--- deliantra/Deliantra-Client/pod/skill_help.pod 2008/04/02 13:59:11 1.14 +++ deliantra/Deliantra-Client/pod/skill_help.pod 2010/03/31 16:13:59 1.19 @@ -16,7 +16,7 @@ You can identify potions, containers, and different kinds of ore and mineral, mix potions and create other stuff (such as gold, weapons, deadly monsters killing him/her etc.) from other ingredients using a cauldron -L<$ARCH/misc/Container/cauldron.base.111.png>. +L<$ARCH/cauldron.x11>. To identify alchemy stuff you have to stand over it or have it in your inventory and issue the command C. The alchemy items will be identified. Some might @@ -57,7 +57,7 @@ You can identify missile weapons and missiles such as arrows, bolts and bows. One can also create special bows and arrows from other ingredients using the bowyer skill like the L -skill and a B L<$ARCH/misc/Container/workbench.base.111.png> +skill and a B L<$ARCH/workbench.x11> (you just have to find out a recipe). =head2 clawing @@ -158,8 +158,12 @@ =head2 literacy -You can identify books and scrolls that you hold. Since scrolls are -currently always identified, this is not the greatest of skills. +With this skill you can identify books and scrolls in your inventory, +giving you more experience that you cna invest into identifying higher +level books and scrolls. + +Literacy is also required to read books and scrolls, and to learn new +spells and skills from books and scrolls. =head2 lockpicking @@ -238,6 +242,11 @@ You can disarm previously discovered traps (for example, with the B skill). +=head2 mining + +You know how to use a pickaxe to extract minerals from veins. You can also use +spells of the mining spell school. For instance the I spell. + =head2 sense curse You can detect whether items that you hold are B by firing in any @@ -293,18 +302,20 @@ =head2 woodsman While the skill is readied, the possessor will move faster through -"wooded" terrain (B, B, B, B, etc.) +"wooded" terrain (B, B, B, B, etc.). + +Woodsmen can also craft various items useful to their skill. =head2 inscription -You can inscribe scrolls with a text. This is useful to create messages, -especially via the Imperial Post Office (IPO). +You can inscribe empty scrolls and books with a text. This is useful to +create messages, especially via the Imperial Post Office (IPO). -You can also rewrite spell scrolls with a previously known spell. You -need L, time and an old scroll. Backfire effects are +You can also write spell scrolls with a spell known to you. You need +L, time and an old scroll for that. Backfire effects are possible. Only available as a 'writing pen'. -How to rewrite a mail scroll/books etc.: +How to write into a mail scroll/books etc.: mark # or use the menu use_skill inscription @@ -315,11 +326,9 @@ cast # prepare the spell you want to write use_skill inscription # write the spell on the scroll -The scroll on which you want to write has to be much lower than your inscription -level, otherwise you may accidentally read the scroll and cast the spell inside it. -If you succeed, the scroll will be a scroll of the spell you chose and your level of -inscription as its level. Hence, you don't need to be that level in the spell skill -to write higher level spellscrolls. +If you succeed, the scroll will be a scroll of the spell you chose and +your level of inscription as its level. Hence, you don't need to be that +level in the spell skill to write higher level spellscrolls. Caution: Magic spell writing can be risky to one's health. There can be some negative effects if one fails to write a spell scroll. The most