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Comparing deliantra/Deliantra-Client/pod/skill_help.pod (file contents):
Revision 1.16 by root, Thu Sep 11 13:47:41 2008 UTC vs.
Revision 1.21 by root, Mon Jun 21 22:51:58 2010 UTC

1=encoding utf-8
2
1=head1 Skills 3=head1 Skills
2 4
3=head1 Description 5=head1 Description
4 6
5Instead of gaining experience for basically just killing monsters (and 7Instead of gaining experience for basically just killing monsters (and
156without this skill. B<Note:> You can't gain experience in this skill. Having 158without this skill. B<Note:> You can't gain experience in this skill. Having
157this skill is enough to move faster. 159this skill is enough to move faster.
158 160
159=head2 literacy 161=head2 literacy
160 162
161You can identify books and scrolls that you hold. Since scrolls are 163With this skill you can identify books and scrolls in your inventory,
162currently always identified, this is not the greatest of skills. 164giving you more experience that you cna invest into identifying higher
165level books and scrolls.
166
167Literacy is also required to read books and scrolls, and to learn new
168spells and skills from books and scrolls.
163 169
164=head2 lockpicking 170=head2 lockpicking
165 171
166You may "pick locks" (open doors). You need to have readied some 172You may "pick locks" (open doors). You need to have readied some
167B<lockpicks> to use this skill. 173B<lockpicks> to use this skill.
234traps, or actively used when in vicinity of a trap. To use it, fire into 240traps, or actively used when in vicinity of a trap. To use it, fire into
235any direction. 241any direction.
236 242
237=head2 disarm traps 243=head2 disarm traps
238 244
239You can disarm previously discovered traps (for example, with the B<find traps> skill). 245You can disarm previously discovered traps (for example, with the B<find
246traps> skill).
247
248=head2 mining
249
250You know how to use a pickaxe to extract minerals from veins. You can also use
251spells of the mining spell school. For instance the I<detect mineral> spell.
240 252
241=head2 sense curse 253=head2 sense curse
242 254
243You can detect whether items that you hold are B<cursed> by firing in any 255You can detect whether items in your inventory or on the floor are
244direction while this skill is readied. 256B<cursed> by using this skill.
245 257
246=head2 sense magic 258=head2 sense magic
247 259
248You can detect whether items that you hold are B<magic> by firing in any 260You can detect whether items in your inventory or on the floor are
249direction while this skill is readied. 261B<magic> by using this skill.
250 262
251=head2 singing 263=head2 singing
252 264
253You may pacify hostile monsters with this area attack skill. Certain 265You may pacify hostile monsters with this area attack skill (it is
254kinds of monsters are immune. Success depends on user's level and her 266directionless and affects the area around you - the higher the skill,
255L<charisma|stat_Cha> vs. the monster's L<intelligence|stat_Int> and level. 267the larger the area). Certain kinds of monsters are immune. Success
268depends on user's level and her L<charisma|stat_Cha> vs. the monster's
269L<intelligence|stat_Int> and level.
256 270
257Singing is a good companion skill for the L<oratory 271Singing is a good companion skill for the L<oratory
258skill|skill_description/oratory>: first you pacify creates using singing, 272skill|skill_description/oratory>: first you pacify creates using singing,
259then you can orate them, convincing them if your cause. It is a useful 273then you can orate them, convincing them if your cause. It is a useful
260skill when monsters are overwhelming you, too. 274skill when monsters are overwhelming you, too.
276those things. 290those things.
277 291
278=head2 throwing 292=head2 throwing
279 293
280You can throw items at monsters. To do this, fire at a monster with this skill 294You can throw items at monsters. To do this, fire at a monster with this skill
281readied. You can chose what to throw by marking an item, if you do not chose an 295readied. You can chose what to throw by marking an item.
282item, an item from your inventory is randomly picked and thrown unless the item
283is locked.
284
285ERROR: Randomly?
286 296
287=head2 use magic item 297=head2 use magic item
288 298
289You can use magic items like rods/wands/horns. The level of experience 299You can use magic items like rods/wands/horns. The level of experience
290influences how powerful the spells are you can evoke from the 300influences how powerful the spells are you can evoke from the
343You can do a "bare-handed attack" and splash the opponent with acid using this 353You can do a "bare-handed attack" and splash the opponent with acid using this
344skill. Attacking is done by running into the opponent. This is a unique skill 354skill. Attacking is done by running into the opponent. This is a unique skill
345that can only be used by acidborns. 355that can only be used by acidborns.
346 356
347=head2 poison nail 357=head2 poison nail
348
349TODO: Add goblins and think about the name goblin.
350 358
351You can do a "bare-handed attack" and inject poison into the opponent with 359You can do a "bare-handed attack" and inject poison into the opponent with
352this skill readied. Attacking is done by running into the opponent. This is a 360this skill readied. Attacking is done by running into the opponent. This is a
353unique skill that can only be used by goblins. 361unique skill that can only be used by goblins.
354 362

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