1 | =head1 Skills |
1 | =head1 Skills |
2 | |
2 | |
3 | =head1 Description |
3 | =head1 Description |
4 | |
4 | |
5 | Instead of gaining experience for basically just killing monsters (and |
5 | Instead of gaining experience for basically just killing monsters (and |
6 | disarming traps) you can also gain a variety of experience through the |
6 | disarming traps) you can also gain experience in a variety of other |
7 | use of skills. |
7 | skills, which can either be learned or used through a skill tool or |
8 | |
8 | talisman. |
9 | =head1 Skill Overview |
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10 | |
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11 | Skill Experience Associated Stats |
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12 | Stat 1 Stat 2 Stat 3 |
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13 | Achemy Mental Int Dex Wis |
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14 | Bargaining NONE n/a n/a n/a |
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15 | Bowyer Mental Int Dex Wis |
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16 | Clawing Physique Str Dex n/a |
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17 | Disarm Traps Agility Dex Int Str |
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18 | Find Traps Mental Int Dex n/a |
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19 | Flame Touch Physique Str Dex Int |
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20 | Hiding Agility Dex Int n/a |
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21 | Inscription Mental Int Dex n/a |
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22 | Jeweler Mental Int Wis Dex |
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23 | Jumping Physique Str Dex n/a |
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24 | Karate Physique Str Dex n/a |
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25 | Literacy Mental Int Wis n/a |
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26 | Lockpicking Agility Dex Int n/a |
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27 | Meditation NONE Int Wis Pow |
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28 | Melee Weapons Physique Str Dex n/a |
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29 | Missile Weapons Physique Str Dex n/a |
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30 | Mountaineer NONE n/a n/a n/a |
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31 | Oratory Personality Cha Int n/a |
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32 | Praying Wisdom Wis Pow n/a |
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33 | Punching Physique Str Dex n/a |
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34 | Sense Curse Wisdom Pow Wis n/a |
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35 | Sense Magic Magic Pow Int n/a |
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36 | Set Traps Mental Int Dex Str |
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37 | Singing Personality Cha Int n/a |
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38 | Smithery Mental Int Str Dex |
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39 | Stealing Agility Dex Int n/a |
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40 | Thaumaturgy Mental Int Wis n/a |
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41 | Throwing Physique Str Dex n/a |
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42 | Use Magic Item NONE Pow Int n/a |
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43 | Wizardry Magic Pow Int n/a |
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44 | Woodsman Mental Int Dex Wis |
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45 | |
9 | |
46 | =head1 X<skill_description>Skill Descriptions |
10 | =head1 X<skill_description>Skill Descriptions |
47 | |
11 | |
48 | Below is a more detailed description of each skills and how they are used. |
12 | Below is a more detailed description of each skills and how they are used. |
49 | |
13 | |
50 | =head2 alchemy |
14 | =head2 alchemy |
51 | |
15 | |
52 | You can identify potions, containers, and different kinds of ore and |
16 | You can identify potions, containers, and different kinds of ore and |
53 | mineral, mix potions and create other stuff (such as gold, weapons, deadly |
17 | mineral, mix potions and create other stuff (such as gold, weapons, deadly |
54 | monsters killing him/her etc.) from other ingredients using a cauldron |
18 | monsters killing him/her etc.) from other ingredients using a cauldron |
55 | L<$ARCH/misc/Container/cauldron.base.111.png>. |
19 | L<$ARCH/cauldron.x11>. |
56 | |
20 | |
57 | To identify alchemy stuff you have to stand over it or have it in your inventory and |
21 | To identify alchemy stuff you have to stand over it or have it in your inventory and |
58 | issue the command C<use_skill alchemy>. The alchemy items will be identified. Some might |
22 | issue the command C<use_skill alchemy>. The alchemy items will be identified. Some might |
59 | not get identified if your alchemy level is too low. |
23 | not get identified if your alchemy level is too low. |
60 | |
24 | |
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91 | =head2 bowyer |
55 | =head2 bowyer |
92 | |
56 | |
93 | You can identify missile weapons and missiles such as arrows, bolts and |
57 | You can identify missile weapons and missiles such as arrows, bolts and |
94 | bows. One can also create special bows and arrows from other ingredients |
58 | bows. One can also create special bows and arrows from other ingredients |
95 | using the bowyer skill like the L<alchemy skill|skill_description/alchemy> |
59 | using the bowyer skill like the L<alchemy skill|skill_description/alchemy> |
96 | skill and a B<workbench> L<$ARCH/misc/Container/workbench.base.111.png> |
60 | skill and a B<workbench> L<$ARCH/workbench.x11> |
97 | (you just have to find out a recipe). |
61 | (you just have to find out a recipe). |
98 | |
62 | |
99 | =head2 clawing |
63 | =head2 clawing |
100 | |
64 | |
101 | You can make a "bare-handed attack". Damage is based on the user's |
65 | You can make a "bare-handed attack". Damage is based on the user's |
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203 | B<lockpicks> to use this skill. |
167 | B<lockpicks> to use this skill. |
204 | |
168 | |
205 | =head2 meditation |
169 | =head2 meditation |
206 | |
170 | |
207 | Player can regain mana/hp at an accelerated rate by C<use_skill meditation>, |
171 | Player can regain mana/hp at an accelerated rate by C<use_skill meditation>, |
208 | the L<praying skill|skill_description/praying>. Player must first strip |
172 | the L<skill_description/praying> skill. Player must first strip |
209 | off encumbering armour however. This skill is only available to the "monk" |
173 | off encumbering armour however. This skill is only available to the "monk" |
210 | character class. |
174 | character class. |
211 | |
175 | |
212 | =head2 one handed weapons |
176 | =head2 one handed weapons |
213 | |
177 | |
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246 | Cleaning women and unagggressive low-level monsters (such as the dogs in |
210 | Cleaning women and unagggressive low-level monsters (such as the dogs in |
247 | the wizards house in scorn) are good initial targets for this skill. |
211 | the wizards house in scorn) are good initial targets for this skill. |
248 | |
212 | |
249 | =head2 praying |
213 | =head2 praying |
250 | |
214 | |
251 | You are allowed to cast "cleric" spells. In addition, this skill may be |
215 | The praying skill allows you to cast "cleric" spells. In addition, this |
252 | used to accelerate the accumulation of grace by C<use_skill praying>. |
216 | skill may be used to accelerate the accumulation of grace points by |
253 | This skill may be either learned (e.g. using a L<skill scroll>) or |
217 | praying (see L<How do I pray?|how_tp_pray>. This skill may be either |
254 | acquired through the use of a B<holy symbol>. |
218 | learned (e.g. using a L<skill scroll>) or acquired through the use of a |
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219 | B<holy symbol>. |
255 | |
220 | |
256 | One of the best spells to start is the 'holy word' spell and later, |
221 | One of the best spells to start with is the 'holy word' spell and later, |
257 | if you find it, the 'banishment' spell, which is much stronger. |
222 | if you find it, the 'banishment' spell, which is much stronger. |
258 | |
223 | |
259 | =head2 punching |
224 | =head2 punching |
260 | |
225 | |
261 | You can make a "bare-handed attack". Damage is based on the user's |
226 | You can make a "bare-handed attack". Damage is based on the user's |
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389 | |
354 | |
390 | =head1 About experience and skills |
355 | =head1 About experience and skills |
391 | |
356 | |
392 | =head2 Associated and miscellaneous skills |
357 | =head2 Associated and miscellaneous skills |
393 | |
358 | |
394 | In Crossfire two types of skills exist; The first kind, "associated" |
359 | In Deliantra, two types of skills exist; The first kind, "associated" |
395 | skills, are those skills which are associated with a category of |
360 | skills, are those skills which are associated with a category of |
396 | experience. The other kind of skill, "miscellaneous" skills, are not |
361 | experience. The other kind of skill, "miscellaneous" skills, are not |
397 | related to any experience category. |
362 | related to any experience category. |
398 | |
363 | |
399 | The main difference between these two kinds of skills is in the result |
364 | The main difference between these two kinds of skills is in the result |
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577 | |
542 | |
578 | Parts of this document were originally compiled, edited, and written by |
543 | Parts of this document were originally compiled, edited, and written by |
579 | Brian Thomas, Klaus Elsbernd, and John W. Klar. Additional information |
544 | Brian Thomas, Klaus Elsbernd, and John W. Klar. Additional information |
580 | compiled by Maciej Kalisiak, Gorlin, Anton Oussik and Gene Alexander. |
545 | compiled by Maciej Kalisiak, Gorlin, Anton Oussik and Gene Alexander. |
581 | |
546 | |
582 | Adapted for use by I<cfplus>, enhanced and corrected by Pippijn van |
547 | Adapted for use by I<deliantra>, enhanced and corrected by Pippijn van |
583 | Steenhoven and Marc A. Lehmann. |
548 | Steenhoven and Marc A. Lehmann. |
584 | |
549 | |