--- deliantra/Deliantra-Client/pod/manual.pod 2006/08/14 14:40:15 1.3 +++ deliantra/Deliantra-Client/pod/manual.pod 2007/09/02 08:33:51 1.10 @@ -40,6 +40,72 @@ =head1 Usage +=head2 XKeyboard/Keymappings + +The keyboard works quite similar to other programs: If a widget (e.g. a text entry) has the focus, +you can enter and edit text there. + +Special key bindings apply to the playing area. It needs to be focused to +work. If it doesn't have the focus, it will be tinted in red, in that case +you can focus it by clicking into it. + +The following keys are available in the playing area: + +=over 4 + +=item B..B - open various dialogs (use the right mouse button menu to see which). + +=item B - toggle (make visible/invisible) the playerbook window. + +=item B - toggle (make visible/invisible) the message window. + +=item B - apply the item below you (selected by the server, usually the topmost item). + +=item B - activate the currently-visible entry in the message window. + +=item B - activate the nth tab in the message window. + +=item B<,> (the comma) - take the item below you (selected by the server, usually the topmost item). + +=item Cursor/Arrow Keys, Keypad-B<12346789> - directional movement/attack. + +If you press the Alt-Modifier together with a Cursor/Arrow-Key, then you +will use the next direction counterclockwise, this gives you access to the +diagonal directions on keyboards without a numeric keypad. This works together +with other modifiers, too. + +=over 4 + +=item B-I - use your ranged weapon slot to attack the space indicated by the direction key. + +=item B-I - run into the indicate direction as fast as possible, attacking everything in your way. + +=back + +=item Keypad-B<5> - use your current range slot on yourself or the space where you are standing. + +=item B<+>, Keypad-B<+> - rotate through your range weapons. + +=item B<->, Keypad-B<-> - rotate through your range weapons, the other way round. + +=item B<'> - open the completer. + +=item B<"> - open the completer, presetting it with your current communication command. + +=item B-B (lowercase characters) - open the completer, presetting it with the character types. + +=item B-B - open the macro recorder/key binding editor and start recording. + +=item Keypad-B - examine item on floor. + +=item B - ready_skill find traps + +=item B - ready_skill disarm traps + +=item B - ready_skill praying + +=back + =head2 The Map The map is always displayed in the background, behind all other windows and UI elements. @@ -155,7 +221,7 @@ =head3 Statistics -=for image sc_statistics.png +=for image sc_statistics.jpg You can toggle this windows via B. @@ -164,12 +230,12 @@ current weight and maximum weight. The B informs you about the status of -your L, which is the group on the left and about the -L which is the group on the right. +your L, which is the group on the left and about the +L which is the group on the right. =head3 Skills -=for image sc_skill_list.png +=for image sc_skill_list.jpg You can toggle this windows via B. @@ -177,13 +243,13 @@ =head3 Spellbook -=for image sc_spellbook.png +=for image sc_spellbook.jpg You can toggle this windows via B. =head3 XInventory -=for image sc_inventory.png +=for image sc_inventory.jpg You can toggle this windows via B. @@ -227,24 +293,29 @@ =item mark -This marks the item for further operations, like L. +This marks the item for further operations, like L. =item ignite/thaw -This will ignite for example a torch or thaw an icecube with a flint&steel (L<$ARCH/light/flint_and_steel.base.111.png>), which is B for this to work. +This will ignite for example a torch or thaw an icecube with a B L<$ARCH/light/flint_and_steel.base.111.png>, which is B for this to work. =item inscribe -This will let you write on something (eg. scrolls) with a pen (L<$ARCH/skills/Skill_Tools/stylus.base.111.png>), -which is B for this to work. +This will let you write on something (eg. scrolls) with a B +L<$ARCH/skills/Skill_Tools/stylus.base.111.png>, which is I for this to work. -When you click on this context menu entry a small popup window will open where you can type in what -you want to inscribe. +When you click on this context menu entry a small popup window will open +where you can type in what you want to inscribe. =item rename -This lets you rename an item. When you click on this context menu entry a small popup window will -open and let you type in the new name for the item. +This lets you rename an item. When you click on this context menu entry +a small popup window will open and let you type in the new name for the +item. =item apply @@ -258,17 +329,18 @@ =back -On the right side there will be displayed the currently open container or the floor on -which you stand. There are nearly the same context menu operation aviable. On the top -the is the name of the currently opened container or just 'Floor'. +On the right side there will be displayed the currently open container +or the floor on which you stand. There are nearly the same context menu +operation aviable. On the top the is the name of the currently opened +container or just 'Floor'. -If a container is open, there will be a button 'Close container' which will apply -the container in your inventory again to close it. +If a container is open, there will be a button 'Close container' which +will apply the container in your inventory again to close it. =head2 XBinding Recorder -This is a special facility which lets you record commands issued via the completer -or the message window and bind them to a key. +This is a special facility which lets you record commands issued via the +completer or the message window and bind them to a key. (I as this facility is quite complicated it might change in future). @@ -276,46 +348,20 @@ First you have to I via the button on the top. -Then you can issue commands via the completer, or just run around, the commands -will be recorded in the background. +Then you can issue commands via the completer, or just run around, the +commands will be recorded in the background. -If you are finished with the command sequence click on I (the same -button you used to start recording). +If you are finished with the command sequence click on I +(the same button you used to start recording). -Then you can see a list of the commands you issued and delete them if you want. +Then you can see a list of the commands you issued and delete them if you +want. -Next you have to click on I, which will open a key query, where you have to press -the corresponding key combination which you want to bind to this command sequence. +Next you have to click on I, which will open a key query, where you +have to press the corresponding key combination which you want to bind to +this command sequence. After you are finished you have to click on B. B I B -=head1 FAQ - -=over 4 - -=item The client is very sluggish and slow, what can I do about this? - -Most likely, you don't have accelerated OpenGL support. Try to find a -newer driver, or a driver from your hardware vendor, that features OpenGL -support. - -If this is not an option, the following Setup options reduce the load and -will likely make the client playable with software rendering (it will -still be slow, though): - -=over 4 - -=item B