--- deliantra/Deliantra-Client/pod/faq.pod 2008/04/02 13:27:55 1.6 +++ deliantra/Deliantra-Client/pod/faq.pod 2008/04/11 01:09:21 1.16 @@ -14,7 +14,8 @@ The major differences are a better client, better graphics, a stable server (i.e. no crashes every few hours with players and maps getting reset) and the ability to let more players play, by using less resources -and having a fully asynchronous design. +and having a fully asynchronous design, and full support for sound effects +and background music. =head3 The client is very sluggish and slow, what can I do about this? @@ -38,13 +39,187 @@ =back +=head3 The client doesn't correctly react to keypresses or mouseclicks. + +=over 4 + +=item Make sure Numlock is off. + +Some Microsoft Windows versions/keyboard layouts do not report modifiers for the +numerical keypad keys while Numlock is active. + +=item Make sure no other Modifier is "pressed". + +Mircosoft Windows versions have some accessability features that could +interfere with games like Deliantra. You might want to switch these off in +the keyboard settings. Sometimes modifiers can be "unstuck" by pressing +them down once. + +=item Fullscreen switches confuse the keyboard modifiers. + +Fullscreen switches on Microsoft Windows sometimes confuse which keys are +pressed and which aren't. Doing another switch to/from fullscreen might +help. + +=back + +=head3 My client doesn't start anymore/graphics are corrupted! + +Sometimes you hit a bug in the client. To reset the state of your client +you can delete your client database directory (your client will have to +re-download music and images and you will lose your minimap contents). + +=over 4 + +To do that, on Unix: + + rm -rf ~/.deliantra/client-* + +On windows: + +Do C<< Start => Run >>, enter F<%APPDATA%>, press return, and in the +window that will open, first open F, then delete the directory +starting with F. + +=back + +Alternatively you can delete the F<.deliantra> or F directory +itself, but this will also delete your settings and keybindings. + + +=head2 Game Mechanics + +=head3 I lose health but can't see why! + +Here are the typical reasons why you lose health: + +=over 4 + +=item * You are being attacked. + +Sounds obvious, but sometiems you can't see the monster attacking +you. Check the C tab, as you usually get a message when this happens. + +=item * You are out of food. + +When your food reaches C<0> you will start to lose health. Eating (good) +food will replenish your food level. + +=item * You are poisoned. + +Poison will reduce your health. When your body heals fast enough it will +eventually get over the poison, otherwise you should seek professional +help such as the House of Healing in Scorn, or a player with the C spell. It is rumored that neko san might sometimes cure poison. + +=item * You have a disease. + +Some diseases have such drastic effects on your organism that you can lose +health. Get help in the House of Healing in Scorn, or ask a player who can +cast C on your. + +=item * Your stats change. + +Switching items can affect your stats, which in turn can affect your +healthpoints. While this is not a regular effect (it only happens when you +change items), it can sometimes look as if you are losing health. + +=back + +=head3 How can I Prepare/Improve/Enchant Weapons? + +This is done in two steps: first you have to I your weapon +for the desired number of enchantments, then you apply the enchanments +(weapons remember how many times they can be enchanted further). + +To prepare a weapon, wield it and L (e.g. using the popup menu in +the inventory) some diamonds, as a sacrifice, then read the I scroll. The square root of the total number of diamonds sacrificed +this way determines the number of enchantments the weapon accepts: one +diamond for one enchanment, nine diamonds for three enchantments, 100 +diamonds for ten enchantments and so on. + +After that, you can apply improvement and enchantnment scrolls: + +=over 4 + +=item Improve Damage + +Each scroll read will increase the damage by five points, and likewise the +weight by five kilograms. + +=item Lower Weight + +This "improves" the weight of your weapon: each scroll reduces the weight +by one fifth (20%). It will not, however, create weightless weapons. + +=item Enchant Weapon + +Each scroll read increases the magic by one point. + +=item Improve Stat + +This scroll improves one of the basic stat improvements (Strength, +Dexterity and so on). For this it needs a further sacrifice in form of +stat potions. The stat potions must be of the same type and will determine +which stat gets improved. + +The number of stat potions you need to improve it is twice the number of +stat points the weapon currently gives, plus one (the minimum is two stat +potions, however). That is, a weapon which gives no stat bonus needs two +(C<0 × 2 + 1 = 1> which is less than two, so two) stat potion, one that +already gives I and I will need seven (C<3 × 2 + 1>) stat +potions. Negative stats are summed normally, so I and I +will result in needing five stat potions only (C<2 × 2 + 1>). + +=back + +Keep in mind, however, that your character can only handle a limited +number of weapon improvements, see the L command. Item power will +also increase. + +=head3 How can I enchant Armour? + +Enchanting armour is easy: each time you read an I scroll, +the magic value will be increased by one, the speed, armour (physical +resistance) and weight are increased by some amount, as well as the item +power. + +=head3 What is this item power business? + +In general, the more interesting/powerful items have higher item power +values. Your character can handle only handle only a limited amount of power - for each overall level +you can handle C<1.25> item power points, so if you are level 16 you can handle a total of 20 item power points +(see the L command for your current limit and remaining item power points). + +All the equipment you wear adds to this limit, so if you wield a weapon of +item power 30 plus two rings of item power 14 each you will need 58 item +power (and a level of 47). + + =head2 Generic how do I... +=head3 How do I use range weapons such as bows? + +First, you have to L the bow, then it will show up in the lower +right corner in the C slot. If it is already shown as C<(applied)> +but not in the C slot you have to unapply and reaply it. + +When you have a bow (or similar weapons like guns or crossbows) applied, +you just shoot as with spells or other range attacks - C+direction +key. + +You need to have arrows (shells, bolts etc.) in your inventory or an +active container for this to work. + +You can influence how you shoot via the L in the C<< +Playerbook => Settings >> tab. + =head3 XHow do I thaw icecubes? Or: How do I ignite a torch? The right-click context menu in the playerbook inventory has an entry B, which will ignite something or thaw icecubes. You will -need a B L<$ARCH/light/flint_and_steel.base.111.png> for +need a B L<$ARCH/flint_and_steel.x11> for this to work! An alternative would be to use the L and @@ -60,6 +235,81 @@ Use the C<5>-key on your keypad. This will cats spells "onto yourself" which has the desired effect with cone spells. + +=head2 Playing Together + +=head3 How can I communicate with other players? + +There are five commands you can use to talk to others. All of them can +be entered by just typing them in, followed by the message, followed by +C, e.g. C. If you have a I open +in your message window you can also just type a text in there followed +by C (this is especially handy as C also activates the +current chat tab as well). + +=over 4 + +=item chat (short: C) + +The most-used communications command. Whatever you I will end up +in the I tab of everybody else who is currently logged in. + +Example: + + c uh, that anchovis almost killed me + +=item shout + +This is like C, but "louder". Everybody will get your message in red +in their C tabs. You should not use C unless you are in an +emergency or there is something really important to be said, otherwise you +risk being ignored by people. + +Example: + + sh I am stuck! can anybody let me out? + +=item say (short: C) + +This command can be used to talk to NPCs (without going through the NPC +dialogue window), but all players anywhere on the same map can hear you as +well. + +Example: + + s good that schmorp cnanot hera us here! + +=item tell (short: C) + +This is your prototypical two-way, private, chat channel. You can talk to +any other player that is currently logged in, and only he can hear you. + +=item gsay (short: C) + +The group say command sends a message to every member of the party/group +you are in. This is useful when playing in a team, to avoid cluttering the +chat channel. + +=back + +In addition to these, there are a large number of emotes you can use, use +the L command to get a list. + +=head3 Can I form parties? Which benefits does party-play have? + +You can form I parties using the C<< party form >> name +command, and you can join I parties using the C<< party join + >> command. There are other party commands, use C to +find out more. + +The main benefit of party-play is sharing experience: All experience you +gain is distributed to all party members accoridng to their level (people +with twice the level as you gain twice as much experience). + +This is great for training skills you are bad in, but somebody else is +good in, and of course vice versa! + + =head2 Magic =head3 How can I summon a specific monster with C? @@ -98,7 +348,7 @@ =head2 Praying, Gods and Cults -=head3 How do I pray? +=head3 XHow do I pray? First enter the "praying mode" by readying your L skill (by default bound to C, or by typing C), then hold and keep holding @@ -106,11 +356,11 @@ You will now pray as long as you keep pressing the keys. -=head3 How can I summon a specific monster with C +=head3 How can I summon a specific monster with C? You can't, your god selects the monsters for you. -=head3 How do I join a cult (become a follower of a god)? +=head3 How do I join a cult/become a follower of a god? That is simple, just find an altar of a god of your choice and start L. Eventually, the god will recognize @@ -127,3 +377,40 @@ god and pray on her/his altar. Your old god won't make it easy, but if you are persistent your old god will let you go at one point. +=head2 Exploring + +=head3 What areas are there to explore? + +First, you should explore Scorn and find the port pass (and maybe also the +gate pass). Make sure you don't miss out the old city of scorn, many +a dangers, but also many treasures, cna be found there. + +When you finished most of the quests in Scorn you should investigate how +the pirates escape from the prison. This will lead to a number of nice +quests in and around Port Joseph. + +Another nice series of quests, from low to medium level, can be found in +the King's Palace in Scorn. Who wouldn't want to meet the princess in +person? + +The areas you can reach through the various transportation modes in Scorn +are Pupland (which has a lot of puzzles and quests from very low to very +high level), Stoneville and Santo Dominion (low and medium level quests, +also nice shops), and the Aldwulf Archipelago (which is more dangerous). + +Through the gate you can reach Euthville and Santo Dominion to the north, +Brest (medium level) and Lake Country (medium to high leve) to the south, +and Navar (medium level quests) in the east (a long travel). + +From Navar you can travel to Darcap in the far north (medium level +quests), near the mystical country of Azumauindo, to Wolfsburg somewhere +on the ocean, a rather dangerous area with many thieves and pirates +(medium level quests) and Valleynoy to the south, with medium and high +level quests (did you find the southpole yet?). + +Also, it is said that Navar somehow has access to the mystical City +de Clouds, the biggest city ever seen (high level and very high level +quests). There are rumors about lands beyond (St. Bartholemew and other +cities) and other even more mystical places, but little is known about +that. +