… | |
… | |
55 | |
55 | |
56 | =item B<F1>..B<F9> - open various dialogs (use the right mouse button menu to see which). |
56 | =item B<F1>..B<F9> - open various dialogs (use the right mouse button menu to see which). |
57 | |
57 | |
58 | =item B<Tab> - toggle (make visible/invisible) the playerbook window. |
58 | =item B<Tab> - toggle (make visible/invisible) the playerbook window. |
59 | |
59 | |
|
|
60 | =item B<Left-Shift-Tab> - toggle (make visible/invisible) the message window. |
|
|
61 | |
60 | =item B<Spacebar> - apply the item below you (selected by the server, usually the topmost item). |
62 | =item B<Spacebar> - apply the item below you (selected by the server, usually the topmost item). |
61 | |
63 | |
62 | =item B<Return>, B<Enter> - examine the item below you (selected by the server, usually the topmost item). |
64 | =item B<Return> - activate the currently-visible entry in the message window. |
|
|
65 | |
|
|
66 | =item B<Left-Alt-1..9> - activate the nth tab in the message window. |
63 | |
67 | |
64 | =item B<,> (the comma) - take the item below you (selected by the server, usually the topmost item). |
68 | =item B<,> (the comma) - take the item below you (selected by the server, usually the topmost item). |
65 | |
69 | |
66 | =item Cursor/Arrow Keys, Keypad-B<12346789> - directional movement/attack |
70 | =item Cursor/Arrow Keys, Keypad-B<12346789> - directional movement/attack. |
67 | |
71 | |
68 | If you press the Alt-Modifier together with a Cursor/Arrow-Key, then you |
72 | If you press the Alt-Modifier together with a Cursor/Arrow-Key, then you |
69 | will use the next direction counterclockwise, this gives you access to the |
73 | will use the next direction counterclockwise, this gives you access to the |
70 | diagonal directions on keyboards without a numeric keypad. This works together |
74 | diagonal directions on keyboards without a numeric keypad. This works together |
71 | with other modifiers, too. |
75 | with other modifiers, too. |
… | |
… | |
89 | =item B<"> - open the completer, presetting it with your current communication command. |
93 | =item B<"> - open the completer, presetting it with your current communication command. |
90 | |
94 | |
91 | =item B<a>-B<z> (lowercase characters) - open the completer, presetting it with the character types. |
95 | =item B<a>-B<z> (lowercase characters) - open the completer, presetting it with the character types. |
92 | |
96 | |
93 | =item B<Ctrl>-B<Insert> - open the macro recorder/key binding editor and start recording. |
97 | =item B<Ctrl>-B<Insert> - open the macro recorder/key binding editor and start recording. |
|
|
98 | |
|
|
99 | =item Keypad-B<enter> - examine item on floor. |
|
|
100 | |
|
|
101 | =item B<Left-Alt-s> - ready_skill find traps |
|
|
102 | |
|
|
103 | =item B<Left-Alt-d> - ready_skill disarm traps |
|
|
104 | |
|
|
105 | =item B<Left-Alt-p> - ready_skill praying |
94 | |
106 | |
95 | =back |
107 | =back |
96 | |
108 | |
97 | =head2 The Map |
109 | =head2 The Map |
98 | |
110 | |