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Comparing deliantra/Deliantra-Client/pod/skill_help.pod (file contents):
Revision 1.12 by root, Sun Oct 14 15:33:31 2007 UTC vs.
Revision 1.15 by root, Wed Apr 2 14:42:31 2008 UTC

1=head1 Skills 1=head1 Skills
2 2
3=head1 Description 3=head1 Description
4 4
5Instead of gaining experience for basically just killing monsters (and 5Instead of gaining experience for basically just killing monsters (and
6disarming traps) you can also gain a variety of experience through the 6disarming traps) you can also gain experience in a variety of other
7use of skills. 7skills, which can either be learned or used through a skill tool or
8 8talisman.
9=head1 Skill Overview
10
11 Skill Experience Associated Stats
12 Stat 1 Stat 2 Stat 3
13 Achemy Mental Int Dex Wis
14 Bargaining NONE n/a n/a n/a
15 Bowyer Mental Int Dex Wis
16 Clawing Physique Str Dex n/a
17 Disarm Traps Agility Dex Int Str
18 Find Traps Mental Int Dex n/a
19 Flame Touch Physique Str Dex Int
20 Hiding Agility Dex Int n/a
21 Inscription Mental Int Dex n/a
22 Jeweler Mental Int Wis Dex
23 Jumping Physique Str Dex n/a
24 Karate Physique Str Dex n/a
25 Literacy Mental Int Wis n/a
26 Lockpicking Agility Dex Int n/a
27 Meditation NONE Int Wis Pow
28 Melee Weapons Physique Str Dex n/a
29 Missile Weapons Physique Str Dex n/a
30 Mountaineer NONE n/a n/a n/a
31 Oratory Personality Cha Int n/a
32 Praying Wisdom Wis Pow n/a
33 Punching Physique Str Dex n/a
34 Sense Curse Wisdom Pow Wis n/a
35 Sense Magic Magic Pow Int n/a
36 Set Traps Mental Int Dex Str
37 Singing Personality Cha Int n/a
38 Smithery Mental Int Str Dex
39 Stealing Agility Dex Int n/a
40 Thaumaturgy Mental Int Wis n/a
41 Throwing Physique Str Dex n/a
42 Use Magic Item NONE Pow Int n/a
43 Wizardry Magic Pow Int n/a
44 Woodsman Mental Int Dex Wis
45 9
46=head1 X<skill_description>Skill Descriptions 10=head1 X<skill_description>Skill Descriptions
47 11
48Below is a more detailed description of each skills and how they are used. 12Below is a more detailed description of each skills and how they are used.
49 13
50=head2 alchemy 14=head2 alchemy
51 15
52You can identify potions, containers, and different kinds of ore and 16You can identify potions, containers, and different kinds of ore and
53mineral, mix potions and create other stuff (such as gold, weapons, deadly 17mineral, mix potions and create other stuff (such as gold, weapons, deadly
54monsters killing him/her etc.) from other ingredients using a cauldron 18monsters killing him/her etc.) from other ingredients using a cauldron
55L<$ARCH/misc/Container/cauldron.base.111.png>. 19L<$ARCH/cauldron.x11>.
56 20
57To identify alchemy stuff you have to stand over it or have it in your inventory and 21To identify alchemy stuff you have to stand over it or have it in your inventory and
58issue the command C<use_skill alchemy>. The alchemy items will be identified. Some might 22issue the command C<use_skill alchemy>. The alchemy items will be identified. Some might
59not get identified if your alchemy level is too low. 23not get identified if your alchemy level is too low.
60 24
91=head2 bowyer 55=head2 bowyer
92 56
93You can identify missile weapons and missiles such as arrows, bolts and 57You can identify missile weapons and missiles such as arrows, bolts and
94bows. One can also create special bows and arrows from other ingredients 58bows. One can also create special bows and arrows from other ingredients
95using the bowyer skill like the L<alchemy skill|skill_description/alchemy> 59using the bowyer skill like the L<alchemy skill|skill_description/alchemy>
96skill and a B<workbench> L<$ARCH/misc/Container/workbench.base.111.png> 60skill and a B<workbench> L<$ARCH/workbench.x11>
97(you just have to find out a recipe). 61(you just have to find out a recipe).
98 62
99=head2 clawing 63=head2 clawing
100 64
101You can make a "bare-handed attack". Damage is based on the user's 65You can make a "bare-handed attack". Damage is based on the user's
203B<lockpicks> to use this skill. 167B<lockpicks> to use this skill.
204 168
205=head2 meditation 169=head2 meditation
206 170
207Player can regain mana/hp at an accelerated rate by C<use_skill meditation>, 171Player can regain mana/hp at an accelerated rate by C<use_skill meditation>,
208the L<praying skill|skill_description/praying>. Player must first strip 172the L<skill_description/praying> skill. Player must first strip
209off encumbering armour however. This skill is only available to the "monk" 173off encumbering armour however. This skill is only available to the "monk"
210character class. 174character class.
211 175
212=head2 one handed weapons 176=head2 one handed weapons
213 177
246Cleaning women and unagggressive low-level monsters (such as the dogs in 210Cleaning women and unagggressive low-level monsters (such as the dogs in
247the wizards house in scorn) are good initial targets for this skill. 211the wizards house in scorn) are good initial targets for this skill.
248 212
249=head2 praying 213=head2 praying
250 214
251You are allowed to cast "cleric" spells. In addition, this skill may be 215The praying skill allows you to cast "cleric" spells. In addition, this
252used to accelerate the accumulation of grace by C<use_skill praying>. 216skill may be used to accelerate the accumulation of grace points by
253This skill may be either learned (e.g. using a L<skill scroll>) or 217praying (see L<How do I pray?|how_tp_pray>. This skill may be either
254acquired through the use of a B<holy symbol>. 218learned (e.g. using a L<skill scroll>) or acquired through the use of a
219B<holy symbol>.
255 220
256One of the best spells to start is the 'holy word' spell and later, 221One of the best spells to start with is the 'holy word' spell and later,
257if you find it, the 'banishment' spell, which is much stronger. 222if you find it, the 'banishment' spell, which is much stronger.
258 223
259=head2 punching 224=head2 punching
260 225
261You can make a "bare-handed attack". Damage is based on the user's 226You can make a "bare-handed attack". Damage is based on the user's
577 542
578Parts of this document were originally compiled, edited, and written by 543Parts of this document were originally compiled, edited, and written by
579Brian Thomas, Klaus Elsbernd, and John W. Klar. Additional information 544Brian Thomas, Klaus Elsbernd, and John W. Klar. Additional information
580compiled by Maciej Kalisiak, Gorlin, Anton Oussik and Gene Alexander. 545compiled by Maciej Kalisiak, Gorlin, Anton Oussik and Gene Alexander.
581 546
582Adapted for use by I<cfplus>, enhanced and corrected by Pippijn van 547Adapted for use by I<deliantra>, enhanced and corrected by Pippijn van
583Steenhoven and Marc A. Lehmann. 548Steenhoven and Marc A. Lehmann.
584 549

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