1 | =head1 Glossary |
1 | =head1 Glossary |
2 | |
2 | |
3 | =head2 skill scroll |
3 | =head2 skill scroll |
4 | |
4 | |
5 | A B<skill scroll> L<$ARCH/readable/scrollr.base.111.png> is a special |
5 | A B<skill scroll> L<$ARCH/scrollr.x11> is a special |
6 | scroll that, when successfully read, teaches you the basics of a given |
6 | scroll that, when successfully read, teaches you the basics of a given |
7 | L<Skill|pod/skill_help>. Wether you successfully read and learn the skill |
7 | L<Skill|pod/skill_help>. Wether you successfully read and learn the skill |
8 | depends on your L<intelligence|stat_Int>. |
8 | depends on your L<intelligence|stat_Int>. |
9 | |
9 | |
10 | =head2 range slot |
10 | =head2 range slot |
… | |
… | |
29 | L<Armor|stat_Arm> (Arm), |
29 | L<Armor|stat_Arm> (Arm), |
30 | L<Speed|stat_Spd> (Spd), |
30 | L<Speed|stat_Spd> (Spd), |
31 | and |
31 | and |
32 | L<Weapon Speed|stat_WSp> (WSp). |
32 | L<Weapon Speed|stat_WSp> (WSp). |
33 | |
33 | |
34 | =head2 X<space>space, mapspace |
34 | =head2 space |
35 | |
35 | |
36 | A B<mapspace> is a square part of the world, that is just large enough to |
36 | A B<mapspace> is a square part of the world, that is just large enough to |
37 | hold your character or a small monster. |
37 | hold your character or a small monster. |
38 | |
38 | |