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1 | =encoding utf-8 |
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2 | |
1 | =head1 Glossary |
3 | =head1 Glossary |
2 | |
4 | |
3 | =head2 skill scroll |
5 | =head2 skill scroll |
4 | |
6 | |
5 | A B<skill scroll> L<$ARCH/readable/scrollr.base.111.png> is a special |
7 | A B<skill scroll> L<$ARCH/scrollr.x11> is a special |
6 | scroll that, when successfully read, teaches you the basics of a given |
8 | scroll that, when successfully read, teaches you the basics of a given |
7 | L<Skill|pod/skill_help>. Wether you successfully read and learn the skill |
9 | L<Skill|pod/skill_help>. Wether you successfully read and learn the skill |
8 | depends on your L<intelligence|stat_Int>. |
10 | depends on your L<intelligence|stat_Int>. |
9 | |
11 | |
10 | =head2 range slot |
12 | =head2 range slot |
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28 | L<Damage|stat_Dam> (Dam), |
30 | L<Damage|stat_Dam> (Dam), |
29 | L<Armor|stat_Arm> (Arm), |
31 | L<Armor|stat_Arm> (Arm), |
30 | L<Speed|stat_Spd> (Spd), |
32 | L<Speed|stat_Spd> (Spd), |
31 | and |
33 | and |
32 | L<Weapon Speed|stat_WSp> (WSp). |
34 | L<Weapon Speed|stat_WSp> (WSp). |
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35 | |
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36 | =head2 space |
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37 | |
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38 | A B<mapspace> is a square part of the world, that is just large enough to |
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39 | hold your character or a small monster. |
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40 | |