ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/pod/faq.pod
(Generate patch)

Comparing deliantra/Deliantra-Client/pod/faq.pod (file contents):
Revision 1.21 by sf-asarth, Mon Sep 22 20:29:47 2008 UTC vs.
Revision 1.31 by root, Sun Oct 19 14:40:01 2008 UTC

17and having a fully asynchronous design, and full support for sound effects 17and having a fully asynchronous design, and full support for sound effects
18and background music. 18and background music.
19 19
20=head3 I found a bug, how can I report it/what do I do? 20=head3 I found a bug, how can I report it/what do I do?
21 21
22Mail us at support@deliantra.net , which is best, unless it is a small, temporary, or urgent issue. If it is, then tell schmorp, elmex, or Asarth. 22Mail us at support@deliantra.net , which is best, unless it is a small,
23temporary, or urgent issue. If it is, then tell schmorp, elmex, or Asarth.
23 24
24=head3 The client is very sluggish and slow, what can I do about this? 25=head3 The client is very sluggish and slow, what can I do about this?
25 26
26Most likely, you don't have accelerated OpenGL support. Try to find a 27Most likely, you don't have accelerated OpenGL support. Try to find a
27newer driver, or a driver from your hardware vendor, that features OpenGL 28newer driver, or a driver from your hardware vendor, that features OpenGL
91itself, but this will also delete your settings and keybindings. 92itself, but this will also delete your settings and keybindings.
92 93
93 94
94=head2 Game Mechanics 95=head2 Game Mechanics
95 96
96=head3 I lose health, but I can't see why! 97=head3 I lose health, but I can't see why! Or how do I cure diseases/depletion/poison?
97 98
98Here are the typical reasons why you lose health: 99Here are the typical reasons why you lose health:
99 100
100=over 4 101=over 4
101 102
122health. Get help in the House of Healing in Scorn, or ask a player who can 123health. Get help in the House of Healing in Scorn, or ask a player who can
123cast C<cure disease> on you. 124cast C<cure disease> on you.
124 125
125=item * Your stats change. 126=item * Your stats change.
126 127
127Switching items or being restored from depletion can affect your stats, which in turn can affect your healthpoints. While this is not a regular effect (it only happens when you change items or are restored from depletion), it can sometimes look as if you are losing health. 128Switching items or being restored from depletion can affect your stats,
129which in turn can affect your healthpoints. While this is not a regular
130effect (it only happens when you change items or are restored from
131depletion), it can sometimes look as if you are losing health. You can
132restore depletion by drinking a potion of life.
128 133
129=back 134=back
130 135
131=head3 I lost an item! How? 136=head3 I lost an item! How?
132 137
133Well, we don't know. If you don't know, either, here is a partial list of ways people 138Well, we don't know. If you don't know, either, here is a partial list of
134typically lose stuff: 139ways people typically lose stuff:
135 140
136=over 4 141=over 4
137 142
138=item You accidentally dropped it in a shop (or elswehere). 143=item You accidentally dropped it in a shop (or elswehere).
139 144
143=item Thieves or monsters stole your items. 148=item Thieves or monsters stole your items.
144 149
145Yes, thieves and many other monsters (such as demons) can actually steal 150Yes, thieves and many other monsters (such as demons) can actually steal
146stuff. They can steal about anything that you don't currently wield, and 151stuff. They can steal about anything that you don't currently wield, and
147if they are good, you don't even notice it. Your only chance of getting 152if they are good, you don't even notice it. Your only chance of getting
148the item back is to kill the thief or steal the item back with the steal skill before the map he is in resets. 153the item back is to kill the thief or steal the item back with the steal
154skill before the map he is in resets.
149 155
150Many adventurers find that the old road to Navar harbours a lot of thieves 156Many adventurers find that the old road to Navar harbours a lot of thieves
151and is best avoided by the beginning adventurers. 157and is best avoided by the beginning adventurers.
152 158
153=back 159=back
154 160
155=head3 How do I uncurse/undamn items? 161=head3 How do I uncurse/undamn items?
156 162
157You need a spell to uncurse or undamn items, but luckily, magic shops commonly have scrolls of remove curse or remove damnation. In addition, all of the gods except the Devourers can remove curses, and Gnarg, Lythander, Mostrai, Gaea, and Valriel can remove damnation. Gaea also grants the remove damnation spell at 300 grace. 163You need a spell to uncurse or undamn items, but luckily, magic shops
164commonly have scrolls of remove curse or remove damnation. In addition,
165all of the gods except the Devourers can remove curses, and Gnarg,
166Lythander, Mostrai, Gaea, and Valriel can remove damnation. Gaea also
167grants the remove damnation spell at 300 grace.
158 168
159To actually remove the curse or damnation with a scroll, you need to L<mark> the item, and then L<apply> the scroll. 169To actually remove the curse or damnation with a scroll, you need to
160 170L<mark> the item, and then L<apply> the scroll.
161=back
162 171
163=head3 When I log-in, I keep dying! Why is this? 172=head3 When I log-in, I keep dying! Why is this?
164 173
165What happened is that you died of a cave-in. Cave-ins kill you when you unsafely log out. An unsafe log out is when you disconnect without using a bed to reality, or when you time out (after 10-20 seconds without reply, the server automatically kicks players). Safe log outs are when you log out using a bed to realtiy, or when you are disconnected when the server crashes or restarts. 174What happened is that you died of a cave-in. Cave-ins kill you when you
175unsafely log out. An unsafe log out is when you disconnect without using a
176bed to reality, or when you time out (after 10-20 seconds without reply,
177the server automatically kicks players). Safe log outs are when you log
178out using a bed to realtiy, or when you are disconnected when the server
179crashes or restarts.
166 180
167If the disconnection was safe, then you will appear where you were before you got logged out. If it was unsafe, and more than 1 hour has passed, you will die of a cave-in. If the map you were in reset, but 1 hour has not passed, then you will be recalled to your bed to reality. 181If the disconnection was safe, then you will appear where you were before
182you got logged out. If it was unsafe, and more than 1 hour has passed, you
183will die of a cave-in. If the map you were in reset, but 1 hour has not
184passed, then you will be recalled to your bed to reality.
185
186=head3 Where do I find beds to reality?
187
188Inns usually have them, and apartments almost always have beds to
189reality. Almost every city has an inn. Taverns sometimes have them, and
190they might be in surprising places. Scorn has an inn that is located in
191the southern area.
168 192
169=head3 How does the I<identify> spell work? 193=head3 How does the I<identify> spell work?
170 194
171The I<identify> spell identifies your items, making it give it's full description. The spell goes through your inventory in a psuedo-random order, skipping past identified items. If it identifies all the items in your inventory, or they are already identified, it then checks for identified items on the ground, again in a psuedo-random order. If it identifies all the items on the ground, then the remaining power is wasted. 195The I<identify> spell identifies your items, making it give it's full
196description. The spell goes through your inventory in a psuedo-random
197order, skipping past identified items. If it identifies all the items
198in your inventory, or they are already identified, it then checks for
199identified items on the ground, again in a psuedo-random order. If it
200identifies all the items on the ground, then the remaining power is
201wasted.
172 202
173The I<identify> spell counts stacks of items, such as arrows or gems, as one 'item'. It can only identify a certain amount of items. Therefore, the only way to choose what it identifies is by dropping what you don't want identified on the ground. 203The I<identify> spell counts stacks of items, such as arrows or gems, as
204one 'item'. It can only identify a certain amount of items. Therefore, the
205only way to choose what it identifies is by dropping what you don't want
206identified on the ground.
207
208=head3 How come I don't get any change from an altar?
209
210Altars do not give change. This means that you might drop a platinum piece
211on a table that identifies for 2 gold, or equivalent, and get only one
212identify. The equivalent means that you can make the price up in smaller
213currency, like 200 silver, but higher currency won't get you any more
214identifies.
215
216=head3 Where can I use building materials?
217
218You can only use them in tiles that are buildable. These tiles are found in
219guild storages, and in some apartments.
174 220
175=head3 How can I Prepare/Improve/Enchant Weapons? 221=head3 How can I Prepare/Improve/Enchant Weapons?
176 222
177This is done in two steps: first you have to I<prepare> your weapon 223This is done in two steps: first you have to I<prepare> your weapon
178for the desired number of enchantments, then you apply the enchanments 224for the desired number of enchantments, then you apply the enchanments
234power. 280power.
235 281
236=head3 What is this item power business? 282=head3 What is this item power business?
237 283
238In general, the more interesting/powerful items have higher item power 284In general, the more interesting/powerful items have higher item power
239values. Your character can handle only handle only a limited amount of power - for each overall level 285values. Your character can handle only handle only a limited amount of
240you can handle C<1.25> item power points, so if you are level 16 you can handle a total of 20 item power points 286power - for each overall level you can handle C<1.25> item power points,
287so if you are level 16 you can handle a total of 20 item power points (see
241(see the L<skills> command for your current limit and remaining item power points). 288the L<skills> command for your current limit and remaining item power
289points).
242 290
243All the equipment you wear adds to this limit, so if you wield a weapon of 291All the equipment you wear adds to this limit, so if you wield a weapon of
244item power 30 plus two rings of item power 14 each you will need 58 item 292item power 30 plus two rings of item power 14 each you will need 58 item
245power (and a level of 47). 293power (and a level of 47).
246 294
247 295
248=head2 Generic how do I... 296=head2 Generic how do I...
297
298=head3 How do I uncurse/undamn items or unwear cursed/damned items?
299
300You need a spell to uncurse or undamn items, but luckily, magic shops
301commonly have scrolls of remove curse or remove damnation. In addition,
302all of the gods except the Devourers can remove curses, and Gnarg,
303Lythander, Mostrai, Gaea, and Valriel can remove damnation. Gaea also
304grants the remove damnation spell at 300 grace.
305
306To actually remove the curse or damnation with a scroll, you need to
307L<mark> the item, and then L<apply> the scroll. Once the curse or
308damnation is removed, you can unwear the item.
249 309
250=head3 How do I use range weapons such as bows? 310=head3 How do I use range weapons such as bows?
251 311
252First, you have to L<apply> the bow, then it will show up in the lower 312First, you have to L<apply> the bow, then it will show up in the lower
253right corner in the C<Range:> slot. If it is already shown as C<(applied)> 313right corner in the C<Range:> slot. If it is already shown as C<(applied)>
281=head3 How do I cast a cone spell all around me (burning hands, holy word etc.)? 341=head3 How do I cast a cone spell all around me (burning hands, holy word etc.)?
282 342
283Use the C<5>-key on your keypad. This will cats spells "onto yourself" 343Use the C<5>-key on your keypad. This will cats spells "onto yourself"
284which has the desired effect with cone spells. 344which has the desired effect with cone spells.
285 345
346=head3 How do I pay for items from a shop?
347
348You need to have the unpaid item in your inventory, and then walk out of
349the store with the shop mat. It will automatically pay for the item, if
350you have enough money. If you don't, you will be prevented from leaving,
351until you drop the unpaid item, or if you obtain enough money.
352
353=head3 How do I sell items to a shop?
354
355Just drop the item in a shop. Some tiles in a shop might not be shop
356tiles; usually, shop tiles are white brick floors. Try going over one of
357them and dropping the item. If the shop is not interested, the item will
358not leave your inventory.
359
360=head3 How do I increase my attributes?
361
362To increase your attributes (strength, dexterity, etc.) you can wear items
363that can increase them as long as you have them worn. You can get your
364attributes up to 30 like this. To increase them permanently, you can
365drink a stat potion, which have special colors and a letter on the potion
366named 'potion of <attribute>'. These potions can increase your attributes
367up to the natural maximum of your race; which can be viewd with the
368statistics command. It increases your 'natural' attribute, up to the
369'maximum' attribute.
370
371=head3 How do I get my literacy experience up?
372
373You need to read books and scrolls to get literacy experience. You can
374also use the literacy skill to identify scrolls and books. Identifying
375them gives you literacy experience, and you are still able to read them
376once you identify them.
377
378=head3 How do I rent and maintain an apartment?
379
380Payment for an apartment is done in 3 steps. First, there is an entry fee
381in the apartment map that you need to pay only once. Then, the apartment
382rental fee depends on the apartment model, not you. The taxes depend on
383your character level, and need to be paid, even while you are offline (the
384rental fee is only paid while you are online.)
385
386You can rent apartments in Scorn's Apartment Shop, and the hourly fees are
387deducted from your bank account.
388
389=head3 How do I use passes/keys?
390
391Whatever looks at your pass or key opens automatically, if you have it in
392your inventory or in an applied container. Some keys might just open a
393locked door, not a gate, and can be used by moving into the locked door.
394
395=head3 How do I find out where the key is to a locked door?
396
397Usually, bumping into the locked door will tell you what kind of key
398you need. This key is probably hidden somewhere in the same or close maps.
399Some of the characters near by might give you hints or explain something.
400
401=head3 How do I see how much an altar or table costs to use?
402
403You can move your mouse over it, and it will tell you how much currency it
404needs.
405
406=head3 How do I drop items?
407
408To drop items, you can right click on the item in your inventory screen in
409the playerbook, which you can get by pressing F5 or the Playerbook tab,
410and selecting drop. You can also shift + left click an item to drop it, or
411enter the command
412
413 drop <item>
414
415This command drops items with the names that have <item> in it. If you are
416unable to drop an item, this will probably be because it is locked. You
417can unlock it by right clicking the item in your inventory, and selecting
418unlock.
419
420=head3 How do I pick up items?
421
422You can pick up items by pressing the comma key (,) or by right clicking
423the item on the floor, and selecting 'take'. You can also type the
424
425 take <item>
426
427command.
428
429=head3 How do I make money, fast?!
430
431You should identify the items you sell. Unidentified items sell MUCH
432lower. Make sure you have the bargaining skill. It lets you save lots of
433money when you buy stuff, and gain more money when you sell stuff. You can
434level it up by buying items or selling expensive items. The higher it is
435priced, the more experience. You can get a scroll of bargaining in Scorn's
436gem shop.
437
438Quests also might give you something valuable as a reward.
286 439
287=head2 Playing Together 440=head2 Playing Together
288 441
289=head3 How can I communicate with other players? 442=head3 How can I communicate with other players?
290 443
358good in, and of course vice versa! 511good in, and of course vice versa!
359 512
360 513
361=head2 Magic 514=head2 Magic
362 515
516=head3 How does an improvement potion work?
517
518An improvement potion increases your hitpoints, spellpoints, or your grace,
519permanently. It does this by rerolling the rolls for your hitpoints, spellpoints,
520or grace, and increasing it. This way, if you drink enough improvement
521potions, your hitpoints, spellpoints, or grace would be as if you rolled perfectly.
522
523However, only lower levels roll for hitpoints, spellpoints, or grace. After level
52410, skills increase hitpoints, spellpoints, or grace by a certain fixed amount.
525
526=head3 How do I control golems I summon?
527
528You can control golems by holding down shift + a direction key. It moves in the
529direction you are holding.
530
363=head3 How can I summon a specific monster with C<summon pet monster>? 531=head3 How can I summon a specific monster with C<summon pet monster>?
364 532
365Higher levels of L<skill_description/summoning> give you access to higher 533Higher (effective) casting levels of L<skill_description/summoning> give
366level monsters, but not all monsters have equal abilities. Instead of 534you access to higher level monsters, but not all monsters have equal
367summoning the highest level monster allowed by your level you can also 535abilities. Instead of summoning the highest level monster allowed by your
368summon any other monster you had before by adding its I<archetype name> 536level you can also summon any other monster you had before by adding its
369after the command, i.e. to summon bees you would use the C<cast summon pet 537I<archetype name> after the command, i.e. to summon bees you would use the
370monster bee> (short: C<cspm bee>) command. 538C<cast summon pet monster bee> (short: C<cspm bee>) command.
371 539
372 Level Monster 540 Level Monster
373 1 bat 541 1 bat
374 3 bird 542 3 bird
375 4 spider 543 4 spider
392 80 gr_hellhound 560 80 gr_hellhound
393 90 dave 561 90 dave
394 100 laoch 562 100 laoch
395 105 snitchangel 563 105 snitchangel
396 564
565=head3 How does being attuned/repelled/denied affect casting level?
566
567Some spells are attuned to one or more spell classes (such as wounding,
568summoning, fire and so on). The player can likewise be attuned to some of
569these classes, giving a bonus, or repelled to them, giving a malus, or
570denied to them, making her unable to cast the spell at all.
571
572The skill level is the level of the skill that the spell uses (e.g.
573summoning or sorcery).
574
575When attuned, the bonus is up to 16 levels, but never higher than the
576skill level itself, i.e. at level 2, the bonus is 4, at level 5, the
577bonus is 10 and at level 50, the bonus is 16.
578
579When repelled, the malus is 16 levels always.
580
581These are added (or subtracted) to the skill level when checking whether
582the player can cast the spell and when calculating the effective casting
583level.
584
585The effect on strength is as if the minimum spell level is lower (when
586attuned) or higher (when repelled), and the strength will increase the
587same as without any attunement.
588
589=head3 What is the "effective" casting level?
590
591Effective casting levels start at 1 (lowest spell strength) and go up to
592100 (highest nominal spell strength). Higher levels are also possible and
593make the spell correspondingly stronger.
594
595The effective casting level is calculated from the skill level, after
596adding/subtracting any bonus from attunements.
597
598If the skill level plus bonus is lower than 100, then the minimum spell
599level comes into play: the minimum level is not only the minimum level
600a caster is required to have, it is also the level where the effective
601casting level equals 1. From there it grows till it reaches casting level
602100, whre the effective level will also be 100.
603
604If the skill level plus bonus is 100 or higher, then this is the effective
605spell level.
606
607That means, when you have a spell with a minimum level of 90, then it's
608effective range will be spread evenly over the 90..100 range, e.g. when
609you cast this spell at skill level 90, the effective casting level will
610be 1 (lowest). Casting at level 91 gives casting level 11, skill level
61198 gives effective level 80, up to skill level 100, which then gives
612effective level 100.
613
614
397=head2 Praying, Gods and Cults 615=head2 Praying, Gods and Cults
398 616
399=head3 X<how_tp_pray>How do I pray? 617=head3 X<how_tp_pray>How do I pray or get the praying skill?
400 618
401First enter the "praying mode" by readying your L<skill_description/praying> skill 619First enter the "praying mode" by readying your L<skill_description/praying> skill
402(by default bound to C<Alt-P>, or by typing C<rspraying>), then hold and keep holding 620(by default bound to C<Alt-P>, or by typing C<rspraying>), then hold and keep holding
403C<Shift> and a direction key (e.g. C<Shift-Up>). 621C<Shift> and a direction key (e.g. C<Shift-Up>).
404 622
405You will now pray as long as you keep pressing the keys. 623You will now pray as long as you keep pressing the keys.
624
625However, if you do not have the praying skill, you can obtain it by
626reading a scroll of praying. This will let you learn the praying skill
627depending on your intelligence. You can also use a holy symbol to use the
628praying skill, as long as you have the holy symbol in your inventory. Holy
629symbols can be found in shops and random dungeons.
406 630
407=head3 How can I summon a specific monster with C<summon cult monster>? 631=head3 How can I summon a specific monster with C<summon cult monster>?
408 632
409You can't, your god selects the monsters for you. 633You can't, your god selects the monsters for you.
410 634

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines