you will be recalled to your bed to reality. + +=head3 Where do I find beds to reality? + +Inns usually have them, and apartments almost always have beds to +reality. Almost every city has an inn. Taverns sometimes have them, and +they might be in surprising places. Scorn has an inn that is located in +the southern area. + +=head3 How does the I spell work? + +The I spell identifies your items, making it give it's full +description. The spell goes through your inventory in a psuedo-random +order, skipping past identified items. If it identifies all the items +in your inventory, or they are already identified, it then checks for +identified items on the ground, again in a psuedo-random order. If it +identifies all the items on the ground, then the remaining power is +wasted. + +The I spell counts stacks of items, such as arrows or gems, as +one 'item'. It can only identify a certain amount of items. Therefore, the +only way to choose what it identifies is by dropping what you don't want +identified on the ground. + +=head3 How come I don't get any change from an altar? + +Altars do not give change. This means that you might drop a platinum piece +on a table that identifies for 2 gold, or equivalent, and get only one +identify. The equivalent means that you can make the price up in smaller +currency, like 200 silver, but higher currency won't get you any more +identifies. + +=head3 Where can I use building materials? + +You can only use them in tiles that are buildable. These tiles are found in +guild storages, and in some apartments. + +=head3 How can I Prepare/Improve/Enchant Weapons? + +This is done in two steps: first you have to I your weapon +for the desired number of enchantments, then you apply the enchanments +(weapons remember how many times they can be enchanted further). + +To prepare a weapon, wield it and L (e.g. using the popup menu in +the inventory) some diamonds, as a sacrifice, then read the I scroll. The square root of the total number of diamonds sacrificed +this way determines the number of enchantments the weapon accepts: one +diamond for one enchanment, nine diamonds for three enchantments, 100 +diamonds for ten enchantments and so on. + +Remember, once you prepare the weapon, it can only be wielded by you. + +After that, you can apply improvement and enchantnment scrolls: + +=over 4 + +=item Improve Damage + +Each scroll read will increase the damage by five points, and likewise the +weight by five kilograms. + +=item Lower Weight + +This "improves" the weight of your weapon: each scroll reduces the weight +by one fifth (20%). It will not, however, create weightless weapons. + +=item Enchant Weapon + +Each scroll read increases the magic by one point. + +=item Improve Stat + +This scroll improves one of the basic stat improvements (Strength, +Dexterity and so on). For this it needs a further sacrifice in form of +stat potions. The stat potions must be of the same type and will determine +which stat gets improved. + +The number of stat potions you need to improve it is twice the number of +stat points the weapon currently gives, plus one (the minimum is two stat +potions, however). That is, a weapon which gives no stat bonus needs two +(C<0 × 2 + 1 = 1> which is less than two, so two) stat potion, one that +already gives I and I will need seven (C<3 × 2 + 1>) stat +potions. Negative stats are summed normally, so I and I +will result in needing five stat potions only (C<2 × 2 + 1>). + +=back + +Keep in mind, however, that your character can only handle a limited +number of weapon improvements, see the L command. Item power will +also increase. + +=head3 How can I enchant Armour? + +Enchanting armour is easy: each time you read an I scroll, +the magic value will be increased by one, the speed, armour (physical +resistance) and weight are increased by some amount, as well as the item +power. + +=head3 What is this item power business? + +In general, the more interesting/powerful items have higher item power +values. Your character can handle only handle only a limited amount of +power - for each overall level you can handle C<1.25> item power points, +so if you are level 16 you can handle a total of 20 item power points (see +the L command for your current limit and remaining item power +points). + +All the equipment you wear adds to this limit, so if you wield a weapon of +item power 30 plus two rings of item power 14 each you will need 58 item +power (and a level of 47). + + =head2 Generic how do I... +=head3 How do I uncurse/undamn items or unwear cursed/damned items? + +You need a spell to uncurse or undamn items, but luckily, magic shops +commonly have scrolls of remove curse or remove damnation. In addition, +all of the gods except the Devourers can remove curses, and Gnarg, +Lythander, Mostrai, Gaea, and Valriel can remove damnation. Gaea also +grants the remove damnation spell at 300 grace. + +To actually remove the curse or damnation with a scroll, you need to +L the item, and then L the scroll. Once the curse or +damnation is removed, you can unwear the item. + +=head3 How do I use range weapons such as bows? + +First, you have to L the bow, then it will show up in the lower +right corner in the C slot. If it is already shown as C<(applied)> +but not in the C slot you have to unapply and reaply it. + +When you have a bow (or similar weapons like guns or crossbows) applied, +you just shoot as with spells or other range attacks - C+direction +key. + +You need to have arrows (shells, bolts etc.) in your inventory or an +active container for this to work. + +You can influence how you shoot via the L in the C<< +Playerbook => Settings >> tab. + =head3 XHow do I thaw icecubes? Or: How do I ignite a torch? The right-click context menu in the playerbook inventory has an entry @@ -85,6 +343,99 @@ Use the C<5>-key on your keypad. This will cats spells "onto yourself" which has the desired effect with cone spells. +=head3 How do I pay for items from a shop? + +You need to have the unpaid item in your inventory, and then walk out of +the store with the shop mat. It will automatically pay for the item, if +you have enough money. If you don't, you will be prevented from leaving, +until you drop the unpaid item, or if you obtain enough money. + +=head3 How do I sell items to a shop? + +Just drop the item in a shop. Some tiles in a shop might not be shop +tiles; usually, shop tiles are white brick floors. Try going over one of +them and dropping the item. If the shop is not interested, the item will +not leave your inventory. + +=head3 How do I increase my attributes? + +To increase your attributes (strength, dexterity, etc.) you can wear items +that can increase them as long as you have them worn. You can get your +attributes up to 30 like this. To increase them permanently, you can +drink a stat potion, which have special colors and a letter on the potion +named 'potion of '. These potions can increase your attributes +up to the natural maximum of your race; which can be viewd with the +statistics command. It increases your 'natural' attribute, up to the +'maximum' attribute. + +=head3 How do I get my literacy experience up? + +You need to read books and scrolls to get literacy experience. You can +also use the literacy skill to identify scrolls and books. Identifying +them gives you literacy experience, and you are still able to read them +once you identify them. + +=head3 How do I rent and maintain an apartment? + +Payment for an apartment is done in 3 steps. First, there is an entry fee +in the apartment map that you need to pay only once. Then, the apartment +rental fee depends on the apartment model, not you. The taxes depend on +your character level, and need to be paid, even while you are offline (the +rental fee is only paid while you are online.) + +You can rent apartments in Scorn's Apartment Shop, and the hourly fees are +deducted from your bank account. + +=head3 How do I use passes/keys? + +Whatever looks at your pass or key opens automatically, if you have it in +your inventory or in an applied container. Some keys might just open a +locked door, not a gate, and can be used by moving into the locked door. + +=head3 How do I find out where the key is to a locked door? + +Usually, bumping into the locked door will tell you what kind of key +you need. This key is probably hidden somewhere in the same or close maps. +Some of the characters near by might give you hints or explain something. + +=head3 How do I see how much an altar or table costs to use? + +You can move your mouse over it, and it will tell you how much currency it +needs. + +=head3 How do I drop items? + +To drop items, you can right click on the item in your inventory screen in +the playerbook, which you can get by pressing F5 or the Playerbook tab, +and selecting drop. You can also shift + left click an item to drop it, or +enter the command + + drop + +This command drops items with the names that have in it. If you are +unable to drop an item, this will probably be because it is locked. You +can unlock it by right clicking the item in your inventory, and selecting +unlock. + +=head3 How do I pick up items? + +You can pick up items by pressing the comma key (,) or by right clicking +the item on the floor, and selecting 'take'. You can also type the + + take + +command. + +=head3 How do I make money, fast?! + +You should identify the items you sell. Unidentified items sell MUCH +lower. Make sure you have the bargaining skill. It lets you save lots of +money when you buy stuff, and gain more money when you sell stuff. You can +level it up by buying items or selling expensive items. The higher it is +priced, the more experience. You can get a scroll of bargaining in Scorn's +gem shop. + +Quests also might give you something valuable as a reward. =head2 Playing Together @@ -142,6 +493,9 @@ =back +In addition to these, there are a large number of emotes you can use, use +the L command to get a list. + =head3 Can I form parties? Which benefits does party-play have? You can form I parties using the C<< party form >> name @@ -159,14 +513,29 @@ =head2 Magic +=head3 How does an improvement potion work? + +An improvement potion increases your hitpoints, spellpoints, or your grace, +permanently. It does this by rerolling the rolls for your hitpoints, spellpoints, +or grace, and increasing it. This way, if you drink enough improvement +potions, your hitpoints, spellpoints, or grace would be as if you rolled perfectly. + +However, only lower levels roll for hitpoints, spellpoints, or grace. After level +10, skills increase hitpoints, spellpoints, or grace by a certain fixed amount. + +=head3 How do I control golems I summon? + +You can control golems by holding down shift + a direction key. It moves in the +direction you are holding. + =head3 How can I summon a specific monster with C? -Higher levels of L give you access to higher -level monsters, but not all monsters have equal abilities. Instead of -summoning the highest level monster allowed by your level you can also -summon any other monster you had before by adding its I -after the command, i.e. to summon bees you would use the C (short: C) command. +Higher (effective) casting levels of L give +you access to higher level monsters, but not all monsters have equal +abilities. Instead of summoning the highest level monster allowed by your +level you can also summon any other monster you had before by adding its +I after the command, i.e. to summon bees you would use the +C (short: C) command. Level Monster 1 bat @@ -193,9 +562,59 @@ 100 laoch 105 snitchangel +=head3 How does being attuned/repelled/denied affect casting level? + +Some spells are attuned to one or more spell classes (such as wounding, +summoning, fire and so on). The player can likewise be attuned to some of +these classes, giving a bonus, or repelled to them, giving a malus, or +denied to them, making her unable to cast the spell at all. + +The skill level is the level of the skill that the spell uses (e.g. +summoning or sorcery). + +When attuned, the bonus is up to 16 levels, but never higher than the +skill level itself, i.e. at level 2, the bonus is 4, at level 5, the +bonus is 10 and at level 50, the bonus is 16. + +When repelled, the malus is 16 levels always. + +These are added (or subtracted) to the skill level when checking whether +the player can cast the spell and when calculating the effective casting +level. + +The effect on strength is as if the minimum spell level is lower (when +attuned) or higher (when repelled), and the strength will increase the +same as without any attunement. + +=head3 What is the "effective" casting level? + +Effective casting levels start at 1 (lowest spell strength) and go up to +100 (highest nominal spell strength). Higher levels are also possible and +make the spell correspondingly stronger. + +The effective casting level is calculated from the skill level, after +adding/subtracting any bonus from attunements. + +If the skill level plus bonus is lower than 100, then the minimum spell +level comes into play: the minimum level is not only the minimum level +a caster is required to have, it is also the level where the effective +casting level equals 1. From there it grows till it reaches casting level +100, whre the effective level will also be 100. + +If the skill level plus bonus is 100 or higher, then this is the effective +spell level. + +That means, when you have a spell with a minimum level of 90, then it's +effective range will be spread evenly over the 90..100 range, e.g. when +you cast this spell at skill level 90, the effective casting level will +be 1 (lowest). Casting at level 91 gives casting level 11, skill level +98 gives effective level 80, up to skill level 100, which then gives +effective level 100. + + =head2 Praying, Gods and Cults -=head3 XHow do I pray? +=head3 XHow do I pray or get the praying skill? First enter the "praying mode" by readying your L skill (by default bound to C, or by typing C), then hold and keep holding @@ -203,6 +622,12 @@ You will now pray as long as you keep pressing the keys. +However, if you do not have the praying skill, you can obtain it by +reading a scroll of praying. This will let you learn the praying skill +depending on your intelligence. You can also use a holy symbol to use the +praying skill, as long as you have the holy symbol in your inventory. Holy +symbols can be found in shops and random dungeons. + =head3 How can I summon a specific monster with C? You can't, your god selects the monsters for you. @@ -220,17 +645,18 @@ the process. First you should pray long enough to your god, until you gain 95% -resistancy to god power. Then quickly go to the altar of your newly-chosen +resistance to god power. Then quickly go to the altar of your newly-chosen god and pray on her/his altar. Your old god won't make it easy, but if you are persistent your old god will let you go at one point. -=head2 Exploring + +=head2 Exploring / Quests =head3 What areas are there to explore? First, you should explore Scorn and find the port pass (and maybe also the gate pass). Make sure you don't miss out the old city of scorn, many -a dangers, but also many treasures, cna be found there. +a dangers, but also many treasures, can be found there. When you finished most of the quests in Scorn you should investigate how the pirates escape from the prison. This will lead to a number of nice @@ -246,7 +672,7 @@ also nice shops), and the Aldwulf Archipelago (which is more dangerous). Through the gate you can reach Euthville and Santo Dominion to the north, -Brest (medium level) and Lake Country (medium to high leve) to the south, +Brest (medium level) and Lake Country (medium to high level) to the south, and Navar (medium level quests) in the east (a long travel). From Navar you can travel to Darcap in the far north (medium level @@ -261,3 +687,17 @@ cities) and other even more mystical places, but little is known about that. +=head2 Where is that damn Goblin Chief? + +In his cave to the north-east of the Scorn Gate. It is the one that starts +with a random maze (yes, there are multiple caves). Keep in mind that the +Goblin Chief's Head is fastened to his body, so you have to find and kill +him first. + +=head2 Where can I find the I spell? + +In the tower of stars, which is almost directly south of Scorn (but not +too near to it). You have to talk to people to solve this quest, and it +does not involve a random maze. + +