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238 | traps, or actively used when in vicinity of a trap. To use it, fire into |
238 | traps, or actively used when in vicinity of a trap. To use it, fire into |
239 | any direction. |
239 | any direction. |
240 | |
240 | |
241 | =head2 disarm traps |
241 | =head2 disarm traps |
242 | |
242 | |
243 | You can disarm previously discovered traps (for example, with the B<find traps> skill). |
243 | You can disarm previously discovered traps (for example, with the B<find |
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244 | traps> skill). |
244 | |
245 | |
245 | =head2 mining |
246 | =head2 mining |
246 | |
247 | |
247 | You know how to use a pickaxe to extract minerals from veins. You can also use |
248 | You know how to use a pickaxe to extract minerals from veins. You can also use |
248 | spells of the mining spell school. For instance the I<detect mineral> spell. |
249 | spells of the mining spell school. For instance the I<detect mineral> spell. |
249 | |
250 | |
250 | =head2 sense curse |
251 | =head2 sense curse |
251 | |
252 | |
252 | You can detect whether items that you hold are B<cursed> by firing in any |
253 | You can detect whether items in your inventory or on the floor are |
253 | direction while this skill is readied. |
254 | B<cursed> by using this skill. |
254 | |
255 | |
255 | =head2 sense magic |
256 | =head2 sense magic |
256 | |
257 | |
257 | You can detect whether items that you hold are B<magic> by firing in any |
258 | You can detect whether items in your inventory or on the floor are |
258 | direction while this skill is readied. |
259 | B<magic> by using this skill. |
259 | |
260 | |
260 | =head2 singing |
261 | =head2 singing |
261 | |
262 | |
262 | You may pacify hostile monsters with this area attack skill. Certain |
263 | You may pacify hostile monsters with this area attack skill (it is |
263 | kinds of monsters are immune. Success depends on user's level and her |
264 | directionless and affects the area around you - the higher the skill, |
264 | L<charisma|stat_Cha> vs. the monster's L<intelligence|stat_Int> and level. |
265 | the larger the area). Certain kinds of monsters are immune. Success |
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266 | depends on user's level and her L<charisma|stat_Cha> vs. the monster's |
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267 | L<intelligence|stat_Int> and level. |
265 | |
268 | |
266 | Singing is a good companion skill for the L<oratory |
269 | Singing is a good companion skill for the L<oratory |
267 | skill|skill_description/oratory>: first you pacify creates using singing, |
270 | skill|skill_description/oratory>: first you pacify creates using singing, |
268 | then you can orate them, convincing them if your cause. It is a useful |
271 | then you can orate them, convincing them if your cause. It is a useful |
269 | skill when monsters are overwhelming you, too. |
272 | skill when monsters are overwhelming you, too. |
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285 | those things. |
288 | those things. |
286 | |
289 | |
287 | =head2 throwing |
290 | =head2 throwing |
288 | |
291 | |
289 | You can throw items at monsters. To do this, fire at a monster with this skill |
292 | You can throw items at monsters. To do this, fire at a monster with this skill |
290 | readied. You can chose what to throw by marking an item, if you do not chose an |
293 | readied. You can chose what to throw by marking an item. |
291 | item, an item from your inventory is randomly picked and thrown unless the item |
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292 | is locked. |
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293 | |
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294 | ERROR: Randomly? |
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295 | |
294 | |
296 | =head2 use magic item |
295 | =head2 use magic item |
297 | |
296 | |
298 | You can use magic items like rods/wands/horns. The level of experience |
297 | You can use magic items like rods/wands/horns. The level of experience |
299 | influences how powerful the spells are you can evoke from the |
298 | influences how powerful the spells are you can evoke from the |
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352 | You can do a "bare-handed attack" and splash the opponent with acid using this |
351 | You can do a "bare-handed attack" and splash the opponent with acid using this |
353 | skill. Attacking is done by running into the opponent. This is a unique skill |
352 | skill. Attacking is done by running into the opponent. This is a unique skill |
354 | that can only be used by acidborns. |
353 | that can only be used by acidborns. |
355 | |
354 | |
356 | =head2 poison nail |
355 | =head2 poison nail |
357 | |
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358 | TODO: Add goblins and think about the name goblin. |
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359 | |
356 | |
360 | You can do a "bare-handed attack" and inject poison into the opponent with |
357 | You can do a "bare-handed attack" and inject poison into the opponent with |
361 | this skill readied. Attacking is done by running into the opponent. This is a |
358 | this skill readied. Attacking is done by running into the opponent. This is a |
362 | unique skill that can only be used by goblins. |
359 | unique skill that can only be used by goblins. |
363 | |
360 | |