--- deliantra/Deliantra-Client/pod/skill_help.pod 2006/08/14 04:34:40 1.7 +++ deliantra/Deliantra-Client/pod/skill_help.pod 2006/09/01 09:46:21 1.10 @@ -52,7 +52,7 @@ You can identify potions, containers, and different kinds of ore and mineral, mix potions and create other stuff (such as gold, weapons, deadly monsters killing him/her etc.) from other ingredients using a cauldron -(L<$ARCH/misc/Container/cauldron.base.111.png>). +L<$ARCH/misc/Container/cauldron.base.111.png>. To identify alchemy stuff you have to stand over it or have it in your inventory and issue the command C. The alchemy items will be identified. Some might @@ -93,7 +93,7 @@ You can identify missile weapons and missiles such as arrows, bolts and bows. One can also create special bows and arrows from other ingredients using the bowyer skill like the L -skill and a B (L<$ARCH/misc/Container/workbench.base.111.png>) +skill and a B L<$ARCH/misc/Container/workbench.base.111.png> (you just have to find out a recipe). =head2 clawing @@ -171,6 +171,8 @@ similar to the L, only that you need to put the ingredients in a B. +For a more detailed documentation look in the L. + =head2 jumping You can "skip" over one, two or three spaces in the selected @@ -260,7 +262,7 @@ traps, or actively used when in vicinity of a trap. To use it, fire into any direction. -=head2 disarm +=head2 disarm traps You can disarm previously discovered traps (for example, with the B skill). @@ -289,7 +291,7 @@ You can take items from the inventory of NPCs, monsters and maybe other players. -=head2 thaumathurgy +=head2 thaumaturgy You can identify rods, wands and horns that you are holding, and, with the help of a B and the alchemy skill, create